Patch note 0.0.2
[ 2020-12-20 13:56:50 CET ] [ Original post ]
We're finally here with the very second patch. Eh, that doesn't sound...
Experimental gameplay-influencing narrative!
General
- New narrative feature: two narrators, one story, disputes, contradictions and redefinition of gameplay rules, and even more coming soon!
- Added "Reset saves" button in Main Menu. Now you can start the game from the beginning.
Bugs
- Enemy speed is no more influenced by FPS.
Visual enhancements
- New player sprite!
- New animations: player dash & enemy idle.
Levels
- Narrative through all existing levels (only on Russian for now, sorry).
- Existing levels polishing.
Development
- New checkpoint system for easier gameplay manipulation.
Next steps
- Localization system (English first).
- Death & Level completion screen.
- More levels or new cooperative mechanics... Again.
Power of Two
MrJackphil
MrJackphil
2021-03-05
Indie Singleplayer Multiplayer Coop EA
Game News Posts 8
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Positive
(27 reviews)
https://store.steampowered.com/app/1479990 
power-of-two linux32 [239.18 M]power-of-two linux64 [239.1 M]
Local 2 player co-op fast-paced action game about pushing, dashing and colliding.
But there is always something more...
But there is always something more...
Key features
- Intuitive gameplay. We are trying to make everything as clear as possible through visual and audial feedback, consistency of game elements, and tactility.
- Choose your tempo. No artificial challenges: play the way you want and can: kill or evade, be fast or slow, play risky or carefully.
- Tactile, fun, and a bit chaotic game mechanics. Push them, see them collide, and try not to get hit!
- "Sensual" cooperative. No need to plan, discuss, or argue. Just play together.
- Diversity of level layouts. We are trying to unleash the full potential of our limited spatial resources. How many types of corridors can you imagine?
- Questionable yet original narrative. Is there something beyond these simple shapes and colors?..
MINIMAL SETUP
- OS: glibc 2.15+. 32/64-bit
- Processor: Dual CoreMemory: 400 MB RAM
- Memory: 400 MB RAM
- Graphics: OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
- Storage: 600 MB available space
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