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Name

 The Ranchers 

 

Developer

 RedPilzStudio 

 

Publisher

 RedPilzStudio 

 

Tags

 Indie 

Casual 

 

RPG 

 

Simulation 

 

Singleplayer 

 

Multiplayer 

 

 Co-op 

Release

 2021 

 

Steam

 € £ $ / % 

 

News

 11 

 

Controls

 Keyboard 

 

 Mouse 

 

 Full Controller Support 

 

Players online

 n/a 

 

Steam Rating

 Need more reviews to generate a review score 

Steam store

 https://store.steampowered.com/app/1501310 

 


LINUX STREAMERS (0)




The Ranchers DevUpdate - November 2023

Hello Ranchers,

Hope you all are safe and doing great.

Since our last big update, I was hesitating about what the next move for The Ranchers' development will be. There were two paths: whether we should prioritize the mines exploration with the Monsters/combat system or the open-world production.

It was a hard question to answer as each choice brought its pros and cons.

For me, I want The Ranchers to be something that stands out from the other farming sim games, not another Stardew Valley clone with a bunch of upgraded mechanics or a better art style.

I want The Ranchers to be something big, and most of all, something different!

Like many of you, I grew up with games like Harvest Moon, The Sims, and GTA, and I played the hell out of games like Stardew Valley and Animal Crossing.

My vision for The Ranchers since the beginning was: what if all those games had a child?

A new game that combines all the mechanics and fun I love about those classics? What will that game be? How can it honor the legacy of those classics while being different and take the farming sim genre to the next level?

Reconnecting with this initial vision made that prioritization choice a lot more lucid.

Since weve made great advancement on the farming and the Sims side of it, now its time to tackle how much of the GTA spirit should be put in The Ranchers. Moving forward with the Open World production it will be then.

Sooo, now its time for my favorite joke: We decided to cancel The Ranchers and start working directly on The Ranchers 2 (Im probably the only one who still finds this statement fun :D)

Joke aside, we took the opportunity of rethinking what the heart of The Ranchers is, to revamp and upgrade everything we weren't happy about in the current build, starting with the game visuals!

Fresh and consolidated Art Style.
There is a lot to talk about here but to make it simple and quick: The whole game art style was rebuilt from scratch for a more unique and modern look with a stronger visual identity.

Here is a quick sneak previews:

[previewyoutube=UY9fXMJdk4M;full][/previewyoutube]

[previewyoutube=0lOcahNOaS0;full][/previewyoutube]

Now that the foundation of the new visuals is here, I will be sharing more details through new gameplay videos and screenshots with you all in the upcoming weeks ;)

Studio-grade audio system
Last summer, I had the opportunity to work with two of the greatest sound designers in our industry. I did learn A LOT about sound, music, and how they can be a great vehicle for creating unique experiences and emotions in gameplay.

How little details can make a huge difference in terms of making what's happening on the screen more believable, more alive.

One of the more famous quotes I was hearing from all those very talented people is The visuals are half the picture, the sound is the other one (something like that :D )

Therefore, all the audio systems in The Ranchers were also rebuilt from scratch

There is also a lot to talk about here too, but basically everything, literally every sound was remade and remastered from scratch.

To summarize it in a few bullet points:


  • New ambiance sounds that make each day feel different. The ambiance sounds also change depending on the player zone and time of the day (crickets, frogs, Owl... by night; different bird species sound per day...)
  • New Weather and Weather sweetener sounds: you can, for example, hear the wind sound changing (sweeteners) if you are near a metallic building or a wooden one. You can also hear different sound sweeteners if its raining and you are near trees with wet leaves
  • New vehicle engine sound: engine power and power type (gasoline, diesel, electric engine) does now have their unique distinctive sound. You can tell about a vehicle's characteristics just by listening to its engine sound.
  • Livestock sound: all the animals' sound has also been revamped from scratch for every breed at every growth stage for better audio fidelity. Now you can also know what is the state of your animal (happy, sad, sick, angry) just by listening to its audio.
  • A more rich player footsteps sound that changes depending on the surface type.
  • Every player interaction now has audio feedback...
  • 60 new music tracks (Yes! 6 and 0 ); Including 12 exclusive music tracks per Season to avoid any sort of repetition. The music is controlled by our new music algorithm (called MozArt - why not? ) that shuffles between music playing and silence in a very specific manner to avoid ear fatigue. It seems that music is all about the notes that we - dont - play!
  • The whole game audio is now compatible with Stereo and Surround format: 5.1; 7.1 and 7.1.4 (Dolby Atmos)


