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Power of Two
MrJackphil Developer
MrJackphil Publisher
2021-03-05 Release
Game News Posts: 8
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Positive (26 reviews)
Public Linux Depots:
  • power-of-two linux32 [239.18 M]
  • power-of-two linux64 [239.1 M]
Patch note 0.1.0

Remain consistent, become various


Hopefully, we've added a lot to your game experience.


General


  • Singleplayer! Now you can play alone, and that experience differs a lot from Cooperative.
  • New Rule System: unlock all kinds of game modifiers by completing levels and see how they can change your gameplay: from "Noir Mode" to "Shooter Mode." Please keep in mind that it is the first iteration of this feature, unfinished and raw. We need your feedback.
  • Game mode switching: Zen Mode for calm and meditative gameplay, True Mode for fun and dynamic. Zen Mode is enabled by default.

Bugs


  • Small bugs fixed here and there.

Visual&Interface enhancements


  • New game menu one more (and not the last) time.
  • New "Choose a Player"-screen.

Levels


  • Narrative pieces deleted from all levels. They were superfluous. We will make something better.
  • Existing level polishing.

Development


  • Rule System is easily expandable.

Next steps


  • Polish everything
  • Polish one more time
  • Polish until all feels good
See you later! Always yours, Power of Two team


[ 2021-01-22 19:58:58 CET ] [ Original post ]

Local 2 player co-op fast-paced action game about pushing, dashing and colliding.
But there is always something more...

Key features

  • Intuitive gameplay. We are trying to make everything as clear as possible through visual and audial feedback, consistency of game elements, and tactility.
  • Choose your tempo. No artificial challenges: play the way you want and can: kill or evade, be fast or slow, play risky or carefully.
  • Tactile, fun, and a bit chaotic game mechanics. Push them, see them collide, and try not to get hit!
  • "Sensual" cooperative. No need to plan, discuss, or argue. Just play together.
  • Diversity of level layouts. We are trying to unleash the full potential of our limited spatial resources. How many types of corridors can you imagine?
  • Questionable yet original narrative. Is there something beyond these simple shapes and colors?..

MINIMAL SETUP
  • OS: glibc 2.15+. 32/64-bit
  • Processor: Dual CoreMemory: 400 MB RAM
  • Memory: 400 MB RAM
  • Graphics: OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
  • Storage: 600 MB available space

GAMEBILLET

[ 6081 ]

25.19$ (16%)
16.79$ (16%)
49.77$ (17%)
24.87$ (17%)
0.84$ (91%)
49.77$ (17%)
3.57$ (55%)
4.47$ (78%)
25.47$ (15%)
42.45$ (15%)
8.39$ (16%)
33.17$ (17%)
12.42$ (17%)
8.47$ (15%)
12.59$ (16%)
16.39$ (18%)
17.79$ (11%)
1.15$ (93%)
52.19$ (13%)
5.00$ (80%)
0.84$ (91%)
9.86$ (75%)
4.14$ (17%)
13.42$ (73%)
1.50$ (90%)
3.73$ (75%)
41.49$ (17%)
16.79$ (16%)
49.77$ (17%)
3.14$ (84%)
GAMERSGATE

[ 1932 ]

4.25$ (91%)
5.52$ (82%)
4.6$ (77%)
0.68$ (91%)
3.4$ (91%)
6.8$ (83%)
10.2$ (66%)
1.7$ (91%)
1.19$ (83%)
7.5$ (81%)
2.76$ (82%)
0.56$ (81%)
14.88$ (70%)
2.6$ (80%)
0.51$ (91%)
6.16$ (82%)
2.21$ (83%)
16.0$ (60%)
2.0$ (90%)
2.61$ (83%)
8.7$ (78%)
9.56$ (62%)
10.13$ (77%)
3.6$ (80%)
5.22$ (74%)
0.85$ (91%)
3.0$ (50%)
0.85$ (91%)
4.0$ (80%)
1.74$ (91%)
MacGamestore

[ 2061 ]

1.09$ (82%)
1.99$ (87%)
1.99$ (89%)
13.49$ (55%)
4.99$ (50%)
1.99$ (80%)
19.09$ (5%)
2.99$ (85%)
3.99$ (90%)
4.99$ (50%)
1.10$ (84%)
22.49$ (10%)
2.49$ (88%)
2.49$ (75%)
25.49$ (15%)
1.99$ (85%)
8.99$ (10%)
2.98$ (80%)
1.19$ (88%)
1.10$ (93%)
1.09$ (95%)
1.19$ (60%)
1.09$ (84%)
1.98$ (80%)
6.37$ (79%)
14.29$ (43%)
2.99$ (70%)
1.39$ (91%)
27.49$ (8%)
2.99$ (95%)

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