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✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
To celebrate the release of Operation STEEL on Switch here is a small patch to make the game a bit more friendly for new players! Thanks everyone for your support! Changelog:
To coincide with Operation STEEL being released on Nintendo Switch, the Steam version's price is being reduced to match the Switch version! The new price is $10 USD. Thanks to everyone who has supported me in the past!
Changelog: A few fixes for high refresh-rate monitors (First miniboss in Planet X, particularly.)
Increased some UI text sizes for better visibility on small screens.
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Steam Shmup Fest is upon us! Not only is Operation STEEL going for a historic low price for this week, the fantastic Sophstar has joined the Indie Shmup Bundle: https://store.steampowered.com/bundle/30034/Indie_Shmup_Bundle/ The bundle discount has increased so you'll get even more bang for your buck too :) Celebrate Shmup Fest by showing some indie devs some love!
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I'm happy to announce that Operation STEEL is no available in a bundle with two other awesome shmups released in 2022 as part of the Indie Shmup Bundle! If you don't have Dead End City or TerraFlame yet I highly recommend picking up the bundle and getting them at a discount :) In other news, I have been trying to get Steam Deck Verified status for Op. STEEL - very close right now but there are still some in-game text that is too small (OK, there are a couple... but nothing that is important while playing the game.) I'll make another update if I take another pass and get the verification. Thanks for reading!
Changelog Sorry, nothing too exciting today!
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Balance updates, fixes and quality of life changes! Changelog:
Hi, I wanted to coincide a sale with the Shmup Slam 5 event but it was a tiny bit too close to my game's launch to be allowed... so here it is slightly late! Shmup Slam is an event where a bunch of players play a bunch of shoot-em-ups live and commentated - you can check out the VODs on The Electric Underground's Youtube channel!
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Just a small patch today. Changelog:
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Couple of fixes:
It's happening! This has been a passion project for me for the last few years, and my dream to create my first game for a lot longer. Now that dream has come true! Thanks to everyone who has supported me on this journey. I hope you enjoy the game :)
Hi folks, one last demo version before the full game is released (I hope!) Version 0.11 has a handful of small tweaks based on beta-testing feedback, including visibility updates, GUI changes and additions, and generally a bunch of nice-to haves and polish-ups. Thanks for your continued interest! -Ben
Just a small patch to fix some issues with high refresh rate monitors.
A new demo version is here! This should be the final version before the full game release... barring any bug fixes needed of course :) Update highlights:
Just a couple of bug fixes in here around control rebinding and display. Nothing exciting, sorry :)
Version 0.09b is live. It's a small update fixing a few bugs found in the Time Attack demo, also adjusted the Time Attack mode slightly which should result in a slightly higher score cap.
In anticipation for Steam Next Fest, the Operation STEEL demo has been updated with a new Time Attack mode! Blast enemies as quick as you can in this new frantic mode, and see how high you can climb on the new leaderboard!
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