A few things to keep the people updated for those interested: The Sandbox game is going strong, we switched back to our primary engine simply so we can get things done faster, * Our multiplayer system can hold any amount of players we desire up to 100,000 (basically overkill and unneeded but good to have). * Animations look dope and I am proud of what I have done. Currently we are building the Inventory system, the building system, and we have just finished up our first pass on a new path finding system that updates automatically with blocks broken. (the ai is 100x harder to break compared to DEAD). The next thing to do with the A.I is make it more... dynamic? Cooler. Expect something by April.. probably a private test build and a steam/epic store page.
DEAD
George Hennen
People Eater Entertainment
2020-07-30
Indie Strategy Casual F2P Singleplayer Multiplayer Coop
Game News Posts 27
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(68 reviews)
https://store.steampowered.com/app/952700 
Linux Depot [305.59 M]
Zombie Co-op Mode:
This mode is a kill based survival mode. This is a good way to learn how zombies, weapons, and game mechanics work without having to worry about facing off against other players in the game. Each map has a scoreboard to go along with it so you can show off to your friends.The game is also a Community-Driven game. The discussion board will be looked at daily or hourly if I have the time to do so because people are what drives me to make content like this.
The game is a game I started making May 1st 2020. The game will have an update every chance we get depending on what's wrong or what's needed to go out. It's a fun hobby game I, George, made because there is not a lot going on right now and it took about a week to make. It will be updated as needed and added to when there is time/demand.
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