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Cassette Beasts Blog #15 - Open World
This kinda goes without saying! In Cassette Beasts you record monsters forms onto cassette tapes, which you can then use in battle to transform yourself into that monster. There are 120 monster forms to collect.
Professor Hoylake, who you might have already heard in our Friendship Games Week trailer, has taken on the task of categorising the monster species of New Wirral. However he seems reluctant to do the footwork himself, and leaves it all to you!
The people of Harbourtown love to share rumours and hearsay - there are not many forms of entertainment available to them after all! When youre not sure where to explore or what to attempt next, the rumours you pick up in Harbourtown will always contain good suggestions. Every rumour you hear is tracked in a tab in your quest log until you've investigated it (or it has become irrelevant some other way).
Following up on rumours almost always leads directly to progress in your main quests, which dont always on their own tell you where you need to go. Rumours are our answer to the problems of open world maps littered with icons. As well as the issues of visual overcrowding and choice paralysis, some open world RPGs show icons that arent actionable, i.e. icons for activities that the player isnt high enough level to take on yet, or doesnt have the necessary movement abilities to even reach. Whereas in Cassette Beasts every rumour you hear is tailored towards your level and ability. Of course if you prefer to stumble blindly around the island without a clue, thats always an option! Collecting rumours is suggested for first-time players, but completely optional.
If youve played the demo to the end, you will have seen the start of the main quest in Cassette Beasts. Skip to the section on Friendships and Romance if you prefer to avoid spoilers for the demo! At the end of the demo Kayleigh and the player battle a strange otherworldly creature called Morgante, who is known as an Archangel to the people of New Wirral. With the last of her energy, Morgante gives the player a song, whose lyrics promise to show the way to leave New Wirral. However, most of the song is too quiet to make out!
To complete the song and find your way home youll need to encounter more Archangels, but well nobody really knows where they are - or how many! Perhaps the rumours in Harbourtown contain some clues. These can be truly difficult battles if youre not prepared. Often its not enough to simply be a higher level. Youll need to know your foe, and prepare a strategy in advance. If youre smart enough to figure out the clues in the song you might not have to fight them all though Each Archangel has a dungeon of its own that becomes a new fast travel point after you discover it. Dungeons vary quite a lot in terms of size, puzzle, theme, and mechanics. Were looking forward to seeing which dungeons and which Archangels players like the most!
Again, if youve played to the end of the demo, youll have been introduced to these pale-faced fiends.
Are they really vampires like Eugene implies, or are they something much more nefarious? Helping Eugene clear out their strongholds spread across New Wirral should reveal the truth and help you get closer to Eugene!
Kayleigh and Eugene are introduced as unlockable partner characters early in the game, but there are also four others you can find around New Wirral! If the first step towards building a friendship with someone is finding them and unlocking them as a companion, the second is completing a quest with them! Completing their quest bumps you up to relationship level 1, which unlocks your ability to fuse with them in battle.
After that, battling alongside them and periodically camping or going to the cafe with them, can get you to higher relationship levels. This makes your fusions even stronger, and unlocks the powerful Fusion Power move in battle!
At relationship level 5 you gain the ability to romance your companion. Its completely optional, with no gameplay benefits, but its cute! We wrote a bit more about this in a previous blog post!
We also wrote about this back in January. Harbourtowns Rangers exist to support the community. They maintain the town, manage supply lines and deliveries, and keep important routes safe for travel. Occasionally, more dangerous situations pop up, and these fall on the Ranger Captains--the highest ranking rangers--to resolve. The Captains are also responsible for training new recruits, and in your case that means battling! Each of the 12 Captains - stationed at different points around New Wirral - have tapes based around particular strategies they favour in battle. Like with Archangels, if youre not prepared with a strategy of your own it can be a difficult fight.
Stationed in New Wirral Park, Captain Wallace is most likely the first Captain youll face. We first showed him on our stream in December. His preferred strategy uses walls to block incoming attacks, so consider setting up your tapes with moves that will let you take them down quickly, otherwise youll get nowhere!
Rogue Fusions - unnaturally strong monsters that have fused - spawn randomly around New Wirral. Battling them is optional (until the postgame) but they yield certain valuable resources, and have a higher than normal chance of containing bootlegs. Bootlegs are rare type and colour-swapped variants of ordinary monsters. Bootlegs movepools are modified to match their new type, and they have a higher than normal chance of spawning uncommon and rare variants of moves.
