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6/28/2024 June Update

INTRODUCTION My life has been wild the last month, but you do not care about that so here is some stuff I did rq: NEW STUFF AND CHANGES (Fun note, this list is basically what is added in it's order) *Github said 300+ so, I probably did other stuff. *The Main menu background has been changed once again, but I think my monitor is dimming so I dont think I actually know if it looks good anymore. *I added a new secret achievement that took less than 2 minutes to add. *I've changed the main menu lobby and quit button color *The DEAD+ levels for horde had bad images due to an oversight, it is now fixed. *GameMaker is terrible in terms of support, Opera is evil and was malware (if not still is). Anyways, they messed up my animations so maybe it's fixed maybe it's not but GameMaker is going downhill. NOTES I have no idea why the studio level is so slow. I blame the engine. I haven't changed it in years and it's all of a sudden the slowest map. FUTURE PLAN UPDATE if you have been reading these for a while, gigastructure, my sandbox survival game that I have been dealing with delays for years is finally at a place where it will come out on Steam. The plan is to roll things out slowly, as it from 0, to keep the game updates going, and to let people play while we make it because we will be doing some dramatic things I think will be dope. I think there also might be potential for a multiplayer addition to this game later this year, or early next year once we have a few months of gigastructure out... or we need a break. The levels that are coming are coming slow due to my new schedule, and my focus on gigastructure. DEAD, as continued to be promised, will continue to live on so... do not worry. I still have no word on new music. L. The overhaul of the round based levels will come. Anyways, have a great day. Please give the post a like so it will show up somewhere. If anyone out there knows #GameMaker (the thing this is made in) and is a fan of this game and wants to work on stuff with me, hmu. Here is a crappy image that hints at how to do the newest achievement


[ 2024-06-29 02:55:07 CET ] [ Original post ]



DEAD
George Hennen
  • Developer

  • People Eater Entertainment
  • Publisher

  • 2020-07-30
  • Release

  • Indie Strategy Casual F2P Singleplayer Multiplayer Coop
  • Tags

  • Game News Posts 27  
    🎹🖱️Keyboard + Mouse
    🎮 Full Controller Support
  • Controls

  • Very Positive

    (68 reviews)


  • Review Score

  • https://store.steampowered.com/app/952700 
  • Steam Store



  • Linux Depot [305.59 M]

  • Public Linux depots

  • Dead is a Zombie focused local co-op game.

    Zombie Co-op Mode:

    This mode is a kill based survival mode. This is a good way to learn how zombies, weapons, and game mechanics work without having to worry about facing off against other players in the game. Each map has a scoreboard to go along with it so you can show off to your friends.

    The game is also a Community-Driven game. The discussion board will be looked at daily or hourly if I have the time to do so because people are what drives me to make content like this.

    The game is a game I started making May 1st 2020. The game will have an update every chance we get depending on what's wrong or what's needed to go out. It's a fun hobby game I, George, made because there is not a lot going on right now and it took about a week to make. It will be updated as needed and added to when there is time/demand.
    GAMEBILLET

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    4.73$ (68%)
    23.99$ (40%)
    1.5$ (92%)
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    2.7$ (86%)
    0.56$ (81%)
    1.0$ (90%)
    0.56$ (81%)

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