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Early Access is now available!

We are happy to announce that the game is now available for everyone! Grab your friend, play together, and tell us about your experience.


That is clearly an important step, but still only one of many forthcoming. Many evenings will we spend fixing bugs and polishing existing content. But our next big step is to focus on gameplay diversity, starting from strengthening the cooperative experience. That is exactly where you can play the most important role, both with your feedback and ideas.
  • New level mechanics?
  • Quirky enemy types?
  • Mindblowing player abilities?
Cool, go on, and talk about it! We don't propose friendship to you, but instead even more - creative collaboration. So, why not to try? Hold tight your friend in one hand and mouse or gamepad in another, and find out where this path will lead us! Always yours, Power of Two team


[ 2020-12-08 20:07:25 CET ] [ Original post ]



Power of Two
MrJackphil
  • Developer

  • MrJackphil
  • Publisher

  • 2021-03-05
  • Release

  • Indie Singleplayer Multiplayer Coop EA
  • Tags

  • Game News Posts 8  
    🎹🖱️Keyboard + Mouse
    🕹️ Partial Controller Support
  • Controls

  • Positive

    (27 reviews)


  • Review Score

  • https://store.steampowered.com/app/1479990 
  • Steam Store



  • power-of-two linux32 [239.18 M]power-of-two linux64 [239.1 M]

  • Public Linux depots

  • Local 2 player co-op fast-paced action game about pushing, dashing and colliding.
    But there is always something more...

    Key features

    • Intuitive gameplay. We are trying to make everything as clear as possible through visual and audial feedback, consistency of game elements, and tactility.
    • Choose your tempo. No artificial challenges: play the way you want and can: kill or evade, be fast or slow, play risky or carefully.
    • Tactile, fun, and a bit chaotic game mechanics. Push them, see them collide, and try not to get hit!
    • "Sensual" cooperative. No need to plan, discuss, or argue. Just play together.
    • Diversity of level layouts. We are trying to unleash the full potential of our limited spatial resources. How many types of corridors can you imagine?
    • Questionable yet original narrative. Is there something beyond these simple shapes and colors?..
    MINIMAL SETUP
    • OS: glibc 2.15+. 32/64-bit
    • Processor: Dual CoreMemory: 400 MB RAM
    • Memory: 400 MB RAM
    • Graphics: OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
    • Storage: 600 MB available space
    GAMEBILLET

    [ 5951 ]

    3.29$ (18%)
    14.44$ (15%)
    11.99$ (20%)
    16.52$ (17%)
    2.37$ (84%)
    1.98$ (92%)
    41.49$ (17%)
    8.49$ (15%)
    22.99$ (8%)
    49.95$ (17%)
    12.72$ (15%)
    5.07$ (15%)
    8.39$ (16%)
    33.59$ (16%)
    33.19$ (17%)
    16.49$ (45%)
    8.39$ (16%)
    1.15$ (81%)
    12.36$ (51%)
    2.00$ (80%)
    10.00$ (75%)
    1.57$ (69%)
    16.95$ (15%)
    8.89$ (78%)
    16.57$ (17%)
    14.29$ (35%)
    26.68$ (56%)
    9.77$ (67%)
    7.01$ (46%)
    12.44$ (17%)
    GAMERSGATE

    [ 1903 ]

    3.99$ (20%)
    0.48$ (52%)
    0.38$ (92%)
    4.5$ (77%)
    3.75$ (85%)
    1.13$ (92%)
    12.0$ (70%)
    5.25$ (74%)
    0.53$ (92%)
    0.9$ (77%)
    2.25$ (89%)
    1.13$ (89%)
    8.77$ (51%)
    2.55$ (85%)
    1.35$ (89%)
    3.59$ (55%)
    2.25$ (85%)
    0.38$ (92%)
    12.14$ (19%)
    1.84$ (74%)
    7.3$ (51%)
    3.75$ (85%)
    4.53$ (59%)
    4.49$ (55%)
    1.84$ (74%)
    0.23$ (77%)
    0.68$ (92%)
    2.53$ (86%)
    1.5$ (81%)
    1.84$ (74%)

    FANATICAL BUNDLES

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    HUMBLE BUNDLES

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    6 days, 4 hours, 17 minutes


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    15 days, 4 hours, 17 minutes

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