When you battle a Rogue Fusion you first have to get its HP to 0 to split it apart into the two monsters that make it up. Then you can record them if you want, or otherwise just defeat them! There are several different kinds of Rogue Fusions besides the basic ones. Some of them surround themselves with a swarm of other monsters, while others seem to become more powerful in other ways If youre hunting bootlegs, youll definitely want to keep an eye out for these!
Ranger Wilma runs a little shop in the Town Hall that provides backpack and cassette player upgrades, as well as certain other items you can use to improve your characters strength. This is the perfect place to spend the Fused Material that Rogue Fusions drop!
Ranger Wilma is an essential part of the Rangers organisation. Certain scarce items and upgrades, invaluable in the pursuit of Archangels, are stored and distributed by Wilma from the Rangers HQ in Harbourtown. The more your training under the Captains progresses, the more shell be able to provide you with.
Youll know this if youve played our demo, but recording certain monster forms also upgrades your human form with new abilities. In the demo, recording Dominoth gives you the ability to glide on butterfly wings.
There are six abilities to find in total. It may not be obvious which monsters give new abilities, or where to find them. But if you keep an ear out for rumours Im sure youll be zipping about like a bullet and climbing sheer cliff walls in no time! While youre not technically required to have the abilities to complete the main story (besides Mothwing Glide), there are plenty of locations you wont be able to visit without them.
While we havent shown any of these to avoid spoiling the surprises, there are a number of unique monsters to find and record in Cassette Beasts. Each one has a special mechanic or gimmick all to itself, making them quite fun to face for the first time, or have in your party. You dont need to worry about accidentally defeating them the first time you encounter them. After a unique monster is defeated, it becomes a roaming monster. Roaming monsters spawn at different locations on different in-game days, and have a chance of spawning as a bootleg. Rumours may hint at their locations!
The postgame in Cassette Beasts is surprisingly big! To give you a taste, heres a quick rundown: Optional Bosses: I wont say too much, but there are a number of hidden bosses on New Wirral that can be battled when certain conditions are met. Rematches: The Ranger Captains were holding back the first time you battled them. In the post-game you can rematch them at full strength. Expect surprises! Ranger Noticeboard: If youve completed your training with the Ranger Captains and become a full-time ranger yourself, you get access to a new series of quests on this noticeboard. These quests progress a new story exploring the cause and origin of Rogue Fusions, as well as introduce new unique monsters, and brand new characters who have arrived on the island! The bulk of the postgame content is accessed through the noticeboard. Of course anything you didnt finish off during the course of the main story is also still there for you to find and take on!
We wrote about this in more detail here. Completing the game unlocks new custom game modes. This adds options like monster habitat randomisation, type randomisation, move randomisation, as well as permadeath.
Cassette Beasts has a built-in timer showing how long youve been playing your file on the screen - perfect for dipping your toes into speedrunning. For more advanced speedrunning players, the game also features LiveSplit integration (via the LiveSplit Server component), meaning the game can automatically send split commands when certain programmable conditions are met.
Whew, there sure is a lot to do in Cassette Beasts! Let us know what youre most looking forward to in the comments. Or if you want to know more, why not swing by the official Discord! And of course, you can always follow us on Twitter for future updates! Until next time!
[ 2023-03-24 13:16:30 CET ] [ Original post ]
Hey folks! Everyone knows that an open world is only as good as the things that you can do in that open world So this week were giving you a peek at some of the things you can do in Cassette Beasts!
Collect Monster Forms
This kinda goes without saying! In Cassette Beasts you record monsters forms onto cassette tapes, which you can then use in battle to transform yourself into that monster. There are 120 monster forms to collect.
Professor Hoylake, who you might have already heard in our Friendship Games Week trailer, has taken on the task of categorising the monster species of New Wirral. However he seems reluctant to do the footwork himself, and leaves it all to you!
Rumours
The people of Harbourtown love to share rumours and hearsay - there are not many forms of entertainment available to them after all! When youre not sure where to explore or what to attempt next, the rumours you pick up in Harbourtown will always contain good suggestions. Every rumour you hear is tracked in a tab in your quest log until you've investigated it (or it has become irrelevant some other way).
Following up on rumours almost always leads directly to progress in your main quests, which dont always on their own tell you where you need to go. Rumours are our answer to the problems of open world maps littered with icons. As well as the issues of visual overcrowding and choice paralysis, some open world RPGs show icons that arent actionable, i.e. icons for activities that the player isnt high enough level to take on yet, or doesnt have the necessary movement abilities to even reach. Whereas in Cassette Beasts every rumour you hear is tailored towards your level and ability. Of course if you prefer to stumble blindly around the island without a clue, thats always an option! Collecting rumours is suggested for first-time players, but completely optional.
