Congratulations to Jacob Ross, who is now and forever the second of the Prime Five! The first five players to beat the game will become the Prime Five. Jacob has a long history with the game dating all the way back to 2015, playing it on an arcade machine at Starfighter's Arcade in Arizona. He made it to level 34 before Henrik Hermans beat the game, and even had a higher score than Hermans. But last night he improved his score even further while also finally beating the game, placing him second on the Prime Five and further cementing his position as number one on the regular high score list. Now that we have two entries on the Prime Five, we can start compairing some other columns as well, and see that Ross was faster by a half hour and still took less damage. But Hermans was more accurate, and of course, most importantly, Herman was first. Who will be third? A mysterious Steam User by the name of IStoleButterBeans has made it to level 30. Will they get the third spot? If you are reading this, IStoleButterBeans, please contact me if you want to reveal your real name. In other news, I'm currently working on implementing a feature that will let players select a single level to play from the ones they have reached, or one from one of two level packs, The Lost Levels and The New Challenge. The Lost Levels will be all the Android levels that didn't make the cut to the Arcade version. With the concept being on an arcade that someone should be able to beat the game on a single quarter, 50 levels, which the Android verison had, would take too long to finish, both from a player fatigue standpoint and from a quarters earned per minute standpoint. And also be too difficult, especially considering the difficulty of some of the Android levels. So the original Arcade version only had twenty levels, which then increased over several updates, until these 35 were finally locked in as the official Arcade levels. The New Challenge will be all new levels that I am in the process of cooking up. I'll be trying to crank up the already high difficulty to eleven, so these will mostly be for the Prime Five type of people out there. Nothing is decided definitely yet, but I think the Single Level mode will have infinite lives. I'm considering whether every level should have its own high score table. Let me know in the comments what you think! You can check out the current state of the Prime Five list and the Highscores here: www.dynamicentertainment.se/system/gravitrex/report.php
[ 2021-03-12 08:41:43 CET ] [ Original post ]
🎮 Full Controller Support
- GravitreX Arcade Linux [76.55 M]
This 2D physics simulation has you trying to land two ships on their respective platform. Like the old classic Lunar Lander, but much more difficult and more heavily physics based.
- Two ships to land, even in singleplayer
- Ships are equipped with a grabber which can be used to lift boxes or other ships
- Ships have lots of systems that can be damaged
- When damaged, a classic synthetic voice will say what systems are damaged
- The voice warnings can be acknowledged (muted) by pressing a button
- As this is the Arcade version, every play you will start on level one with three ships
- Extra ships are awarded every 30k points
- 35 levels of increasing difficulty. We are not kidding on this one.
- Can be set to accept coins (mame style)
- Steam achievements
- Classic arcade style highscore with initials, but with entries from your friends as well
- OS: Ubuntu 16.04 and Ubuntu 18.04
- Processor: x64 architecture with SSE2 instruction set support.Memory: 2000 MB RAM
- Memory: 2000 MB RAM
- Graphics: OpenGL 3.2+. Vulkan capable
- Storage: 100 MB available spaceAdditional Notes: Might run on lower specs. not tested
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