New Features:
- Guantlent mode music changes every 10-20 levels.
- Guantlent mode unlocks sooner in main story - This is a really cool mode and we want players who are excited by the true roguelike version to have access sooner.
- Tutorial updated to help with a few things we heard players were misunderstanding.
- Early levels have been shortened up - Players are figuring out how to play the game faster than we expected, and they don't need as much time in the tutorial section before getting to the complex stuff.
Balance Changes:
- Starting health has been decreased - We found that the generous health pool players started with meant that there were rarely consequences for anything, which makes the game get old fast.
- Ice shard cooldown increase (Was too good at previous cooldown so there was no reason to use other ice abilities)
- Scorched earth cooldown increase and damage decrease (This ability was frequently the only one a player would use because it was just too strong)
- Snowball cooldown reduced as tiers go on
Ravenweald is a strategic turn-based RPG with roguelike elements. Battle through a forest filled with deadly monsters while unlocking powerful abilities to help you survive. The deeper you go, the greater the challenge — and the more you learn the land’s secrets...
Strategic Turn-Based Combat
Discover and utilize a diverse set of abilities that each bring a unique twist to combat. Experiment with ability synergies to defeat even the toughest opponent.
Roguelike Progression and Levels
Progress through procedurally generated levels filled with enemies. Defeat them to collect crystals and exchange those crystals for permanent character upgrades.
Conquer enough levels to complete a chapter. Each chapter acts as a checkpoint that you’ll return to if you die. Level difficulty increases after each chapter.
Unlockable Lore
Strange totems lay scattered throughout the forest. Destroy them to receive crystals, and unearth the forest’s past...