What's new:
July 4th is a time to celebrate Independence, and there's no better way to do that besides lighting things on fire and detonating explosives! In celebration of this combustible summer holiday, there's a new playable character. George is the original Kick Ass Commando. He’s the reason ‘Muricans celebrate July 4th by blowing things up. Armed with a fully-automatic assault musket, he’s money and he knows it. Now get out there and shoot something - YEEEEEEE HAAAAAAWWWW!!
[ 2017-06-27 02:14:22 CET ] [ Original post ]
What's new:
July 4th is a time to celebrate Independence, and there's no better way to do that besides lighting things on fire and detonating explosives! In celebration of this combustible summer holiday, there's a new playable character. George is the original Kick Ass Commando. Hes the reason Muricans celebrate July 4th by blowing things up. Armed with a fully-automatic assault musket, hes money and he knows it. Now get out there and shoot something - YEEEEEEE HAAAAAAWWWW!!
[ 2017-06-26 21:22:59 CET ] [ Original post ]
What's new:
Da Comrade! Love is in the air, and we're not just "Putin" you on - there's a new playable character! Vlad never met a man he didn't assassinate until he began his bromance with the Donald. When he’s not downing vodka shots with his fellow commandos, he poses shirtless - riding nuclear warheads into the sunset, singing "You down wit' KGB? Yeah you know me!"
[ 2017-02-08 03:26:59 CET ] [ Original post ]
What's new:
Da Comrade! Love is in the air, and we're not just "Putin" you on - there's a new playable character! Vlad never met a man he didn't assassinate until he began his bromance with the Donald. When hes not downing vodka shots with his fellow commandos, he poses shirtless - riding nuclear warheads into the sunset, singing "You down wit' KGB? Yeah you know me!"
[ 2017-02-08 02:15:31 CET ] [ Original post ]
What's new:
A new President means a new "Kick-Ass-Commando-In-Chief"! The Donald is here to kick ass and tweet about it, and he's all out of tweets. Love him or hate him, he’s ready to pwn the enemy in 140 bullets or less. When The Donald pulls the trigger, the last thing they'll hear is "You're Fired!"
[ 2017-01-08 04:24:17 CET ] [ Original post ]
What's new:
A new President means a new "Kick-Ass-Commando-In-Chief"! The Donald is here to kick ass and tweet about it, and he's all out of tweets. Love him or hate him, hes ready to pwn the enemy in 140 bullets or less. When The Donald pulls the trigger, the last thing they'll hear is "You're Fired!"
[ 2017-01-08 04:24:17 CET ] [ Original post ]
What's new: - New Holiday Commando: SANTA! - Help Santa give the gift of explosions! - Tweaked Mohawk to start with more skill points - Tweaked Flaming Victim level
[ 2016-12-16 23:58:58 CET ] [ Original post ]
What's new: - New Holiday Commando: SANTA! - Help Santa give the gift of explosions! - Tweaked Mohawk to start with more skill points - Tweaked Flaming Victim level
[ 2016-12-16 23:58:58 CET ] [ Original post ]
What's new: - Tweaked pathing of some bosses - Added health bars to some bosses - Tweaked collision boxes of some terrain - Tweaked Yeti howl sound effect - Reduced the power of enemy grenadiers on "Kill The Yetis" - More explosions! - Get some!
[ 2016-12-08 04:10:37 CET ] [ Original post ]
What's new: - Tweaked some bosses - Tweaked collision boxes of some tilesets - Small tweak to Yeti howl - Tweaked "Kill the Yetis" level to reduce enemy grenadier power - Added health bars to some bosses - More explosions! - Get some!
[ 2016-12-08 04:03:17 CET ] [ Original post ]
What's new: - Tweaked pathing of some bosses - Added health bars to some bosses - Tweaked collision boxes of some terrain - Tweaked Yeti howl sound effect - Reduced the power of enemy grenadiers on "Kill The Yetis" - More explosions! - Get some!
[ 2016-12-08 04:03:17 CET ] [ Original post ]
What's new: - Bug fix on Warehouse Mission - Bug fix when ranking up maxed out characters - Tweaked some Boss's HP slightly higher - Tweaked some menu screens - Get some!
