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Hey there, we just uploaded the second beta for the next Malmyr patch to the experimental beta branch. You can access it via Malmyr's properties in your library under "Betas". Changelog - New mechanic: Rune rolling - Three new runewords Rune rolling This Patch introduces a new mechanic that allows you to use your coin to convert it to random new runes. Rolling for a new rune will cost more everytime you do it, but will be reset after finishing the mission. New runewords We introduced three new runewords. The theme of their effects is improving the clicking aspect of Malmyr. There will be more runewords in future patches targeting different concepts. That means the current accessible runewords are: Ur, Ur, Ur - Terraforms free tiles in a range of 2 periodically to Forests. (Old effect, but new runes) Ur, Ur, Nyd - Clicking on an unfinished building, provides one random needed building resource. (New) Nyd, Nyd, Ur - Clicks on buildings are repeated two additional times. (New) Cen, Feoh, Daeg - Resources gained by clicking are doubled. (New) Mann, Mann, Mann - Buildings in a radius of 2 are supplied with food. (Old) Known issues - The description text of the Mann, Mann, Mann runeword is missing in this build. Have fun testing the new runewords and see what you can do with them. A developer hint: The "Workshop" building in many cases also counts as clicking. Yours Ren
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