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Kickstarting the Final Stretch - February Kandria Update

January's already done with, and there's a lot of stuff brewing behind the scenes. One of those things I can already announce now, and I'm very excited to do so!

Kickstarter!


There will be a Kickstarter for Kandria in June! We're currently still preparing for it and working out all the details. We'll be sure to let you know once we have a "coming soon" page for it up and running. The Kickstarter will come combined with a new demo on Steam Next Fest, as well as a brand new trailer. I hope you look forward to it, I know I sure am!

Horizontal Slice


The Horizontal slice is moving along according to schedule. All the areas for the main game are now playable, and all of the story content is almost complete. That still leaves a ton of work to finish the game though, don't get me wrong. We need to playtest it all to make sure the traversal feels right, that the pacing of the game works well, and that the progression is satisfying and fun to engage with. Then we need to polish up all the areas' visuals and make them really pop. That, especially, takes a lot of time on its own already.
We also need to add some side quests and deck out the areas with secrets and things to discover and investigate, to feed into that nice loop of one distraction leading to another that open world games tend to do well. And finally there'll be a long stretch of smoothing out corners, playtesting, fixing bugs, adding small bits, and localising the game.
To be honest, thinking about all the things we still have to do is making my head spin, but so far we've, miraculously, been able to stick very close to our planned schedules, so it seems like we're moving ahead at a good pace.

The bottom line


Okey, let's look at the roadmap from, uh, two months ago since I didn't include one in the yearly update.
  • [strike]Implement RPG mechanics for levelling and upgrades[/strike]
  • [strike]Explore platforming items and mechanics[/strike]
  • [strike]Practise platforming level design[/strike]
  • [strike]Draft out region 2 main quest line levels and story[/strike]
  • [strike]Draft out region 3 main quest line levels and story[/strike]
  • Complete the horizontal slice
  • Polish up the lower part of region 1
  • Implement new enemy types
  • Complete the new demo
  • Create a new trailer and Kickstarter video
We've already started work on the new demo, which we need to have done at least a month before the Kickstarter launches in June. So much to do!


[ 2022-02-07 09:56:14 CET ] [ Original post ]



Kandria
Shinmera
  • Developer

  • Nicolas Hafner
  • Publisher

  • Late 2022
  • Release

  • Indie RPG Adventure Singleplayer
  • Tags

  • Game News Posts 77  
    🎹🖱️Keyboard + Mouse
    🎮 Full Controller Support
  • Controls

  • Very Positive

    (70 reviews)


  • Review Score

  • https://kandria.com
  • Website

  • https://store.steampowered.com/app/1261430 
  • Steam Store



  • [42.79 M]

  • Public Linux depots

  • Hack and Slash Puzzle Platformer ARPG

    Kandria is a hand-crafted, 2D action game, which combines the wall-climbing verticality and precision puzzle platforming of Celeste, with the tight hack and slash swordplay of NieR:Automata, all set within an epic, post-apocalyptic RPG story and world. Questions of artificial life and android ethics abound as you thread and fight your way through hostility, and a complex web of uncertain truths.

    FIGHT TO SURVIVE

    • Play as The Stranger, a powerful android recently unearthed from the ruins of the old world.
    • Perform tight, smooth hack and slash combat against rogue robots and malcontent humans - you’re faster, stronger, and can jump higher. But are you smarter?
    • When you think you’ve mastered things, prepare yourself for epic boss battles with beasts and machines, which slumber and lurk deep beneath the earth.

    STRUGGLE WITH HUMANITY

    • Explore vast, open and interconnected levels full of non-linear missions, challenging platforming, and gorgeous pixel art decay - cross the barren surface, or spelunk deep underground.
    • Meet flawed characters and factions struggling to survive; choose who to follow, and who you’ll help or hinder as you forge your own future amongst the ruins.
    • Thread your way through prejudice in an epic detective quest of mystery, grit and self-determination.

    INDIE HEART & SOUL, MODDING SUPPORT

    • Made by a tiny team headed by Shinmera, an indie developer of not only games but also art and software, who crafted the unique engine, world, art style and atmosphere.
    • Features thousands of frames of hand-drawn, hand-animated pixel art characters and locations, and an atmospheric, futuresynth soundtrack.
    • Built in Trial, a highly-moddable, custom game engine and toolset created just for this title, which lets you mod content and create your own levels.
    • Indie love and passion guaranteed.
    MINIMAL SETUP
    • OS: Linux 3.13
    • Processor: Intel i5Memory: 4 GB RAMStorage: 1 GB available space
    • Memory: 4 GB RAMStorage: 1 GB available space
    • Storage: 1 GB available space
    GAMEBILLET

    [ 5946 ]

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    19.69$ (61%)
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    GAMERSGATE

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    3.9$ (70%)
    8.49$ (58%)
    0.9$ (77%)
    7.49$ (63%)
    1.35$ (85%)
    9.99$ (50%)
    38.99$ (35%)
    5.0$ (75%)
    6.74$ (55%)
    2.25$ (85%)
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    2.0$ (80%)
    0.75$ (92%)
    2.25$ (77%)
    4.69$ (81%)
    0.88$ (91%)
    7.2$ (76%)
    4.37$ (78%)
    2.63$ (74%)

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