[ 2016-11-29 01:46:57 CET ] [ Original post ]
What's new: - Bug fix on Warehouse Mission - Bug fix when ranking up maxed out characters - Tweaked some Boss's HP slightly higher - Tweaked some menu screens - Get some!
[ 2016-11-29 01:46:57 CET ] [ Original post ]
Kick Ass Commandos V1.0.0 Has Officially Launched! - 6 Mission Packs! - Explosions! - 10 Playable Commandos! - More Explosions! - 54 Missions! - Even More Explosions! - Machine Guns. Rockets, Grenades, Flamethrowers! - And Still Yet More Explosions! - Get Some!
[ 2016-11-18 01:34:02 CET ] [ Original post ]
Kick Ass Commandos V1.0.0 Has Officially Launched! - 6 Mission Packs! - Explosions! - 10 Playable Commandos! - More Explosions! - 54 Missions! - Even More Explosions! - Machine Guns. Rockets, Grenades, Flamethrowers! - And Still Yet More Explosions! - Get Some!
[ 2016-11-18 01:34:02 CET ] [ Original post ]
BIG UPDATE! What's new: - Mission pack 5 DNA TEST with 9 new levels! - Giant Alligators from the sewers! - Yetis from the frozen wastelands! - Monstrous beetles from the desert! - Bizarre scientific abominations! - Kill the new boss! - Oh and of course, more explosions! - Get some!
[ 2016-11-09 04:36:06 CET ] [ Original post ]
BIG UPDATE! What's new: - Mission pack 5 “DNA TEST” with 9 new levels! - Giant Alligators from the sewers! - Yetis from the frozen wastelands! - Monstrous beetles from the desert! - Bizarre scientific abominations! - Kill the new boss! - Oh and of course, more explosions! - Get some!
[ 2016-11-09 04:36:06 CET ] [ Original post ]
BIG UPDATE! What's new:
- Mission pack 4 “GOING ROGUE” with 9 new levels!
- New characters!
- Fly an attack choppa!
- Blow everything up with said choppa!
- Go on a "pleasure cruise" on an attack boat!
- Call in air strikes!
- Rescue the bunnies!
- Kill the new boss!
- Oh and of course, more explosions!
- Get some!
[ 2016-10-21 01:53:22 CET ] [ Original post ]
BIG UPDATE! What's new:
- Mission pack 4 GOING ROGUE with 9 new levels!
- New characters!
- Fly an attack choppa!
- Blow everything up with said choppa!
- Go on a "pleasure cruise" on an attack boat!
- Call in air strikes!
- Rescue the bunnies!
- Kill the new boss!
- Oh and of course, more explosions!
- Get some!
[ 2016-10-21 01:49:04 CET ] [ Original post ]
What's new: - Unlocked new playable character: Blaze - Fixed bug on Boss Buckshot level
[ 2016-09-08 20:50:53 CET ] [ Original post ]
What's new: - Unlocked new playable character: Blaze - Fixed bug on Boss Buckshot level
[ 2016-09-08 20:50:53 CET ] [ Original post ]
BIG UPDATE! What's new: - Steam Trading Cards! - Mission pack 3 “BOMBS AWAY” with 9 new levels! - Added new enemies with riot shields - Added new boss “Anvil” - Added exploding grenade crates - Added exploding rocket launcher crates - Added key system - Tweaked boss buckshot level (wider fortress) - Added juice and story blurbs to menus - Added new forest tileset - Added Green Beret Commandos led by their commander “Major Wood” - Added exploding gas tanker trucks - Added exploding bomb transport trucks - Added story text for each mission pack - Added big bombs to be blowed up with kick ass explosions! - Enhanced your death in slow motion!
[ 2016-08-26 21:47:44 CET ] [ Original post ]
First a quick update on development - we are really close to releasing our next build that will feature a brand spanking new mission pack. This new mission pack will include 9 new kick ass levels with a new terrain type, new bad ass enemies, a new squad of green beret commandos, and even more cool stuff to blow up! In the meantime, we have released the official Kick Ass Commandos trading cards which are now available on Steam. Fire up Kick Ass Commandos and start collecting today!