[previewyoutube=A9ADVYIJUAc;full][/previewyoutube]

Performance by design
Unleashing the team's creativity without any limit (no performance budget) was for me the best way to move forward and see how far we can take it further.

Its totally irresponsible and foolish, but in the end who cares? We are making this game for fun!

Oh boy! And I did pay the expensive price for it. Optimizing the new art style with all the details and the huge FOV/Zoom level was a nightmare!

Now that all of it is behind us, I do look at it as one of my greatest journeys in programming! I had the chance to deeply explore the abyss of Unity game engine and learn how to get the most of every piece of it.

Today, I'm very pleased to share with you that The Ranchers, runs very smoothly on the Steam Deck (Linux), Rog Alley (Windows), and all the middle ranges PC handled in the market.

Now we also benchmark the performance of every new piece we do add on those devices before moving forward, making them our minimum target hardware.

Also, The Ranchers has now a native integration of AMD FSR2 AND Nvidia DLSS leading to more performance gain and wider hardware coverage. With those techs The Ranchers can also run on old/slow hardware and still be greatly playable without compromising any bit of its visual quality!




One more thing!
Im also thrilled to announce that The Ranchers is also coming to MacOS (Intel and Apple silicon) day one!

More explicitly, if you are one of our Alpha backers, you will be able to enjoy The Ranchers on your Mac starting from the next build update.

Now whats next?
As you know by now, we are currently building the Open World of The Ranchers. Without spoiling anything, the world map is composed of 5 different main zones:


  • The agricultural zone is where your ranch is situated among other ranchers.
  • The city center
  • The industrial zone
  • Forests/Swamp zone
  • and the desert.


    The agricultural zone production is done, and by the time Im writing this book, we are heavily producing the city center. Other zones should follow a lot quicker now that all the foundations and tools are here.

    It was a true headache knowing at which stage we could release a new build update for our Alpha backers. But because now the main game loop is heavily relying on the agricultural zone and the city center, releasing a working build can only be possible once the production of the city center is completed. At least when the first pass is completed.

    I know that many of our Alpha backers were expecting all of this to be available right now, but its simply impossible given the new scope of the game/map and all the major changes we did introduce in the latest months. It still needs more work, and trust me its totally worth it!

    Dont be sad, dont hurt me on discord or social media (please! : ), The Ranchers is a work of love and its your enthusiasm and support that get us out of the bed each day!

    The Ranchers will be released in early access in 2024 as expected. Its truly gonna be great! And thats what matters the most. It was never about the When but always about the What!

    2024 it will be, and we are thrilled to be there!

    At the end, I sincerely want to thank you again for all the love and support we did receive from you all and count on us to bring to your keyboards and controllers the ultimate farming sim game!

    As always I will keep you updated and I can't wait to share more with you in the upcoming weeks.

    Cheers,

    Ethan

    https://store.steampowered.com/app/1501310/The_Ranchers/


  • [ 2023-11-30 20:24:28 CET ] [ Original post ]

    The Ranchers Community Update

    Hello Ranchers

    [h3]Welcome to the Beta version of The Ranchers! [/h3]

    We want to celebrate this new step by showing you the very first update in this phase.

    Let's take a closer look at the big changes in the new update:

    [h2]Revamped UI/UX[/h2]
    [h3]We have introduced a brand new, modern, and immersive user interface that enhances the player experience.[/h3]
    The entire game UI has been rebuilt from scratch, with careful attention to detail.

