in 2019 I started work on an idea for a game that revolved around digging and mining underground with your friends. That turned into me writing a 30 page binder in study hall in my highschool about an infinite and dangerous labyrinth where people are sent to die/live out their days. Well that game faded away and it never got done. It always stuck in the back of my mind. In fact it got far enough along that it basically had everything but multiplayer so I ended up turning all of those assets into a singleplayer introduction to an idea of what I wanted. Basically a an advanced prototype - Published Here: https://gamejolt.com/games/gigastructure/506534 - and I left it alone. I came back to a few projects and even made a post about my history in failures a few months ago. Now, I am finally coming back to it, from scratch, and with a set time and plan in mind (working with a programmer that is making sure we get this done as well). The plan for the game is to release it into a private alpha on Steam. (to get updates and private keys you would need to join us in our discord I just opened https://discord.gg/VHpGTB4MZ6 ) We will have a build out within the next 2 months there. More posts should be made about it. To be perfectly clear. We have the multiplayer framework and a lot of basic needs done. Now we are on to core functions like a newly designed inventory (almost complete) that should give you more player freedom than seen in any game ever besides maybe Project Zomboid or Dwarf Fortress. We will then move onto our crafting/building system (building is done but we need to advance the system), and then AI. All while that is happening art is being made as well as our future plans.
DEAD
George Hennen
People Eater Entertainment
2020-07-30
Indie Strategy Casual F2P Singleplayer Multiplayer Coop
Game News Posts 27
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(68 reviews)
https://store.steampowered.com/app/952700 
Linux Depot [305.59 M]
Zombie Co-op Mode:
This mode is a kill based survival mode. This is a good way to learn how zombies, weapons, and game mechanics work without having to worry about facing off against other players in the game. Each map has a scoreboard to go along with it so you can show off to your friends.The game is also a Community-Driven game. The discussion board will be looked at daily or hourly if I have the time to do so because people are what drives me to make content like this.
The game is a game I started making May 1st 2020. The game will have an update every chance we get depending on what's wrong or what's needed to go out. It's a fun hobby game I, George, made because there is not a lot going on right now and it took about a week to make. It will be updated as needed and added to when there is time/demand.
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