[ 2016-08-20 02:31:46 CET ] [ Original post ]
What's new: - Added music volume slider to options - Added sound effects slider to options - Tweaked camera so you can see more (like the enemies who used to shoot you from off-screen) - No commandos are left behind anymore when you get on da choppa - Death animation (your head blown off) now in dramatic slow motion - Updated tutorial font so it’s easier to read - Main Menu updates in preparation for new levels coming soon. - Extra points given to newly unlocked commandos (0.0.41)
[ 2016-07-29 01:55:52 CET ] [ Original post ]
What's new: - Tweaks to knife stab animation - Tweaks to knife boss - Tweaks to blood splatters
[ 2016-06-22 22:06:23 CET ] [ Original post ]
What's new: - Upgraded project from Unity4 to Unity5 - Tweaks for things that went wonky when upgrading from U4 to U5 ----- Chopper animation ----- Grenades ----- Text fields ----- Various sound effects ----- Tile system ----- Pixel Camera - Added Analytics - Options screen bug (got rid of promotion that wasn't supposed to pop) - Upgraded Flamethrower weapon visuals and sound effects
[ 2016-06-22 05:50:02 CET ] [ Original post ]
What's new: - Commandos upgrade screen tweaks - now shows indicator for all commandos with skill points available. - Wordsmithing on Destroy the Kilos level since apparently no-one seems to know what a Kilo is :P - Tweaks to end of level functionality so the game returns you to the proper Mission Pack screen.
[ 2016-06-10 02:01:48 CET ] [ Original post ]
What's new: - Chopped up Mission Pack #1 into two smaller Mission Packs #1 and #2, in preparation for adding Mission Packs #3 and #4. - XP pop-ups: now when you free commandos and hostages you'll see how much XP you get. When they get killed the lost XP is also shown (but you'll never see that since you won't let them get killed, right?) - Tweak to game controller behavior on in-game pause screen - Cots now explode when destroyed because more explosions is better. - Added an interim Options screen as we prepare to add sound controls. - Added blue highlight halos that were missing from 2 of the rescue missions.
[ 2016-05-26 22:29:36 CET ] [ Original post ]
What's new: - Gore update! It stays around longer, and is more interactive (have fun pushing around bleeding dismembered heads!) - Chaos - chunks of destroyed things stay around a little longer now to enhance the general chaos - New difficulty level: FUBAR (for masochists only. Don’t even try this, you won’t survive!) - Added “tile physics” Swamp: Now when you’re in thick swamp, it's slightly harder to wade forward, and you drift a little too. - Added “tile physics” Slippery Shower: Now on the Don’t Drop the Soap level, you will slide around on the slippery floor of the shower. - Added a few bars of soap to push around in the shower level. This will help clean up all the blood! - Updated health powerups based on game difficulty (easier gets more health, harder gets less health) - Graphic tweak to mini-map (a little bounce animation on level start to draw your attention to the level goals) - Added spent shell casings to your machinegun (more stuff goes flying everywhere) - Pause: enabled a basic pause system in game. Options coming soon (so you can adjust music volume, etc) - Some wordsmithing here and there
[ 2016-05-12 22:34:34 CET ] [ Original post ]
What's new: - Tweaks to Skill Tree graphics - Tweaked Rank names and images - Tweak to Boss Buckshot level (so you can choose which Commandos to bring with you at the beginning of the level) - Tweaks to enemy collider radius to stop them from shooting through walls in some instances. - Wordsmithing here and there
[ 2016-04-29 00:32:04 CET ] [ Original post ]
What's new: - Unlocked new playable character: 6-Pack! - Added alarms to various object (vehicles, boxes, tents, etc which make enemy want to kill you if you started shooting things up! - Bug fix when General Irons Boss could shoot through some walls - Bug fix where enemies behind sandbags basically fell asleep - Bug fix scrolling camo background was't appearing for some people - Tweaked game controller behavior on Skill Tree screen - Tweaks to knife party level (no more stabbing Boss through doors!) - Tweaks to GUI for small resolutions
[ 2016-04-15 00:12:08 CET ] [ Original post ]
What's new: - Added new Skill Tree system to Early Access! - New Skill Tree system attributes: - HIT POINTS - ARMOR - FIRE RATE - DAMAGE - VALOR - Now you can pimp out your Commando's skills with points you earned by killing things and blowing stuff up! - Tweaks to menu systems to work better with game controller, and fit better in different screen sizes
[ 2016-04-01 02:50:24 CET ] [ Original post ]
What's new: - Optimizations - Tweaked portrait graphic if your commando gets shot right when you rescue them. - Almost done completing work on character skill tree system! (you still won't be able to see this yet)
[ 2016-03-11 04:54:25 CET ] [ Original post ]
What's new: - On rescue Colonel level, changed Colonel's default weapon to grenades. Now that level ends in a bigger bang! - Added more rapid-fire powerups to various levels to give you a few more good adrenaline spikes. - Upgraded boss on "Kill All Enemies" level. - Updated Mission Summary screen with portrait of whatever character you're using - More back-end work on character skill tree system (we've been working on this for a while). Getting closer, though you can't see it just yet.