    There is A LOT to list here, but i will keep it simple => Experiencing it firsthand is a must! (see the video at the end)

    I have invested a significant amount of time learning about effective game UI design, ensuring that it enriches the gameplay without being intrusive.

    Today, I'm incredibly proud of the final results, as it has truly taken the game to a new level.

    I hope you love it too!





    [h2] Inventory hotbar with shortcuts [/h2]
    The HUD now features a convenient hotbar for your inventory, complete with keyboard shortcuts. This includes equipping/unequipping items, pressing [M] for the map, [T] for the phone, and using [Enter] to display the multiplayer chat.



    [h2] Redesigned icons[/h2]
    All game items, tools, equipment, and vehicle icons have been redesigned to meet our new quality standards and align with the updated game UI. We revamped over 1200 icons!



    [h2] Full compatibility with joystick [/h2]
    All game UI elements are now fully compatible with the joystick, ensuring a seamless gaming experience.

    [h2] Enhanced equipment interactions [/h2]
    Tools, equipment, and anything that players can hold now display all possible interactions with corresponding key bindings or joystick buttons. These interaction helpers are now grouped by equipment, making it easier to understand when you have items equipped in both hands simultaneously (such as a torch and an axe...).



    [h2] Bulk crafting and buying[/h2]
    You can now perform bulk crafting in the Craft App and at workbenches. Additionally, all shops support bulk buying, and players can sell items in bulk to shop managers.



    [h2] Camera customization[/h2]
    You can now move the camera using the middle button of your mouse. Adjustments for camera movement speed, zoom, and auto-zoom reset have been added to the settings app, allowing for more precise customization.

    [h2]Zesty Metrix Smartphone App[/h2]
    Introducing a new app called "Zesty Metrix" that provides real-time tracking of your ranch's energy efficiency.



    [h2] Extensive character customization [/h2]
    We have introduced a comprehensive character customization system with an infinite number of combinations and possibilities.
    [h3]We've added over 400 new customization items, including hairstyles, beards, shirts, hats, and sunglasses. [/h3]
    All clothing and accessories are now interchangeable between body types, and they seamlessly blend with each other without any mesh overlap.



    [h2] New HUD indicators[/h2]
    We have implemented new HUD indicators to show your online/offline status and whether your ranch is open for friends to join. You can easily toggle your ranch's exposure to friends in the game settings.



    [h2] Enhanced hammer interaction [/h2]
    The hammer interaction system has been overhauled, making it easier and clearer to manipulate objects. Additionally, when the hammer is equipped, you can now interact with other elements in the game.

    [h2]Simplified vehicle interactions [/h2]
    Interacting with vehicles has been significantly simplified, allowing for easier animal transportation, manual refueling from any position around the vehicle, and more.

    [h2] Building interiors loading time reduced by 80%[/h2]
    The loading time when entering or exiting a building interior (such as the Barn or Coop) has been significantly reduced by 80%!
    Now you can seamlessly transition between the outdoor and indoor environments, enhancing your gameplay flow.

    [h2] Multiplayer autosave and save file integrity[/h2]
    In multiplayer mode, an autosave system will automatically trigger after each "important" action to prevent hacks, cheating, and item duplication.
    Save file integrity and authenticity are now verified server-side before any multiplayer session.
    The online integrity verification of save files does not impact offline mode. You can still enjoy The Ranchers at 100% when you are on the go or offline.

    how about a preview of those features?

    [previewyoutube=8qMs5ww9oKU;full][/previewyoutube]

    So, what's coming up next?

    Since the update was entirely inspired by the valuable feedback we received from our amazing community and our next priority is to personally respond to each feedback posted in Feedback channels: https://open.codecks.io/ranchers/decks/18-community-feedback

    On a broader note, I want to keep the details of the next big update as a surprise!

    That's all I can reveal for now, but expect more information in the upcoming weeks.

    Thank you very much for taking the time to read this, and stay tuned for more exciting news!

