Release Date Announcement! - November Kandria Update
Alright, I'm happy to announce that we got a final release date for Kandria, which is as the title says, **Wednesday, 11th of January 2023**! To celebrate the release date announcement, and the large amounts of progress we've made polishing the game, please enjoy this brand new trailer as well: [previewyoutube=usc0Znm-gbA;full][/previewyoutube] The game will release on Steam, itch.io, and onto the website as a direct sale. All copies of the game will be DRM-free. I'm also excited to say that the game will release both in English and in German, translated by yours truly. We have enough time left over to do the localisation, so I really want to do it.
The full soundtrack of the game (which is excellent, by the way!) will be released together with the game in January. However, you can enjoy a single from the soundtrack right now: https://hypeddit.com/q89kb4 This is Shevalin, the ending credits song, composed by our very talented Mikel Dale, and sung by the incredible Julie Elven. I hope you enjoy it!
Currently we're still polishing everything we can find and responding to user feedback. One of the most prominent things we noticed watching people play was that they were confused by the locked doors in the first region of the game. So hey, we finally added crashable doors:
If you're part of the beta programme, please give the game a try! We still have some time to include more changes if you have any suggestions.
Okey, last month we got a new roadmap, so let's look at that now:
[ 2022-11-15 14:02:58 CET ] [ Original post ]
This update's an important one! The final release date, a new trailer, and some more announcements. Dang! Well, without further ado:
Release Date: 11th of January!
Alright, I'm happy to announce that we got a final release date for Kandria, which is as the title says, **Wednesday, 11th of January 2023**! To celebrate the release date announcement, and the large amounts of progress we've made polishing the game, please enjoy this brand new trailer as well: [previewyoutube=usc0Znm-gbA;full][/previewyoutube] The game will release on Steam, itch.io, and onto the website as a direct sale. All copies of the game will be DRM-free. I'm also excited to say that the game will release both in English and in German, translated by yours truly. We have enough time left over to do the localisation, so I really want to do it.
Shevalin Single
The full soundtrack of the game (which is excellent, by the way!) will be released together with the game in January. However, you can enjoy a single from the soundtrack right now: https://hypeddit.com/q89kb4 This is Shevalin, the ending credits song, composed by our very talented Mikel Dale, and sung by the incredible Julie Elven. I hope you enjoy it!
User Feedback
Currently we're still polishing everything we can find and responding to user feedback. One of the most prominent things we noticed watching people play was that they were confused by the locked doors in the first region of the game. So hey, we finally added crashable doors:
If you're part of the beta programme, please give the game a try! We still have some time to include more changes if you have any suggestions.
Development
Okey, last month we got a new roadmap, so let's look at that now:
- [strike]Add even more detail tiles, foliage, and animal spawners throughout the world[/strike]
- [strike]Fine-tune the levelling, trade prices, and enemy difficulty[/strike]
- [strike]Create new key art[/strike]
- [strike]Create a new trailer[/strike]
- Spruce up some of the sound effects [strike]and music tracks[/strike]
- Create achievement icons and integrate them into the game
- Translate everything (over 50'000 words) into German
- Release the full game
- Backport re-usable components into Trial
- Separate out the assets from the main repository
- Publish the source code under a permissive license
- Fix a plethora of bugs and inconveniences in Alloy
- Polish the editor and make it more stable
- Release the editor
- Develop a modding system for Trial
- Finish the Forge build system at least to an extent where it's usable
- Integrate the mod.io API with the modding system
- Create a mod manager and browser UI
- Document more parts of Trial and Kandria
- Release an official modding kit
Kandria
Shinmera
Nicolas Hafner
Late 2022
Indie RPG Adventure Singleplayer
Game News Posts 77
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(70 reviews)
https://kandria.com
https://store.steampowered.com/app/1261430 
[42.79 M]
Hack and Slash Puzzle Platformer ARPG
Kandria is a hand-crafted, 2D action game, which combines the wall-climbing verticality and precision puzzle platforming of Celeste, with the tight hack and slash swordplay of NieR:Automata, all set within an epic, post-apocalyptic RPG story and world. Questions of artificial life and android ethics abound as you thread and fight your way through hostility, and a complex web of uncertain truths.FIGHT TO SURVIVE
- Play as The Stranger, a powerful android recently unearthed from the ruins of the old world.
- Perform tight, smooth hack and slash combat against rogue robots and malcontent humans - you’re faster, stronger, and can jump higher. But are you smarter?
- When you think you’ve mastered things, prepare yourself for epic boss battles with beasts and machines, which slumber and lurk deep beneath the earth.
STRUGGLE WITH HUMANITY
- Explore vast, open and interconnected levels full of non-linear missions, challenging platforming, and gorgeous pixel art decay - cross the barren surface, or spelunk deep underground.
- Meet flawed characters and factions struggling to survive; choose who to follow, and who you’ll help or hinder as you forge your own future amongst the ruins.
- Thread your way through prejudice in an epic detective quest of mystery, grit and self-determination.
INDIE HEART & SOUL, MODDING SUPPORT
- Made by a tiny team headed by Shinmera, an indie developer of not only games but also art and software, who crafted the unique engine, world, art style and atmosphere.
- Features thousands of frames of hand-drawn, hand-animated pixel art characters and locations, and an atmospheric, futuresynth soundtrack.
- Built in Trial, a highly-moddable, custom game engine and toolset created just for this title, which lets you mod content and create your own levels.
- Indie love and passion guaranteed.
MINIMAL SETUP
- OS: Linux 3.13
- Processor: Intel i5Memory: 4 GB RAMStorage: 1 GB available space
- Memory: 4 GB RAMStorage: 1 GB available space
- Storage: 1 GB available space
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