This month was mostly catch up and clean up work in the Deep Web. I did a number of interesting things: - Implemented a puzzle for fixing a neon sign. - Implemented a puzzle for luring a shy fairy child out from under a table. - Bug-checked an area called Awash in Gibbering Madness. - Implemented assembling a Prophesy of Light. - Fixed various problems with helping the Lost Colony of Roanoke settle on the ocean floor. - Implemented how to murder people. - Implemented adopting an octopus. Almost done with the Deep Web--only one location left.
This month was mostly catch up and clean up work in the Deep Web. I did a number of interesting things: - Implemented a puzzle for fixing a neon sign. - Implemented a puzzle for luring a shy fairy child out from under a table. - Bug-checked an area called Awash in Gibbering Madness. - Implemented assembling a Prophesy of Light. - Fixed various problems with helping the Lost Colony of Roanoke settle on the ocean floor. - Implemented how to murder people. - Implemented adopting an octopus. Almost done with the Deep Web--only one location left.
Open Sorcery: Sea++
Abigail Corfman
Open Sorcery Games
January 2021
Indie RPG Singleplayer EA
Game News Posts 26
🎹🖱️Keyboard + Mouse
Positive
(48 reviews)
http://abigailcorfman.com/Home/OpenSorcerySea
https://store.steampowered.com/app/737050 
Open Sorcery: Sea++ Linux [601.66 M]
Will you be able to compile the remnants of enchanted code? Can you sift spells from your memories?
Or will you drown in an ocean of dreams?
Reminiscent of the old "Zork: Wishbringer" series, this game plays like an adventure-puzzle game with a touch of resource management. Collect items and spells and use them cleverly to accrue power.
Interact with a variety of strange beings, like the wreckage-hording Packet Rat, or a polyamorous triad of ghosts haunting the bottom of the ocean.
Rebuild a webship to sail the Sea++ back up to your physical body.
- OS: Any
- Processor: 1 GHz
- Graphics: N/ASound Card: N/A
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