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Happy New Year!

First of all, New Year Wishes.


Let us wish you all... All! Have a nice life, make decisions, find what you need and what you don't know you need.

Second of all, about our current development status.


We are currently working on a system that allows us to change gameplay in a clear, fun, and random way - so-called "Rule modifiers" which you can unlock by completing levels, and which after unlocking will influence your gameplay in an unexpected manner. Parallel to this, we are adding "narrative bits" - trash or fun moments just to make you smile or be surprised. Have you already met our first character? There are big tasks, not for 1-week development, but they are worth it. We are still here. We are working to make at least a good game. Happy New Year, Always yours, Power of Two team


[ 2020-12-31 12:37:13 CET ] [ Original post ]



Power of Two
MrJackphil
  • Developer

  • MrJackphil
  • Publisher

  • 2021-03-05
  • Release

  • Indie Singleplayer Multiplayer Coop EA
  • Tags

  • Game News Posts 8  
    🎹🖱️Keyboard + Mouse
    🕹️ Partial Controller Support
  • Controls

  • Positive

    (27 reviews)


  • Review Score

  • https://store.steampowered.com/app/1479990 
  • Steam Store



  • power-of-two linux32 [239.18 M]power-of-two linux64 [239.1 M]

  • Public Linux depots

  • Local 2 player co-op fast-paced action game about pushing, dashing and colliding.
    But there is always something more...

    Key features

    • Intuitive gameplay. We are trying to make everything as clear as possible through visual and audial feedback, consistency of game elements, and tactility.
    • Choose your tempo. No artificial challenges: play the way you want and can: kill or evade, be fast or slow, play risky or carefully.
    • Tactile, fun, and a bit chaotic game mechanics. Push them, see them collide, and try not to get hit!
    • "Sensual" cooperative. No need to plan, discuss, or argue. Just play together.
    • Diversity of level layouts. We are trying to unleash the full potential of our limited spatial resources. How many types of corridors can you imagine?
    • Questionable yet original narrative. Is there something beyond these simple shapes and colors?..
    MINIMAL SETUP
    • OS: glibc 2.15+. 32/64-bit
    • Processor: Dual CoreMemory: 400 MB RAM
    • Memory: 400 MB RAM
    • Graphics: OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
    • Storage: 600 MB available space
    GAMEBILLET

    [ 5951 ]

    16.57$ (17%)
    4.00$ (80%)
    1.83$ (8%)
    8.25$ (17%)
    9.98$ (67%)
    4.95$ (67%)
    12.72$ (15%)
    15.00$ (50%)
    16.57$ (17%)
    5.03$ (16%)
    16.99$ (15%)
    10.91$ (16%)
    8.47$ (15%)
    20.65$ (17%)
    8.47$ (15%)
    17.39$ (42%)
    16.74$ (33%)
    6.53$ (18%)
    1.58$ (92%)
    12.59$ (16%)
    25.47$ (15%)
    17.59$ (12%)
    49.79$ (17%)
    25.19$ (16%)
    16.97$ (15%)
    33.19$ (17%)
    1.79$ (82%)
    1.50$ (85%)
    8.29$ (17%)
    12.48$ (58%)
    GAMERSGATE

    [ 1903 ]

    2.7$ (85%)
    1.84$ (74%)
    9.44$ (48%)
    10.49$ (48%)
    3.96$ (87%)
    0.56$ (81%)
    2.7$ (85%)
    1.2$ (85%)
    0.68$ (83%)
    2.63$ (62%)
    14.0$ (65%)
    2.25$ (85%)
    1.25$ (75%)
    0.75$ (81%)
    3.99$ (20%)
    1.39$ (72%)
    1.13$ (92%)
    3.0$ (62%)
    10.3$ (59%)
    0.94$ (81%)
    1.76$ (91%)
    1.13$ (89%)
    1.5$ (81%)
    27.99$ (30%)
    11.99$ (60%)
    3.99$ (20%)
    0.38$ (92%)
    0.85$ (83%)
    2.25$ (92%)
    0.75$ (92%)

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