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Building the Future - February Kandria Update

It's already been a month since Kandria released! Woah, time sure flies these days, huh?

Kandria Launch


Well, in case you missed the launch, the game is now officially available on Steam, Itch, and directly on our Website. The reviews we've gotten have been very positive, both from press, on Steam, and on the streams I've caught! I'm really happy that people have been enjoying the game, and am very thankful for all of the support and well wishes. The first two weeks after launch were spent furiously fixing things, with a patch being released almost every day. Things have calmed down a lot since, and while there's a few polish things left over that we know about, overall the game is now very stable, and even got the official Steam Deck Verified rating! But, the work isn't done yet.

Upcoming Attractions


Back in the Kickstarter we reached three stretch goals. One of those was an extra questline, which is already in the released game. But, the two other goals I'm hammering out now:
  • Level Editor This is actually already in... sort of. If you open the game and press the section/tilde key below Escape, you'll toggle the editor during gameplay. If you want, you can mess about with it! But, it's still a bit rough around the edges and especially sharing levels with others is not easy enough for my tastes. So, that's what this update is about. Alongside the update we'll also organise a little contest with rewards, so look forward to that!
  • Modding Support And this one is quite exciting as well. Part of the modding support update is the source code release of Kandria, which has already happened. But, the more important and difficult parts are a stable API and mod loading mechanism, the integration with the mod.io API, and a convenient user interface to manage the mods. An extremely rudimentary API already exists now, but it will be quite a while before things become stable.
Alongside both of those updates I'll also be writing documentation on the editor and the modding, to ensure people have an easier entry point. The editor should be usable without any coding knowledge, too. I can't promise any dates for the two features, but if things go really well the editor will be out sometime next month! But, there is yet another update: there'll be a Japanese translation for Kandria! As someone that's been trying (and mostly failing) to learn Japanese for many years, this is quite exciting for me. If all goes well it should be out by June. And that's all I can say for now. If you're interested in the level editor and modding stuff, please hop on by our Discord! You'll be able to ask questions there and chat with other interested folks.


[ 2023-02-07 12:40:46 CET ] [ Original post ]



Kandria
Shinmera
  • Developer

  • Nicolas Hafner
  • Publisher

  • Late 2022
  • Release

  • Indie RPG Adventure Singleplayer
  • Tags

  • Game News Posts 77  
    🎹🖱️Keyboard + Mouse
    🎮 Full Controller Support
  • Controls

  • Very Positive

    (70 reviews)


  • Review Score

  • https://kandria.com
  • Website

  • https://store.steampowered.com/app/1261430 
  • Steam Store



  • [42.79 M]

  • Public Linux depots

  • Hack and Slash Puzzle Platformer ARPG

    Kandria is a hand-crafted, 2D action game, which combines the wall-climbing verticality and precision puzzle platforming of Celeste, with the tight hack and slash swordplay of NieR:Automata, all set within an epic, post-apocalyptic RPG story and world. Questions of artificial life and android ethics abound as you thread and fight your way through hostility, and a complex web of uncertain truths.

    FIGHT TO SURVIVE

    • Play as The Stranger, a powerful android recently unearthed from the ruins of the old world.
    • Perform tight, smooth hack and slash combat against rogue robots and malcontent humans - you’re faster, stronger, and can jump higher. But are you smarter?
    • When you think you’ve mastered things, prepare yourself for epic boss battles with beasts and machines, which slumber and lurk deep beneath the earth.

    STRUGGLE WITH HUMANITY

    • Explore vast, open and interconnected levels full of non-linear missions, challenging platforming, and gorgeous pixel art decay - cross the barren surface, or spelunk deep underground.
    • Meet flawed characters and factions struggling to survive; choose who to follow, and who you’ll help or hinder as you forge your own future amongst the ruins.
    • Thread your way through prejudice in an epic detective quest of mystery, grit and self-determination.

    INDIE HEART & SOUL, MODDING SUPPORT

    • Made by a tiny team headed by Shinmera, an indie developer of not only games but also art and software, who crafted the unique engine, world, art style and atmosphere.
    • Features thousands of frames of hand-drawn, hand-animated pixel art characters and locations, and an atmospheric, futuresynth soundtrack.
    • Built in Trial, a highly-moddable, custom game engine and toolset created just for this title, which lets you mod content and create your own levels.
    • Indie love and passion guaranteed.
    MINIMAL SETUP
    • OS: Linux 3.13
    • Processor: Intel i5Memory: 4 GB RAMStorage: 1 GB available space
    • Memory: 4 GB RAMStorage: 1 GB available space
    • Storage: 1 GB available space
    GAMEBILLET

    [ 5946 ]

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    20.00$ (50%)
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    13.19$ (12%)
    14.99$ (25%)
    2.00$ (80%)
    6.01$ (14%)
    0.50$ (90%)
    2.22$ (78%)
    GAMERSGATE

    [ 4248 ]

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    9.37$ (63%)
    2.25$ (85%)
    1.88$ (92%)
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    0.57$ (86%)
    0.83$ (92%)
    44.99$ (10%)
    1.88$ (81%)
    4.94$ (59%)
    8.0$ (80%)
    3.0$ (62%)
    1.69$ (89%)
    3.83$ (74%)
    3.67$ (47%)
    1.88$ (62%)
    1.5$ (90%)
    1.2$ (70%)
    1.0$ (90%)
    12.59$ (37%)
    10.0$ (75%)
    24.49$ (30%)
    2.5$ (75%)
    1.69$ (89%)
    6.37$ (36%)
    10.0$ (75%)
    1.88$ (62%)
    2.0$ (90%)
    2.5$ (75%)

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