The Final Hours of Power of Two
Now we think we've achieved everything ever wanted from it with the main aim to ensure: We can create something valuable (playable) together! So it's the best time to release it and do the next step. Currently, the game has 5 tutorial levels and 10 main levels, and also a bunch of unlockable gameplay modifiers - enough to make one of your evenings funnier, we hope :) We've learned many things from it, and we will use these skills and knowledge for the greater good (for the next project, in particular). Thanks to everyone who participated in this development in any role: our dear playtesters, Early Access players, our families, close and beloved people. And thanks in advance to every player who will play Power of Two. Finally, to make this moment more festive - 50% release discount for everyone! Wo-hoo! See you later! Always yours, Power of Two team
[ 2021-03-05 17:12:25 CET ] [ Original post ]
Power of Two was conceived as a debut duet project: very simple, short, and fun.
As the first step on the long road.
Now we think we've achieved everything ever wanted from it with the main aim to ensure: We can create something valuable (playable) together! So it's the best time to release it and do the next step. Currently, the game has 5 tutorial levels and 10 main levels, and also a bunch of unlockable gameplay modifiers - enough to make one of your evenings funnier, we hope :) We've learned many things from it, and we will use these skills and knowledge for the greater good (for the next project, in particular). Thanks to everyone who participated in this development in any role: our dear playtesters, Early Access players, our families, close and beloved people. And thanks in advance to every player who will play Power of Two. Finally, to make this moment more festive - 50% release discount for everyone! Wo-hoo! See you later! Always yours, Power of Two team
Power of Two
MrJackphil
MrJackphil
2021-03-05
Indie Singleplayer Multiplayer Coop EA
Game News Posts 8
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Positive
(27 reviews)
https://store.steampowered.com/app/1479990 
power-of-two linux32 [239.18 M]power-of-two linux64 [239.1 M]
Local 2 player co-op fast-paced action game about pushing, dashing and colliding.
But there is always something more...
But there is always something more...
Key features
- Intuitive gameplay. We are trying to make everything as clear as possible through visual and audial feedback, consistency of game elements, and tactility.
- Choose your tempo. No artificial challenges: play the way you want and can: kill or evade, be fast or slow, play risky or carefully.
- Tactile, fun, and a bit chaotic game mechanics. Push them, see them collide, and try not to get hit!
- "Sensual" cooperative. No need to plan, discuss, or argue. Just play together.
- Diversity of level layouts. We are trying to unleash the full potential of our limited spatial resources. How many types of corridors can you imagine?
- Questionable yet original narrative. Is there something beyond these simple shapes and colors?..
MINIMAL SETUP
- OS: glibc 2.15+. 32/64-bit
- Processor: Dual CoreMemory: 400 MB RAM
- Memory: 400 MB RAM
- Graphics: OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
- Storage: 600 MB available space
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