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EA Update v0.5.5 - Major Lost Input Fixes and More
[ 2023-02-25 18:22:51 CET ] [ Original post ]
Highlights
- Inputs that are pressed and released within the same frame are now properly registered by the game loop. This prevents lost inputs during quick button taps.
- Inputs that are pressed during lag freeze-ups during online matches are now buffered into the next playable frame. This helps prevent dropped inputs when there are hitches online.
- The above changes have some engine-side differences between how theyre implemented on keyboard and gamepad. Please let us know if you run into any issues or regressions!
- As of this update, Orcane no longer has any sketched animations in-game!
- Ping display is now rendered behind the console UI.
- As warned in previous patches, namespaced lookups are now required on all assets. Custom content that follows the most recent documentation and template examples from Feb. 4th will continue to work. - This fixes the bug that allowed custom content to overwrite other custom contents sounds and music IDs (See previous patch notes).
- If your custom content audio stops working, follow these guidelines:
AudioClip.play("Custom_sfx_sound");
must be changed toAudioClip.play(self.getResource().getContent("Custom_sfx_sound"));
AudioClip.play() calls that reference GlobalSfx do not need to be updated. - Custom content load time on the start screen has been reduced slightly. - We plan to fully address the upfront loading time required when you are subscribed to a lot of custom content in a future update.
- Fixed bug that unintentionally required resourceIds and contentIds to match in characters and assists. - ResourceIds are only required to be unique in your local custom folders, as they all share the same namespace. This does not apply to workshop downloaded items, as they all will have unique namespaces. ContentIds need to be unique per resourceId.
- General - Hurtboxes tightened on forward strong and the startup of up strong.
- Dash Attack - Size of character graphic adjusted (doesnt affect attackboxes).
- Up Strong - Corrected alignment (doesnt affect attackboxes). - Frame timing slightly adjusted (doesnt affect frame data).
- Down Strong - Corrected alignment (doesnt affect attackboxes). - Frame timing slightly adjusted (doesnt affect frame data).
- Up Special - Grounded version updated with completed pixel art (aerial version reuses grounded animation for now). - Dust effects added. - Grabbed character visuals updated.
- Ledge Jump - Updated with completed pixel art.
- Parry Success - Incomplete sprite added and sketch adjusted.
- Parry Fail - New animation concept added.
- Down Strong - Frame timing slightly adjusted (doesnt affect frame data).
- Crash Attack - Updated with completed pixel art.
- Updated with completed pixel art.
- Fixed misaligned paint on one frame.
- Paint now properly appears under the character's feet.
- Paint color contrast increased for better visibility on all stages.
- HUD Pixel Art - Corrected missing pixels in the lower right corner (thanks CrazyNaut!).
[ 2023-02-25 18:22:51 CET ] [ Original post ]
Fraymakers
Team Fray
Developer
McLeodGaming
Publisher
Early 2022
Release
Game News Posts:
75
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Mostly Positive
(1012 reviews)
Public Linux Depots:
- [8.08 M]
- [2.66 M]
What is Fraymakers?
Fraymakers is the ultimate customizable platform fighting game, featuring a cast of some of indie gaming's biggest icons. Duke it out with up to 4 players, and call on assists to help out in the heat of battle. Create or play custom characters, stages, modes, and more for infinite fun!Key Traits
- Easy to pick up, hard to master - Fraymakers is designed to be friendly to new players and challenging and expressive for veteran players. You’re going to have a ton of fun whether you want a quick round with your friends or you’re looking to climb the leaderboards.
- Rollback Netcode - If you’ve been part of the fighting game community over the past few years, you know that rollback is the gold standard for fighting game netcode. We’ve prioritized and designed around rollback from the outset of development, meaning that Fraymakers will provide the smoothest possible online experience.
- Full Movesets - With over 80 animations per character, we've skipped nothing! Each character comes complete with every motion and attack you've come to expect from a platform fighter as well as some brand new techniques.
- Assists - Choose from a massive selection of indie characters to unleash an attack, fire a projectile, buff your character, or inflict a special status effect on your foes.
- ...And Infinite Expandability! - We designed both the game and our custom content editor to be accessible and powerful. We want the process of creating your own content to be simple and fun. Whether you're a player or a creator, this means that the possibilities are endless.
MINIMAL SETUP
- OS: Ubuntu 18.04. 64-bit
- Processor: Intel 2.0GHz Core 2 Duo or equivalentMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Nvidia 450 GTS / Radeon HD 5750 or better
- Storage: 1 GB available spaceAdditional Notes: DirectX 9.1+ or OpenGL 3.2+
- OS: Ubuntu 18.04. 64-bit
- Processor: Intel i5+Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Nvidia GTX 460 / Radeon HD 7800 or better
- Storage: 1 GB available spaceAdditional Notes: DirectX 9.1+ or OpenGL 3.2+
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