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Power of Two
MrJackphil Developer
MrJackphil Publisher
2021-03-05 Release
Game News Posts: 8
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Positive (26 reviews)
Public Linux Depots:
  • power-of-two linux32 [239.18 M]
  • power-of-two linux64 [239.1 M]
Patch note 0.1.0

Remain consistent, become various


Hopefully, we've added a lot to your game experience.


General


  • Singleplayer! Now you can play alone, and that experience differs a lot from Cooperative.
  • New Rule System: unlock all kinds of game modifiers by completing levels and see how they can change your gameplay: from "Noir Mode" to "Shooter Mode." Please keep in mind that it is the first iteration of this feature, unfinished and raw. We need your feedback.
  • Game mode switching: Zen Mode for calm and meditative gameplay, True Mode for fun and dynamic. Zen Mode is enabled by default.

Bugs


  • Small bugs fixed here and there.

Visual&Interface enhancements


  • New game menu one more (and not the last) time.
  • New "Choose a Player"-screen.

Levels


  • Narrative pieces deleted from all levels. They were superfluous. We will make something better.
  • Existing level polishing.

Development


  • Rule System is easily expandable.

Next steps


  • Polish everything
  • Polish one more time
  • Polish until all feels good
See you later! Always yours, Power of Two team


[ 2021-01-22 19:58:58 CET ] [ Original post ]

Local 2 player co-op fast-paced action game about pushing, dashing and colliding.
But there is always something more...

Key features

  • Intuitive gameplay. We are trying to make everything as clear as possible through visual and audial feedback, consistency of game elements, and tactility.
  • Choose your tempo. No artificial challenges: play the way you want and can: kill or evade, be fast or slow, play risky or carefully.
  • Tactile, fun, and a bit chaotic game mechanics. Push them, see them collide, and try not to get hit!
  • "Sensual" cooperative. No need to plan, discuss, or argue. Just play together.
  • Diversity of level layouts. We are trying to unleash the full potential of our limited spatial resources. How many types of corridors can you imagine?
  • Questionable yet original narrative. Is there something beyond these simple shapes and colors?..

MINIMAL SETUP
  • OS: glibc 2.15+. 32/64-bit
  • Processor: Dual CoreMemory: 400 MB RAM
  • Memory: 400 MB RAM
  • Graphics: OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
  • Storage: 600 MB available space

GAMEBILLET

[ 6396 ]

16.79$ (16%)
12.59$ (16%)
8.38$ (16%)
8.85$ (11%)
24.87$ (17%)
17.75$ (11%)
4.95$ (17%)
6.24$ (69%)
3.11$ (84%)
16.57$ (17%)
4.87$ (19%)
3.50$ (88%)
7.54$ (16%)
4.95$ (17%)
33.17$ (17%)
8.85$ (11%)
5.78$ (17%)
8.27$ (17%)
16.79$ (16%)
24.87$ (17%)
16.18$ (19%)
9.37$ (77%)
4.95$ (17%)
33.17$ (17%)
41.47$ (17%)
24.87$ (17%)
16.96$ (15%)
25.19$ (16%)
16.57$ (17%)
17.75$ (11%)
GAMERSGATE

[ 1497 ]

1.28$ (91%)
5.74$ (62%)
0.43$ (91%)
2.55$ (79%)
1.91$ (87%)
2.55$ (91%)
7.73$ (45%)
1.5$ (70%)
1.28$ (91%)
0.68$ (91%)
1.28$ (91%)
5.1$ (87%)
4.5$ (77%)
2.08$ (70%)
7.5$ (81%)
0.68$ (91%)
3.75$ (85%)
4.46$ (70%)
11.9$ (70%)
1.28$ (91%)
3.0$ (80%)
0.13$ (87%)
4.25$ (83%)
11.24$ (55%)
0.6$ (91%)
2.0$ (80%)
0.34$ (91%)
0.87$ (91%)
3.4$ (91%)
7.0$ (65%)
MacGamestore

[ 2347 ]

53.99$ (10%)
6.37$ (79%)
1.09$ (84%)
1.99$ (85%)
1.19$ (94%)
1.09$ (95%)
13.99$ (22%)
1.19$ (76%)
1.99$ (80%)
1.29$ (90%)
4.99$ (88%)
53.99$ (10%)
52.99$ (12%)
1.89$ (81%)
11.89$ (70%)
15.89$ (21%)
1.10$ (89%)
2.99$ (85%)
1.19$ (88%)
2.49$ (75%)
6.24$ (75%)
2.49$ (75%)
5.99$ (60%)
1.19$ (87%)
22.99$ (8%)
3.39$ (92%)
1.29$ (87%)
3.99$ (73%)
1.19$ (76%)
1.49$ (85%)

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