The game also received a big balance patch! And other nice to have updates as well. Shout out to whoever gives it a try.
Check, check, check it! https://store.steampowered.com/app/1016700/BOY_BEATS_WORLD/
The main changes for the game are:
- More checkpoints in each level! Keeping the clutch gameplay intact but a bit more forgiving overall
- Luckslinger now has stronger leg muscles and can jump higher
- Playstation controller support!
- In the saloon you can acquire another extra HP, allowing the opportunity for 5 HP max
- More health, luck and money drops
- Other small fixes
We have been hard at work at our new game BOY BEATS WORLD since after the release of Luckslinger. We have come to the point of putting it wishlist-able on the steam store. With trailer, info and everything. It's top down rhythm adventure game! Very different from Luckslinger but I'm sure our tone can still be felt. Check it here: https://store.steampowered.com/app/1016700/BOY_BEATS_WORLD/
We added (possibly the best aspect of Luckslinger) on many streaming services. Such as: - Spotify - Google Play - Itunes - Deezer - Amazon - Pandora And more! My personal favorites are "The Hed's House", "Letters from Clovercreek" and of course "Bullets & Beats" If its not on your favorite streaming service yet, it should be in the next couple of days... I got a bit excited to decided to share it right when Spotify went up. Peace. - Donald
Check out this cool Luckslinger Poster! Or a more wallpaper friendly version: clickyclick
Check out this cool Luckslinger Poster! Or a more wallpaper friendly version: clickyclick
Its only 2.60$, so get it while it's hot!
Its only 2.60$, so get it while it's hot!
Get a fistful of fun for a few dollars less!
Get a fistful of fun for a few dollars less!
Hey guys! We’ve heard your suggestions and we're excited to announce the new patch that we've just released, the new patch contains the following:
- The game now saves half of your Luck when you reach a checkpoint, so when you die you don’t lose all your Luck, but keep half of it. We changed this because when you lose all your Luck you lose part of your momentum and felt (too) punishing.
- We offer 2 difficulties, instead of the ‘default’ difficulty. The difficulties are ‘New School’ and ‘Old School’.
- New School: With the New school difficulty, the way that the checkpoints behave is changed. Now when you die three times, you don’t have to start from the beginning of the level again, you can continue from your last checkpoint.
- Old School: The Old School difficulty works the same as the ‘default’ difficulty, so when you die three times you have to redo the whole level.
- There is also a New Game+ (called ‘Side B’), which you can only unlock if you beat the game in Old School mode.
- If you already have a save file for the game and want to switch difficulties, you don’t have to start all over. When you load up your file you can just go to the pause menu > settings, where you can switch the difficulty mode.
Hey guys! Weve heard your suggestions and we're excited to announce the new patch that we've just released, the new patch contains the following:
- The game now saves half of your Luck when you reach a checkpoint, so when you die you dont lose all your Luck, but keep half of it. We changed this because when you lose all your Luck you lose part of your momentum and felt (too) punishing.
- We offer 2 difficulties, instead of the default difficulty. The difficulties are New School and Old School.
- New School: With the New school difficulty, the way that the checkpoints behave is changed. Now when you die three times, you dont have to start from the beginning of the level again, you can continue from your last checkpoint.
- Old School: The Old School difficulty works the same as the default difficulty, so when you die three times you have to redo the whole level.
- There is also a New Game+ (called Side B), which you can only unlock if you beat the game in Old School mode.
- If you already have a save file for the game and want to switch difficulties, you dont have to start all over. When you load up your file you can just go to the pause menu > settings, where you can switch the difficulty mode.
Hey all, We've just released our first patch for Luckslinger, this patch includes:
- A bugfix at the Blondies boss where she could get stuck behind your Shield
- A small typo fix (burry > bury)
- Some balancing changes, we made SadHill a bit easier
- We made Sean a bit easier (first boss)
- We made Goldberg a bit easier
- Made some changed to RoadToClovercreek
- Changed the luck-on-die, now when you reach a checkpoint, half of your Luck is saved. So when you die, you don't lose all your luck, but you will have half of the luck that you had when you reached the checkpoint
Hey all, We've just released our first patch for Luckslinger, this patch includes:
- A bugfix at the Blondies boss where she could get stuck behind your Shield
- A small typo fix (burry > bury)
- Some balancing changes, we made SadHill a bit easier
- We made Sean a bit easier (first boss)
- We made Goldberg a bit easier
- Made some changed to RoadToClovercreek
- Changed the luck-on-die, now when you reach a checkpoint, half of your Luck is saved. So when you die, you don't lose all your luck, but you will have half of the luck that you had when you reached the checkpoint
Luckslinger
Duckbridge
Duckbridge
2015-07-16
Action Indie Adventure Singleplayer
Game News Posts 15
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mostly Positive
(73 reviews)
http://www.duckbridge.nl
https://store.steampowered.com/app/358810 
The Game includes VR Support
Luckslinger Linux Content [376.95 M]
Luckslinger Soundtrack
On one half it’s inspired by the unrealistically fast gunslingers, the dark gritty humor and the greed driven anti-heroes of the spaghetti western classics.
On the other half it’s inspired by vinyl digging, graffiti spraying, rhyming and the slow drums and jazzy samples of hip hop culture and sound.
Do you feel lucky? – Kill bandits, steal their luck and use it for your own good. The more luck you have the more chance you have that, enemy bullets might miss, you get saved from a bad jump or better loot is dropped in front of your feet. However, when you don’t have much luck in your lucky bracelet, bridges might collapse, rocks might come loose and outlaws might find a way to get a jump on you.
These are just a few examples of how luck affects your quest for fortune.
Clovercreek and the crazy outlaws – The town of Clovercreek has been robbed blind. Six infamous criminals stole the town’s precious luck charms and it’s up to you to bring them back. Get paid the golden price while doing so, because bounty hunters don’t do charity work.
Duck friend till the end – At all times you are accompanied by your companion Duckbridge. He returns your throwing knife, grabs extra health and distracts your enemies… but only when his tiny little duck brain tells him to do so.
Key Features
- Levels with different themes, unique elements and crazy boss characters
- A completely unique luck mechanic that keeps the gameplay dynamic
- Intense gun and knife throwing gameplay that will keep you on your toes
- Music to pleasure your eardrums that fit the hip hoppy atmosphere of the game
- A duck companion who’s always by your side
- Gambling!
- One-on-one pistol quick-draw duels
- Converse with the nice townsfolk of Clovercreek
- Hidden goldbars for the extra challenge
- Bonus hip-hop tracks by various artists
Giantbomb Quick Look video:
https://www.youtube.com/watch?v=2QV73hikJ4s
Still not convinced?! See for yourself my friend:
http://store.steampowered.com/app/388950/
- OS: Ubuntu 12.04 LTS or later
- Processor: Pentium 3 2.0 GHz or betterMemory: 512 MB RAM
- Memory: 512 MB RAM
- Graphics: OpenGL 2.1+. GLSL 1.2+. 256 MB VRAM
- Storage: 350 MB available spaceAdditional Notes: Supports Xbox 360 Controller (but depends on the driver)
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