Patch note 0.1.0
[ 2021-01-22 19:58:58 CET ] [ Original post ]
Remain consistent, become various
Hopefully, we've added a lot to your game experience.
General
- Singleplayer! Now you can play alone, and that experience differs a lot from Cooperative.
- New Rule System: unlock all kinds of game modifiers by completing levels and see how they can change your gameplay: from "Noir Mode" to "Shooter Mode." Please keep in mind that it is the first iteration of this feature, unfinished and raw. We need your feedback.
- Game mode switching: Zen Mode for calm and meditative gameplay, True Mode for fun and dynamic. Zen Mode is enabled by default.
Bugs
- Small bugs fixed here and there.
Visual&Interface enhancements
- New game menu one more (and not the last) time.
- New "Choose a Player"-screen.
Levels
- Narrative pieces deleted from all levels. They were superfluous. We will make something better.
- Existing level polishing.
Development
- Rule System is easily expandable.
Next steps
- Polish everything
- Polish one more time
- Polish until all feels good
Power of Two
MrJackphil
MrJackphil
2021-03-05
Indie Singleplayer Multiplayer Coop EA
Game News Posts 8
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Positive
(27 reviews)
https://store.steampowered.com/app/1479990 
power-of-two linux32 [239.18 M]power-of-two linux64 [239.1 M]
Local 2 player co-op fast-paced action game about pushing, dashing and colliding.
But there is always something more...
But there is always something more...
Key features
- Intuitive gameplay. We are trying to make everything as clear as possible through visual and audial feedback, consistency of game elements, and tactility.
- Choose your tempo. No artificial challenges: play the way you want and can: kill or evade, be fast or slow, play risky or carefully.
- Tactile, fun, and a bit chaotic game mechanics. Push them, see them collide, and try not to get hit!
- "Sensual" cooperative. No need to plan, discuss, or argue. Just play together.
- Diversity of level layouts. We are trying to unleash the full potential of our limited spatial resources. How many types of corridors can you imagine?
- Questionable yet original narrative. Is there something beyond these simple shapes and colors?..
MINIMAL SETUP
- OS: glibc 2.15+. 32/64-bit
- Processor: Dual CoreMemory: 400 MB RAM
- Memory: 400 MB RAM
- Graphics: OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
- Storage: 600 MB available space
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