Archangels?
If youve played the demo to the end, you will have seen the start of the main quest in Cassette Beasts. Skip to the section on Friendships and Romance if you prefer to avoid spoilers for the demo! At the end of the demo Kayleigh and the player battle a strange otherworldly creature called Morgante, who is known as an Archangel to the people of New Wirral. With the last of her energy, Morgante gives the player a song, whose lyrics promise to show the way to leave New Wirral. However, most of the song is too quiet to make out!
To complete the song and find your way home youll need to encounter more Archangels, but well nobody really knows where they are - or how many! Perhaps the rumours in Harbourtown contain some clues. These can be truly difficult battles if youre not prepared. Often its not enough to simply be a higher level. Youll need to know your foe, and prepare a strategy in advance. If youre smart enough to figure out the clues in the song you might not have to fight them all though Each Archangel has a dungeon of its own that becomes a new fast travel point after you discover it. Dungeons vary quite a lot in terms of size, puzzle, theme, and mechanics. Were looking forward to seeing which dungeons and which Archangels players like the most!
Vampires?
Again, if youve played to the end of the demo, youll have been introduced to these pale-faced fiends.
Are they really vampires like Eugene implies, or are they something much more nefarious? Helping Eugene clear out their strongholds spread across New Wirral should reveal the truth and help you get closer to Eugene!
Friendships and Romance
Kayleigh and Eugene are introduced as unlockable partner characters early in the game, but there are also four others you can find around New Wirral! If the first step towards building a friendship with someone is finding them and unlocking them as a companion, the second is completing a quest with them! Completing their quest bumps you up to relationship level 1, which unlocks your ability to fuse with them in battle.
After that, battling alongside them and periodically camping or going to the cafe with them, can get you to higher relationship levels. This makes your fusions even stronger, and unlocks the powerful Fusion Power move in battle!
At relationship level 5 you gain the ability to romance your companion. Its completely optional, with no gameplay benefits, but its cute! We wrote a bit more about this in a previous blog post!
Join the Rangers
We also wrote about this back in January. Harbourtowns Rangers exist to support the community. They maintain the town, manage supply lines and deliveries, and keep important routes safe for travel. Occasionally, more dangerous situations pop up, and these fall on the Ranger Captains--the highest ranking rangers--to resolve. The Captains are also responsible for training new recruits, and in your case that means battling! Each of the 12 Captains - stationed at different points around New Wirral - have tapes based around particular strategies they favour in battle. Like with Archangels, if youre not prepared with a strategy of your own it can be a difficult fight.
Stationed in New Wirral Park, Captain Wallace is most likely the first Captain youll face. We first showed him on our stream in December. His preferred strategy uses walls to block incoming attacks, so consider setting up your tapes with moves that will let you take them down quickly, otherwise youll get nowhere!
Rogue Fusions & Bootlegs
Rogue Fusions - unnaturally strong monsters that have fused - spawn randomly around New Wirral. Battling them is optional (until the postgame) but they yield certain valuable resources, and have a higher than normal chance of containing bootlegs. Bootlegs are rare type and colour-swapped variants of ordinary monsters. Bootlegs movepools are modified to match their new type, and they have a higher than normal chance of spawning uncommon and rare variants of moves.
When you battle a Rogue Fusion you first have to get its HP to 0 to split it apart into the two monsters that make it up. Then you can record them if you want, or otherwise just defeat them! There are several different kinds of Rogue Fusions besides the basic ones. Some of them surround themselves with a swarm of other monsters, while others seem to become more powerful in other ways If youre hunting bootlegs, youll definitely want to keep an eye out for these!
Upgrade Yourself
Ranger Wilma runs a little shop in the Town Hall that provides backpack and cassette player upgrades, as well as certain other items you can use to improve your characters strength. This is the perfect place to spend the Fused Material that Rogue Fusions drop!
Ranger Wilma is an essential part of the Rangers organisation. Certain scarce items and upgrades, invaluable in the pursuit of Archangels, are stored and distributed by Wilma from the Rangers HQ in Harbourtown. The more your training under the Captains progresses, the more shell be able to provide you with.
Abilities
Youll know this if youve played our demo, but recording certain monster forms also upgrades your human form with new abilities. In the demo, recording Dominoth gives you the ability to glide on butterfly wings.
