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Prime Five number three gone!

Congratulations to Stuart Campbell, who is our third Prime Five! The first five players to beat the game will become the Prime Five. Like Jacob, Stuart too has a history with the game. Stu first played GravitreX in 2016 at The Grid in Mesa, Arizona. He's from the UK but was out in Arizona on a summer internship, and his mentor Travis would give him a ride to the arcade. GravitreX was designed in such a way that the levels 10, 20 and 30 are harder than the levels before and after, sort of like mini bosses if you will. And when Stu first played this version of the game, he made it to level 10 on his first try, and to level 20 on his second run. He got to the last level on his 7th run and completed the game on his 8th. Now, tlooking at the scores, once again a new Prime Five comes in with a better score than the previous ones, and so Stu also currently holds the number one highscore. He also did it even quicker than Jacob, almost by ten minutes. I don't know about Henrik, but I know Jacob is planning to go back and try to improve his score and retake the number one spot. With only two slots remaining only two weeks after release, if you want to try and become a Prime Five, you better hurry! You can check out the current state of the Prime Five list and the Highscores here: www.dynamicentertainment.se/system/gravitrex/report.php


[ 2021-03-18 20:39:13 CET ] [ Original post ]

GravitreX Arcade
Martin Hjerne Developer
Dynamic Entertainment Publisher
2021-03-03 Release
Game News Posts: 10
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
6 user reviews (6 reviews)
Public Linux Depots:
  • GravitreX Arcade Linux [76.55 M]
GravitreX started as a contender in the Swedish Game Awards Warm-up competition "80's Warm-up", which had 80's as its theme. GravitreX won that competition, and was later ported to Android. After a few years on Android, it was then turned into an arcade cabinet. Two or three cabinets still exist today, in different barcades in the Phoenix Arizona region. It has now come time to complete the circle and port it back to PC and steam.

This 2D physics simulation has you trying to land two ships on their respective platform. Like the old classic Lunar Lander, but much more difficult and more heavily physics based.

  • Two ships to land, even in singleplayer
  • Ships are equipped with a grabber which can be used to lift boxes or other ships
  • Ships have lots of systems that can be damaged
  • When damaged, a classic synthetic voice will say what systems are damaged
  • The voice warnings can be acknowledged (muted) by pressing a button
  • As this is the Arcade version, every play you will start on level one with three ships
  • Extra ships are awarded every 30k points
  • 35 levels of increasing difficulty. We are not kidding on this one.
  • Can be set to accept coins (mame style)
  • Steam achievements
  • Classic arcade style highscore with initials, but with entries from your friends as well

MINIMAL SETUP
  • OS: Ubuntu 16.04 and Ubuntu 18.04
  • Processor: x64 architecture with SSE2 instruction set support.Memory: 2000 MB RAM
  • Memory: 2000 MB RAM
  • Graphics: OpenGL 3.2+. Vulkan capable
  • Storage: 100 MB available spaceAdditional Notes: Might run on lower specs. not tested
GAMEBILLET

[ 6138 ]

0.90$ (82%)
5.31$ (73%)
59.39$ (1%)
25.49$ (15%)
3.04$ (88%)
8.59$ (14%)
2.27$ (85%)
16.88$ (16%)
6.30$ (65%)
8.39$ (16%)
6.07$ (68%)
22.26$ (44%)
1.69$ (15%)
21.27$ (65%)
33.96$ (15%)
8.47$ (15%)
5.09$ (15%)
4.19$ (16%)
25.79$ (14%)
1.00$ (90%)
12.59$ (16%)
4.24$ (15%)
6.00$ (70%)
11.99$ (52%)
2.10$ (58%)
13.34$ (47%)
16.39$ (18%)
1.24$ (79%)
19.79$ (1%)
11.91$ (60%)
GAMERSGATE

[ 3458 ]

6.0$ (70%)
1.7$ (91%)
19.99$ (20%)
4.75$ (81%)
3.26$ (78%)
30.0$ (50%)
13.99$ (30%)
8.1$ (73%)
1.73$ (42%)
4.95$ (67%)
1.13$ (91%)
38.99$ (35%)
0.58$ (92%)
0.85$ (79%)
30.0$ (50%)
14.85$ (67%)
13.99$ (30%)
1.25$ (75%)
9.99$ (50%)
5.0$ (50%)
2.7$ (55%)
3.33$ (67%)
6.0$ (80%)
3.0$ (80%)
6.11$ (49%)
0.45$ (85%)
2.55$ (74%)
1.5$ (85%)
6.0$ (60%)
2.01$ (85%)

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