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Tester Build Update v0.4.18 - Bug Fixes, New Sprites and More!
[ 2023-01-10 00:14:59 CET ] [ Original post ]
General Gameplay
- Shielding now only halves your x speed when used out of dash (previously did it universally).
- Added optional knockbackCap HitboxStat. Caps the amount of knockback an attack can deal. The default value (-1) will indicate the attack can deal as much knockback as the formula calculates. If the value is >=0, the attacks knockback will be capped at the given value.
- Custom stages from the Steam Workshop that reference non-existent music tracks in the local custom content folder (i.e. "local" namespace) will now fail gracefully and allow the match to proceed.
- Fixed bug that caused thresholds for walk, dash, etc. to not respect the range between the dead zone and stick radius. These thresholds now scale proportionally with the calibration made by the user.
- Now displays a Custom Content Loading message when loading custom content on startup.
- Now defaults to the active profile of the player who opened the menu.
- Fixed bug that allowed you to click buttons behind the profiles popup after deleting a profile, causing a softlock.
- Fixed crash caused by assigning a key in the controls menu as the online lobby timer runs out.
- Fixed back button being clickable while reloading custom content.
- Parry Success - Sprite adjusted.
- Parry Fail - Sprites added.
- Heavy Land - Sketch added.
- Neutral Special / Neutral Special Air - Sprites added.
- Side Special Air - Sketch updated.
- Up Special - Reworked ledge grabbing functionality. Will now grab the ledge more reliably.
- Down Special - Reworked ledge grabbing functionality. Will now grab the ledge more reliably.
- Parry Success - Corrected animation issue that caused parry to be actionable 10 frames later than it should have been.
- Down Special - Droplet and bubbles are now shieldable.
- Forward Throw / Boosted Forward Throw - Sketch updated.
- Parry Success - Corrected animation issue that caused parry to be actionable 10 frames later than it should have been. - Sprites added.
- Assist Call / Assist Call Air - Sprites added.
- Neutral Air - Reworked with new concept and animation. The previous version this move was overly centralizing and a bit too straightforward to use, considering the hitboxes circling his entire body. Still a 2-hit combo move, but the hitboxes are much more reigned in with the new animation.
- Down Air - Projectile sized down 25%. Visuals will be adjusted pending testing. - Fixed bug that caused it to be usable with exactly 2 ammo, despite costing 3.
- Engine version number bump to 0.0.17 (to support centerX/centerY -> offsetX/offsetY camera bg stat migration in latest build, detailed below)
- New HitboxStats field: knockbackCap
- New Character method: attemptLedgeGrab()
- Removed unimplemented CState constants
- Rename stage camera background "centerX" and "centerY" stats fields to "offsetX" and "offsetY" respectively (and they now behave as offsets to center stage instead of absolute positions)
[ 2023-01-10 00:14:59 CET ] [ Original post ]
Fraymakers
Team Fray
Developer
McLeodGaming
Publisher
Early 2022
Release
Game News Posts:
75
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Mostly Positive
(1012 reviews)
Public Linux Depots:
- [8.08 M]
- [2.66 M]
What is Fraymakers?
Fraymakers is the ultimate customizable platform fighting game, featuring a cast of some of indie gaming's biggest icons. Duke it out with up to 4 players, and call on assists to help out in the heat of battle. Create or play custom characters, stages, modes, and more for infinite fun!Key Traits
- Easy to pick up, hard to master - Fraymakers is designed to be friendly to new players and challenging and expressive for veteran players. You’re going to have a ton of fun whether you want a quick round with your friends or you’re looking to climb the leaderboards.
- Rollback Netcode - If you’ve been part of the fighting game community over the past few years, you know that rollback is the gold standard for fighting game netcode. We’ve prioritized and designed around rollback from the outset of development, meaning that Fraymakers will provide the smoothest possible online experience.
- Full Movesets - With over 80 animations per character, we've skipped nothing! Each character comes complete with every motion and attack you've come to expect from a platform fighter as well as some brand new techniques.
- Assists - Choose from a massive selection of indie characters to unleash an attack, fire a projectile, buff your character, or inflict a special status effect on your foes.
- ...And Infinite Expandability! - We designed both the game and our custom content editor to be accessible and powerful. We want the process of creating your own content to be simple and fun. Whether you're a player or a creator, this means that the possibilities are endless.
MINIMAL SETUP
- OS: Ubuntu 18.04. 64-bit
- Processor: Intel 2.0GHz Core 2 Duo or equivalentMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Nvidia 450 GTS / Radeon HD 5750 or better
- Storage: 1 GB available spaceAdditional Notes: DirectX 9.1+ or OpenGL 3.2+
- OS: Ubuntu 18.04. 64-bit
- Processor: Intel i5+Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Nvidia GTX 460 / Radeon HD 7800 or better
- Storage: 1 GB available spaceAdditional Notes: DirectX 9.1+ or OpenGL 3.2+
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