    Best,

    Ethan


    [ 2023-06-27 03:50:09 CET ] [ Original post ]

    Dev Update - Ranching v2 [Alpha]

    Hello Ranchers
    Long time no see! Since the last time we posted, weve been busy with our alpha version of The Ranchers and with all the amazing feedback that we received from everyone whos played this version. Thank you to each and everyone of you whos taken the time to help us make The Ranchers the best possible version of itself for the future ahead.



    Our latest and final update in the alpha stage entails a lot of new mechanics, Quality of Life updates and new elements to the gameplay:

    Addition of new animals species
    Rabbits
    Goats

    Read more here: http://wiki.ranchers.game/Ranching/Mammal-Animals



    Additional new animal mechanics and QoL
    New livestock feeding system. Now each species has its unique diet.
    New Pregnancy mechanic for Mammals Animals.
    New Eggs hatching mechanic for Oviparous Animals.
    New Animal Sickness mechanic.
    All livestock can be raised outdoor without necessary having a barn or a coop. There will be consequences with time, but hey that also means you can have them early!



    [h2] Addition of new farm fences and fence doors that can be crafted by the player[/h2]
    Addition of 3 new Barns types with their exclusive interiors design.
    Addition of 3 new Coops types with their exclusive interiors design.

    [h2] All the Barns and Coops can now have Feature Kits[/h2]
    Auto-Feeding Kit, it will feed your animals automatically.
    Air Conditioning Kit, It will prevent your animals from becoming ill by keeping them warm in Winter and cool in Summer - You can see how your buildings/features kits are linked to each other by hovering your mouse on them with the hammer equipped.
    This whole building <=> feature kits "linkage system" will open a lot of great new game mechanics that will come in the future.
    All Coops and Barns doors can be opened or closed as you wish (with benefits and consequences of course).
    Introduction of Silos.
    Introduction of Water Towers - By combining Feature Kits, Silos and Water Towers you can now automatise your whole livestock feeding needs.
    Introduction of animal Troughs that can be crafted and placed in the ranch to feed your livestock when they are outside of the barn/coop or if you are raising them outdoor.

    Read more here: http://wiki.ranchers.game/Ranching/Barn







    All livestock do use a new "systemic food seeking" algorithm to find food and drinks sources in your ranch (Water troughs, different food troughs, wild grass, vegetables, etc).
    Addition of new models to the existing species: 2 new variations for the Rooster, new Calf's for cows and bulls and chicks for chickens to represent their early growth stage
    The quality of all the animals' 3D models has been upgraded for better visual quality
    Polishing round for all the livestock animations!
    Meat, Milk and Eggs are now animal specific (this is will make the cooking very precise!)
    Animals do play a specific sound to let you know if they liked your gifts or not! Animals can now be named!



    Wild grass do produce Hay regardless of their growth stage.

    New sprinkler 3D model for "basic sprinkler".

    Items that have "grid coverage" mechanic, like Sprinklers, Scarecrows and Silos do now show their coverage with a visible grid in game.

    All the crafted buildings give 50% back of resources when destroyed accidentally.

    All the tools, animals, vehicles, and so on, can now have multiples rarity variations that will affect the item internal statistics (price, storage capacity, speed..)

    Addition of a new section in "the end of the day summary" that will have all the important notices that happened during the night (ex. new animal give birth)

    In "the end of the day summary", if nothing happened (results at 0 Coins and 0 notices), the animation duration is much much faster!

    New Player animations:

  • When eating and drinking.
  • Filling the watering can.
  • Tired and holding the phone or the gun/rifle.
  • Aim with the gun/rifle.
    Balancing the Player energy and health.
    Long range weapons can now be used when player is in the air (jumping, falling, etc.)

    A new day will only start when you hit "Start new day" button in "the end of the day summary". And that's how you can pause the game. This also works when playing in multiplayer.



    Besides from all these features, we have also improved on the general experience when playing The Ranchers and fixed various Bugs and Crashes in the game:

    As part of our optimization efforts, we have reduced the game's memory usage (VRAM) by a whopping 45% through some wizardry and extensive "cleaning", resulting in a much more stable game even during heavy load/stress!

