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Local 2 player co-op fast-paced action game about pushing, dashing and colliding.
But there is always something more...

Key features

  • Intuitive gameplay. We are trying to make everything as clear as possible through visual and audial feedback, consistency of game elements, and tactility.
  • Choose your tempo. No artificial challenges: play the way you want and can: kill or evade, be fast or slow, play risky or carefully.
  • Tactile, fun, and a bit chaotic game mechanics. Push them, see them collide, and try not to get hit!
  • "Sensual" cooperative. No need to plan, discuss, or argue. Just play together.
  • Diversity of level layouts. We are trying to unleash the full potential of our limited spatial resources. How many types of corridors can you imagine?
  • Questionable yet original narrative. Is there something beyond these simple shapes and colors?..
Power of Two
MrJackphilDeveloper
MrJackphilPublisher
2021-03-05Release
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
Positive (26 reviews)
Public Linux Depots:
  • power-of-two linux32 [239.18 M]
  • power-of-two linux64 [239.1 M]
Patch note 0.0.1

We're finally here with the very first patch.

We've focused on gameplay-influencing bugs and flows, and this is what we've achieved.

General

  • Added "Press any button to join"-phase on the first level after launch.
  • Added two gamepads support.
  • Added additional gamepad bindings: any button on the left side can be used to dash, any button on the right side can be used to push.

Bugs

  • No more players flying through level geometry (walls, in particular).
  • No more "frozen" enemies.
  • No more "checkpoint lags", your progress saves immediately.
  • No more not working gamepads on the first and the last levels.

Visual enhancements

  • Play comfortably with your aspect ratio: two vertical black lines on the borders are removed.
  • Active and inactive enemies are now easier to distinguish: inactive enemies are desaturated, while active ones are bright and gay.

Levels

  • Start progression became smoother - we've added additional tutorial levels and remake some of the existing ones.
  • More checkpoint throughout levels - less frustration.

Development

  • New and faster level creating method using tilemaps.

Next steps

  • Level completion timer and statistics.
  • Death screen.
  • New cooperative mechanics.

See you later!

[i]Always yours,
Power of Two team[/i]

[ 2020-12-11 19:14:03 CET ] [Original Post]

Minimum Setup

  • OS: glibc 2.15+. 32/64-bit
  • Processor: Dual CoreMemory: 400 MB RAM
  • Memory: 400 MB RAM
  • Graphics: OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
  • Storage: 600 MB available space
GAMEBILLET

[ 6447 ]

12.59$ (16%)
8.78$ (12%)
2.97$ (85%)
24.87$ (17%)
8.39$ (16%)
1.86$ (88%)
7.56$ (24%)
8.27$ (17%)
16.39$ (18%)
5.39$ (82%)
26.65$ (11%)
42.45$ (15%)
31.10$ (11%)
13.04$ (78%)
41.47$ (17%)
4.95$ (17%)
17.75$ (11%)
4.87$ (19%)
24.87$ (17%)
8.19$ (18%)
16.57$ (17%)
8.39$ (16%)
7.44$ (17%)
49.77$ (17%)
12.42$ (17%)
6.61$ (17%)
16.57$ (17%)
9.98$ (67%)
20.42$ (18%)
1.52$ (85%)
GAMERSGATE

[ 1556 ]

5.4$ (82%)
7.49$ (63%)
1.58$ (95%)
4.73$ (68%)
1.28$ (91%)
2.0$ (80%)
17.99$ (40%)
6.0$ (70%)
1.8$ (82%)
4.5$ (85%)
3.13$ (83%)
3.48$ (83%)
5.28$ (82%)
3.51$ (88%)
16.2$ (73%)
19.49$ (35%)
16.0$ (60%)
3.0$ (85%)
0.68$ (91%)
10.13$ (77%)
9.0$ (85%)
9.4$ (53%)
3.92$ (74%)
7.0$ (65%)
2.18$ (78%)
8.0$ (60%)
6.25$ (75%)
5.4$ (73%)
10.91$ (22%)
3.52$ (82%)
MacGamestore

[ 4239 ]

1.71$ (91%)
12.49$ (75%)
1.09$ (82%)
9.99$ (75%)
5.99$ (85%)
1.99$ (80%)
15.89$ (21%)
2.99$ (85%)
17.49$ (13%)
1.99$ (87%)
13.99$ (7%)
2.49$ (83%)
5.99$ (80%)
9.49$ (5%)
1.19$ (76%)
17.49$ (20%)
2.48$ (50%)
13.99$ (7%)
1.49$ (75%)
0.99$ (93%)
13.89$ (54%)
6.24$ (75%)
1.19$ (88%)
2.49$ (75%)
25.99$ (13%)
37.89$ (5%)
1.19$ (88%)
8.99$ (10%)
4.99$ (50%)
1.19$ (70%)

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