[ 2016-02-19 06:26:16 CET ] [ Original post ]
What's new: - Tweak to players health bar graphic (was glitchy when switching between skill levels) - Tweak to Menu button graphic - Added "choose character" to Demo - Unlocked new playable character: Blondie (Early Access)
[ 2016-02-12 07:19:58 CET ] [ Original post ]
What's new: - Tweaked number formatting (added commas to numbers on various screens) - Fixed bug where dismembered body parts were invisible. - Improved ability to climb stairs - Added new stairs icon to mini-map of levels containing stairs
[ 2016-02-06 22:16:21 CET ] [ Original post ]
What's new: - Added cumulative/overall Stats screen - Shooting towers now alerts enemies standing on top of them. - Slightly reduced amount of damage required to destroy towers - Improvement to Rescue Colonel level (exit stairs) - Skill level buttons renamed from Easy, Medium, Hard to Easy, Elite, Extreme - Tweaked player health-bar graphic - Bug fix (leftover weapon meters removed) - Music tweak (new music track was mono, changed it to stereo) - Added credits screen
[ 2016-01-22 07:19:20 CET ] [ Original post ]
- Choose between 2 playable commandos (Early Access - more coming soon!) - New music on "3 Evil Amigos" level (Early Access) - Bug fix (fixed some deadly trees which could actually kill you)
[ 2016-01-15 05:45:44 CET ] [ Original post ]
What's new: - Added explosions to mission summary screen - Customized death messages according to how you died - Upgraded Rocket Bro's bosses to fire 3 rockets at once! - Fixed a bug on General Irons level (a lethal tile on that level's floor could kill you if you stood on it!) - Added hurt sounds so you can hear some grunts and groans when you take damage
[ 2016-01-08 05:17:19 CET ] [ Original post ]
What's new: - Added mission summary screen (Early Access) - Added new music cues for mission success / failure
[ 2015-12-27 20:46:37 CET ] [ Original post ]
What's new: - Added blinking effect on reinforced doors (to help you identify that this type of door can't be shot open) - Updates to Easy / Medium / Hard skill system (tweaked moving speed of alligators, knife wielding dudes, etc) - Added blinking effect when your health meter gets really low, to help alert you that you are just about to die - Added various text effects (outlines, shadows) to Menu text - Bug fix: on tank level, one of the rocket launcher enemies could run across tree tops! - Bug fix: under rare circumstances, it was possible for an enemy to pop out of the playable area (exploding barrel or something forced it through wall collider). If that happened it could end up on top of a wall, trees, etc where it could not be killed. As a fail-safe, now if that ever happens - that enemy will get blown up when they go out of bounds. All enemies are hereby on notice - stay inside the playable area or else!
[ 2015-12-17 05:05:19 CET ] [ Original post ]
What's new: - Updated so you (& your commandos) can't take any damage during cutscenes. - Update to doors. Now some can be shot open. Others can be opened by enemies! - Tweaked "Knife Party" so boss is behind a door that only you can open. - Added some effects to various text boxes.
[ 2015-12-04 04:39:24 CET ] [ Original post ]
What's new: - Tweaked "Spank the tank" (The tank was kind of trapped behind the trees, so we took his leash off so he can blast harder, just like you deserve!) - Added skill options - Easy - Medium - Hard - You can change it however you like before any level Easier skill = you have more HP, enemy projectiles move slower Harder skill = you have less HP, enemy projectiles move faster
[ 2015-11-27 23:50:01 CET ] [ Original post ]
What's new: - Tweaked "Spank the tank" (The tank was kind of trapped behind the trees, so we took his leash off so he can blast harder, just like you deserve!) - Added feedback options on quit (we want to hear more from you so we know how to make the game the best it can be!) - Clarified "coming soon" on main menu so you know all the new missions that are coming will be included in this Early Access version (no paid DLC, Hoorah!)