    A much faster loading time, between menu screen and when the gameplay start. (reduced by 20.4% to be precise )

    We are thrilled to announce that The Ranchers now runs natively on Linux, SteamOs, and the Steam Deck!
    Read more here: https://wiki.ranchers.game/en/HowTo/TheRanchers-Linux-SteamDeck-Version


    We have also balanced the summer weather by reducing the amount of rain and fog.

    We have significantly reduced the mass of birds' physics to prevent them from causing traffic mayhem when they collide with NPC cars.

    All known "ropes bugs" have been fixed!


    So, what's next?
    The next update will be a Community Update! We will be studying and implementing all the great alpha-feedback we have received from you with a big focus on quality of life and in-game onboarding!



    -----------------------------------------

    For more information about everything, check out our Wiki page: http://wiki.ranchers.game/


    Click here to see our dev update videos for Ranching v2: https://youtu.be/uRmIeA0xS5Q


    Click here to see our Roadmap for the development: https://open.codecks.io/ranchers


    Click here to joining our Discord to make sure that you dont miss a thing: https://www.ranchers.game/discord


  • [ 2023-03-31 11:22:45 CET ] [ Original post ]

    Vintner & Brewmaster Unlocked + Our gift to this incredible community!

    Hello Ranchers !!

    We did it !!! The Vinter & Brewmaster stretch goal is unlocked! Thank you sooooooooo much for making our dreams game come true




    Now you will be able to transform a variety of fruits and even vegetables into exquisite wines, beers and whiskeys and other exotic liquors! You can also transform your truffles, corns, sunflowers to delicious oil that can be used to cook your favorite dishes!

    The quality of your liquors will depend on:

  • The type of water used (when applicable) - Some secret receipt needs Ocean water!
  • The quality of the fruits and vegetables
  • The duration and conditions of the Fermentation and the Aging process.


    You can add one secret ingredient to each liquor that will give it its unique flavor and greatly boost its quality! (If you know what you are doing )

    Like anything else in The Ranchers, the final quality of your liquors will highly affect its statistics and therefore its value! Some liquors will give you an energy boost, some can increase the pain tolerance of your character for a limited duration of time and others can be used to flavor your dishes or to celebrate with your friends and loved NPCs!

    And of course, you have to use them in moderation otherwise they can also bring a lot of negative effects :)

    Crafting liquors is a very profitable business too! You can sell your liquors to other well-paying NPCs, shops, restaurants or to other players via the Auction Market!

    This stretch goal also brings new elements that can be placed in your ranch/house like bottles holders, wine/whiskey displays and other elements to store your collection proudly!

    As always, we are open to more ideas! Leave a comment or join our discord server to let us know what you have in mind ;)



    Whats next?
    It has been an incredible kickstarter campaign and words will never be enough to thank you all for the love and support we have received from the whole community!

    As a thank you gift for this incredible community! We decided to unlock the "Helpful Pets" stretch goal and have it implemented in priority before the final release of the game!



    And yes! Your kickstarter exclusive pet (with his special statistics), will now also help you protect your ranch, go hunting with you and fight beside you when you are diving deeper into the mines!!!

    We are truly thrilled to have you all with us in this incredible journey and we cant wait to see you all playing The Ranchers Alpha, having your feedback, ideas and more importantly continue shaping the future of The Ranchers together!


    Also, Only 12 hours left to our kickstarter campaign. If you didnt secured your exclusive access to The Ranchers Alpha yet, this is your last chance ;)

    Secure your Alpha access

    Thank you from the bottom of our hearts!

    Ethan


  • [ 2022-08-03 22:05:15 CET ] [ Original post ]

    Birds & Insects UNLOCKED!

    Happy Monday Ranchers!!

    Our first Stretch Goal is reached!! We've unlocked "Birds & Insects" thanks to your amazing support and trust!



    The Ranchers sky will now be populated with flying birds and insects making it more alive than ever!

    We are introducing a variety of flying birds and insects including -but not limited to- Crow, Parrot, Pigeon, Seagull, Eagles, Vultures and colorful other birds and butterflies!

    Some birds and insects will only appear in some specific zones, some only on a specific time of the day, weather conditions and/or specific season!


