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Some Background on Pyramid Plunge
It all started when I was bed ridden while still recovering from some unknown virus a couple of years ago. I had just read a book my friend gave me about Spelunky. The book mentioned GameMaker and I had been using Unity for over 10 years now. I decided to give it a go and I loved the new 2d game engine. After doing the usual small games like asteroids, etc to get acquainted with the game engine, I wanted to create a fun little game where you have to save your partner. The main action would be carrying her and throwing her to safety. The levels would also be procedurally generated.
After a bit more recovering, I could be back on a desk for a few minutes rather than in bed. Bit by bit it became a playable prototype. And to my surprise my daughters who were 7-years old at the time loved it! They thought I had bought it. And they were awestruck when I told I was making it. (The graphics were abysmal at the time)
As I was getting better, the game was getting better. At one point the kids suggested "what if it was two player?". And after some tinkering around to create split screen version, and hooking 2 PS4 controllers to the macbook, we realized it was great fun. It was incredibly fun to chase the opponent to steal his money or his partner to then put her on a death trap. It is still a daily thing we do together to play multiplayer, and it's always a blast!
At one point I hired a freelancer, Samuel Suarez, to create a poster for the game. And his work was incredible. He also made the main characters and some enemies new concepts. And I loved them so much, that we agreed on adapting them for the game!
[ 2020-10-07 17:00:10 CET ] [ Original post ]
Pyramid Plunge is a lighthearted action platformer with procedurally generated levels that offer a challenging experience every time you play. Take control of an odd cartoony couple and protect your partner from peril. Have complete freedom while you explore the fully-destructible pyramids of ancient civilizations filled with deadly creatures, booby traps and immense treasure. Be fast or slow, greedy or cautious, safe or reckless... it's all about fine balance between risk and reward!
Early Prototype
It all started when I was bed ridden while still recovering from some unknown virus a couple of years ago. I had just read a book my friend gave me about Spelunky. The book mentioned GameMaker and I had been using Unity for over 10 years now. I decided to give it a go and I loved the new 2d game engine. After doing the usual small games like asteroids, etc to get acquainted with the game engine, I wanted to create a fun little game where you have to save your partner. The main action would be carrying her and throwing her to safety. The levels would also be procedurally generated.
My Kids Loved it
After a bit more recovering, I could be back on a desk for a few minutes rather than in bed. Bit by bit it became a playable prototype. And to my surprise my daughters who were 7-years old at the time loved it! They thought I had bought it. And they were awestruck when I told I was making it. (The graphics were abysmal at the time)
Multiplayer PvP Mayhem
As I was getting better, the game was getting better. At one point the kids suggested "what if it was two player?". And after some tinkering around to create split screen version, and hooking 2 PS4 controllers to the macbook, we realized it was great fun. It was incredibly fun to chase the opponent to steal his money or his partner to then put her on a death trap. It is still a daily thing we do together to play multiplayer, and it's always a blast!
New Characters
At one point I hired a freelancer, Samuel Suarez, to create a poster for the game. And his work was incredible. He also made the main characters and some enemies new concepts. And I loved them so much, that we agreed on adapting them for the game!
Demo Features
- Save Felicie using unorthodox ways
- Explore an infinite amount of pyramids, as every pyramid is unique - procedurally generated
- Strategize on what items/powerups to pickup and when to use them
- Experience ancient pyramids and their guardians - This demo has 1 world+boss, out of 4 different worlds and bosses
- Who knew you could swim inside a pyramid ?!
- Compete in Pyramid of the Day - Play the same procedurally generated levels for 24hours. And then the leaderboard resets.
- Enjoy beating your friends in Multiplayer PVP - steal their loot or even their partner and hatch devious plans (Local or Steam Remote Play Together)
[ 2020-10-07 17:00:10 CET ] [ Original post ]
Pyramid Plunge
PolyCrunch Games
Developer
PolyCrunch Games
Publisher
2022. Wishlist and Follow!
Release
GameBillet:
4.00 €
Game News Posts:
59
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Positive
(19 reviews)
Pyramid Plunge is a lighthearted action platformer with procedurally generated levels that offer a challenging experience every time you play. Take control of an odd cartoony couple and protect your partner from peril. Have complete freedom while you explore the fully-destructible pyramids of ancient civilizations filled with deadly creatures, booby traps and immense treasure. Be fast or slow, greedy or cautious, safe or reckless... it's all about fine balance between risk and reward!
Key Features
- Roguelike Platforming - Randomly-generated, fully-destructible levels are filled with traps, monsters and lots of loot. You'll also find equipment from previous lost explorers. Quick reflexes and quick thinking on how to use the environment to your advantage will go a long way!
- Hilarious Local PvP - Enjoy comical battles with your family and friends, where the player who enters the exit with the most money wins!
- Choose your character - You choose who will be the hero... Giorgio or Felicie?
- Beat your friends online - Play PvP with your Steam friends as if they were beside you. They don't even need to have the game installed!
- Pyramid of the Day - Each day a new set of levels is generated. Get to learn the best path and brag your highest score on the online leaderboard which resets every 24hrs.
- Lovable characters - The odd couple, Giorgio and Felicie are two complete opposites. She likes reading and visiting museums and old temples. He likes beer and farting! Will they put their differences aside and find their way out?
- Learning by Doing Dying - With each excruciating, hilarious, and surprising death, you'll learn how to think faster to escape the traps and creatures lurking in the pyramids.
MINIMAL SETUP
- OS: Ubuntu or equivalent
- Processor: 1.2GhzMemory: 1024 MB RAM
- Memory: 1024 MB RAM
- Graphics: 256MB
- Storage: 100 MB available space
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