[ 2015-11-25 21:50:57 CET ] [ Original post ]
🎮 Full Controller Support
- Kick Ass Commandos Linux [138.99 M]
Lock and Load! It's time to KickAss and... Well, it's just time to KickAss. Grab your machinegun, flamethrower, rocket launcher and grenades. Assault the enemy base and free commandos to join your team while you destroy everything you see. Make your way through enemy bunkers to rescue your comrades, and kill everyone else you encounter!
- KickAss Action
- Weather Forecast: Bullet Storm with Hail of Grenades
- Explosions. Big, Big Explosions.
- Did we mention the Explosions?
- Grenades, Flamethrowers, Machineguns, Rocket Launchers
Colonel Stone is the leader of the KickAss Commandos. He is tough as nails and takes no crap from anyone. If you want to be a KickAss Commando under his command, you personally owe him 100 pairs of boots taken from the bodies of 100 dead enemies!
Lex Lightning - Men want to be him, and women want to be with him. The magic of his mustache simply drives the women crazy, and his prowess on the battlefield makes his enemies shrink like your balls in a winter speedo.
Sgt. Mohawk is by far the strongest commando. He once pulled a broken down tank to the top of the hill to use it as his personal shoulder-mounted rocket launcher.
Corporal Flame is also known as the “hottest” Commando, but that’s not because of his looks. He’s used his flamethrower to torch enemies across the globe.
Corporal Muscles is so proud of his chiseled physique that he never wears a shirt, not even on missions in the arctic.
Lieutenant Newbie is the newest officer to join the Commandos. Rumor has it the only way he made it to the Commandos is because his family is connected to the highest levels of the government. He has a lot to prove if he wants to be accepted by the other Commandos.
Delta Ops - If we told you anything about these super secretive, elite forces, we’d have to kill you. So we’ll leave it at that.
Nameless Privates - Don’t bother to get to know them, because they probably won’t last long. Great for clearing minefields, going around dangerous corners, or just about any place bullets might fly.
General Irons is the unquestioned, totalitarian leader of the elite Tiger Division. During battle, he can usually be found sitting up high in a tower or on a wall directing his legion of soldiers and firing rockets into oncoming foes. He has made a blood oath to one day personally kill Colonel Stone with his bare hands!
Major Schwarz was totally incompetent and dropped every weapon he ever held, so they promoted him up the chain of command and gave him a crate of grenades. He’s not accurate, but he’s got butterfingers and grenades in volume.
Before joining the most evil enemy organization on the planet, the Commandant was know as the world’s most deadly assassin. General Irons personally recruited him to head up the Division’s secret operations battalion.
Red Devils usually work in squads of 5 or more basterds. They all wield powerful shotguns to spray waves of deadly bullets at their foes.
Rumor has it the Fire Strikers snort lines of cayenne pepper before charging into battle with flamethrowers, setting fire to everything in their path. Entire cities have been burned to the ground by these faceless, ruthless killers.
Killer Snipers are deadly for miles away. The combination of their next-gen, high powered rifles, along with their genetically modified “eagle eyes” makes them one of the world’s most accurate and efficient killers. Use cover such as trees, trucks, or even nameless privates to get close enough to take them out.
Troopers are plentiful and disposable. These guys are a dime a dozen. Nobody wants to be killed by the standard enemy lackeys, so if you fall to them in battle make sure you eat one of your own grenades so nobody knows!
The Rocket Brothers are the most feared tandem of killers the world has ever seen. These brothers are giants among men and carry rocket launchers that fire 5 rockets at a time. If someone feels the need to have a rocket launcher that big, does it mean they're trying to compensate for something else being too small?
Inside every enemy Tank is a tiny little baddie who wasn’t brave enough to fight like a man, and that just won’t do. It’s your job to pry them open like canned beans and put the smack down.
- OS: If you're running the Steam client. you're good
- Processor: 1.2Ghz+Memory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 256 MB+
- Storage: 250 MB available spaceAdditional Notes: Supports Gamepad
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