    Thanks to The Ranchers systemic engine, birds and insects are totally aware of their surrounding, they will be able to land on the open world elements (NPC houses, city buildings, light pole ...), on your own custom buildings (player house, tent, fences...) and they will adapt their behavior by making autonomous decisions based on what's happening in the open world!


    Not all birds and insects are just here to fly around and make your day in The Ranchers open world enjoyable! Some can be harmful to your plantations by feeding them self from your crops and planted seeds, and some can take advantage of your livestock!

    Can I hunt/catch the harmful ones? Of course you can!

    Catched/Hunted birds and insects can be used to decorate your house, sold to well-paying NPCs, help accomplish quests or donated to The Ranchers Museum to help document them all!



    As always, we are open to more ideas! Leave a comment or join our discord server to let us know what you have in mind ;)

    Whats next?

    At 130K, we will be expanding the cooking mechanic Adding Bee Houses and introducing a totally new gameplay when it comes to how storage conditions will affect the quality and the value of your veggies, fruits and cooked dishes.

    If you havent taken part of Kickstarter campaign yet, this is your chance to secure your exclusive access to our closed Alpha by supporting us on Kickstarter: https://ranchers.game/ks while also helping reaching the next stretch goal!!

    Let's go Ranchers!

    Thanks for reading,
    Ethan


    [ 2022-07-11 21:44:46 CET ] [ Original post ]

    The Ranchers is offically funded!

    You are all AMAZING!!! This launch has completely blown us away!

    The Ranchers has reached its funding goal in less than 18 HOURS thanks to your overwhelming support!

    I cant believe were making our dream game come true and we couldnt have gotten here without all of you!! THANK YOU!!!

    Support our Kickstarter: https://ranchers.game/ks

    Stretch Goals

    With the funding goal met, were thrilled to share with you the stretch goals weve planned for The Ranchers!

    Theres so much more wed like to add to the game, and were excited for you to check out what we have in mind:




    Thank you all again for the love and support for our project!!!

    We truly couldnt be doing this without you and we cant wait to bring this game to life with all of you by our sides!

    As always, if you have any question or you just want to party with us, don't hesitate to join our Discord

    Thanks for reading,
    Ethan


    [ 2022-07-06 18:05:01 CET ] [ Original post ]

    The Ranchers is live on Kickstarter!

    Hello Ranchers!

    We are LIVE on Kickstarter!

    This is your chance to secure your exclusive alpha access by supporting us on Kickstarter and join us on this incredible journey!

    Players who secured their exclusive alpha access will be able to play The Ranchers from this October 2022 (maybe before) till the final release planned for Q3 2023 and beyond

    Support our Kickstarter: https://ranchers.game/ks




    As always, if you have any question or you just want to party with us, don't hesitate to join our Discord

    What's Next?
    We will post campaign updates and fun insights into game development throughout the month through Steam posts and on discord. As always, your feedback is more than appreciated.

    Thanks for reading,
    Ethan


    [ 2022-07-05 12:02:26 CET ] [ Original post ]

    The Ranchers Dev-Update #2

    Hello Ranchers,

    I hope you are all safe and doing great!

    First of all, my deepest apologies for the recent silence. As you all know, the recent world situation was a bit scary for all of us and we were affected like everyone else with what's going on as we do have partners, friends, teammate in both sides and our top priority was to make sure that everyone is safe first!

    Despite all this turbulence we have managed a great progress in developing the game, and I'm truly proud of all the efforts given by our team, and very grateful for all the support we have received from the community to overcome all these recent challenges!

    Many thanks from the bottom of my heart for all your support, love and understanding

    This DevUpdate is a special one as we do have many surprises and great news we do want to share with you!

    Without further ado let's start by presenting our new batch of bachelors:

    Character Reveals



    Meet Alicia, Ivan, Hazel and Bruno (left to right).



    Alicia is not just any bachelorette in The Ranchers world! With a sturdy character, she has a good sense of how fashion can be a self expression tool. She runs ones of the very famous clothing boutiques in The Ranchers Country city center.