There are six abilities to find in total. It may not be obvious which monsters give new abilities, or where to find them. But if you keep an ear out for rumours Im sure youll be zipping about like a bullet and climbing sheer cliff walls in no time! While youre not technically required to have the abilities to complete the main story (besides Mothwing Glide), there are plenty of locations you wont be able to visit without them.
Unique & Roaming Monsters
While we havent shown any of these to avoid spoiling the surprises, there are a number of unique monsters to find and record in Cassette Beasts. Each one has a special mechanic or gimmick all to itself, making them quite fun to face for the first time, or have in your party. You dont need to worry about accidentally defeating them the first time you encounter them. After a unique monster is defeated, it becomes a roaming monster. Roaming monsters spawn at different locations on different in-game days, and have a chance of spawning as a bootleg. Rumours may hint at their locations!
Postgame
The postgame in Cassette Beasts is surprisingly big! To give you a taste, heres a quick rundown: Optional Bosses: I wont say too much, but there are a number of hidden bosses on New Wirral that can be battled when certain conditions are met. Rematches: The Ranger Captains were holding back the first time you battled them. In the post-game you can rematch them at full strength. Expect surprises! Ranger Noticeboard: If youve completed your training with the Ranger Captains and become a full-time ranger yourself, you get access to a new series of quests on this noticeboard. These quests progress a new story exploring the cause and origin of Rogue Fusions, as well as introduce new unique monsters, and brand new characters who have arrived on the island! The bulk of the postgame content is accessed through the noticeboard. Of course anything you didnt finish off during the course of the main story is also still there for you to find and take on!
Randomisation & Speedrunning
We wrote about this in more detail here. Completing the game unlocks new custom game modes. This adds options like monster habitat randomisation, type randomisation, move randomisation, as well as permadeath.
Cassette Beasts has a built-in timer showing how long youve been playing your file on the screen - perfect for dipping your toes into speedrunning. For more advanced speedrunning players, the game also features LiveSplit integration (via the LiveSplit Server component), meaning the game can automatically send split commands when certain programmable conditions are met.
Whew, there sure is a lot to do in Cassette Beasts! Let us know what youre most looking forward to in the comments. Or if you want to know more, why not swing by the official Discord! And of course, you can always follow us on Twitter for future updates! Until next time!
[ 2023-03-24 13:16:30 CET ] [ Original post ]
Cassette Beasts
Bytten Studio
Developer
Bytten Studio
Publisher
Coming Soon
Release
GameBillet:
9.01 €
Game News Posts:
80
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Overwhelmingly Positive
(6910 reviews)
Public Linux Depots:
- [921.86 M]
Grab your cassette player, it’s time to transform!
Collect awesome monster forms to use during turn-based battles in this indie open-world RPG. Combine any two monster forms using Cassette Beasts’ Fusion System to create unique and powerful new ones!
Welcome to New Wirral, a remote island inhabited by creatures you’ve only dreamed of, nightmares you hopefully haven’t, and a cast of brave folks who use cassette tapes to transform for battle. To find a way home you’ll need to explore every inch of the island, and record monsters to tape to gain their abilities!
Collect awesome monster forms to use during turn-based battles in this indie open-world RPG. Combine any two monster forms using Cassette Beasts’ Fusion System to create unique and powerful new ones!
Welcome to New Wirral, a remote island inhabited by creatures you’ve only dreamed of, nightmares you hopefully haven’t, and a cast of brave folks who use cassette tapes to transform for battle. To find a way home you’ll need to explore every inch of the island, and record monsters to tape to gain their abilities!
Features
- Transform into monsters using… retro cassette tapes?!
Faced with the constant threat of monster attacks, the residents of Harbourtown, New Wirral choose to fight fire with fire. Record a monster to tape, then play it back to take on its form for battle! - Fuse monster forms
Getting close to your companion has benefits–while transformed you can combine your strengths to gain the upper hand in battle! Any two monster forms can be fused to produce unique, fully-animated new fusion forms. - Explore a rich open world
Certain monster abilities can be used in human form. You’ll need these to help you get around, solve puzzles, and locate dungeons. Glide, fly, swim, climb, dash, go invisible, or turn magnetic! - Travel alongside a diverse cast of human companions
Never fight alone! Form bonds, spend time together, and help your selected partner complete personal goals to become a better team. The strength of your relationship determines how well you’re able to fuse! - Master a deep battle system
Take advantage of elemental chemistry to apply extra buffs or debuffs alongside your attack, or even alter your opponent’s elemental type!
MINIMAL SETUP
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