    Ivan is a passionate hunter. He is the person to reach out to if you need to know anything related to hunting or firearms. His dream is to open an armory shop in The Ranchers Country, find love and start a family.




    Hazel the famous local travel and foodies influencer, will she have time for both love and a booming career?



    Bruno You need a truck, a bike or even a sport car? Bruno is your man! He is by far the most skilled car and bike expert and enthusiast in the Ranchers Country. He owns and runs (with his brothers) the most luxurious car dealer shop downtown. He is also an eligible bachelor.

    New Vehicles!
    We're excited to reveal four new categories of vehicles that we introduced in The Ranchers world. Each vehicle has a specific set of states like speed, handling, acceleration, passenger capacity, storages capacity and energy need/consumption...

    Vehicles can be bought from one of the car dealers in the Ranchers Country to make deliveries, transport your animals, explore far away places or simply to cruise around with your friends or beloved one!









    Energy is key!

    Depending on the type of vehicle you are using, some of them, for instance bicycles, will drain your player energy while others will need electricity or fuel!

    For example, you can refuel your vehicles with thermic engines at one of many gas stations in the Ranchers world and if you do plan to go off-road for a longer period make sure to have some fuel jerricans just in case ;)

    Here is an example of how refueling your Kamikazi with a fuel jerrican will work:

    [previewyoutube=ijW0BNZiLF0;full][/previewyoutube]

    And of course, driving conditions are also related to the weather conditions :)


    Your livestock are going places!
    In The Ranchers, you can transport your livestock from one place to another and with good reason: transporting them to the veterinary, the city farmer's market, livestock events & contests... Or simply feeding your animals for free by bringing them to some prairies once there is no more wild grass in your ranch :)


    Some livestock can simply be transport on bicycles :D

    [previewyoutube=xuVHCbSGVdc;full][/previewyoutube]

    ...And some will need a proper truck to transport them safely:

    [previewyoutube=oJ5nbN96kK0;full][/previewyoutube]


    The Systemic Engine!
    The Ranchers is built on top of our in-house "Systemic Engine" layer, which is a technical term to brag a bit and say's that all props in the game are interactibles and do react to the weather conditions, players/NPCs interactions and to the classical elements (water, fire, air...).

    We took huge inspiration from games like the Zelda breath of the wild and how having a "Systemic Engine" can bring a huge level of realism, leading to a unique and totally autonomous world simulation while giving our players an unseen level of freedom by experimenting with The Ranchers open world.

    And to illustrate all of this, we did prepare a small set of video to showcase how all of that work by taking a simple example, as "How to cut a tree in The Ranchers?":

    Method 1 - By using your Axe (or any sharp item - Yes, you can use a fork!)
    [previewyoutube=un-Zj-IH7ew;full][/previewyoutube]

    Method 2 - By using your car or truck
    [previewyoutube=A1I9Q0Y1IyU;full][/previewyoutube]

    Method 3 - By using guns
    [previewyoutube=yswtqyQf3OI;full][/previewyoutube]

    Method 4 - By using your imagination!
    [previewyoutube=mYvUNBU9YB8;full][/previewyoutube]


    One other way of using your imagination or your knowledge is to be able to answer those types of questions like: "How to create charcoal in a forest?"

    Nomally charcoal is an abundant resource found in mines, so it makes total sense to get it from there. BUT there are also many clever and free ways of doing just that and the game will never tell you about them!

    It's really up to you and your knowledge to discover all those secrets ;)

    Let's start spoiling one way of achieving that:

    Burning wood logs will turn them to charcoal!

    But be aware, that only works when it's , when it's ...that's another story :)

    And here is how it looks like in game:
    [previewyoutube=pp9bq9J7PUw;full][/previewyoutube]

    You think you get it? Great!
    Here are other questions: "How to make cement?", "How to make glass?", "How to make butter?" and the list goes on... :D

    The Ranchers is going places too!



    We are truly excited to announce that The Ranchers will be optimized day one for the Steam Deck!

    What's next?
    That's all folks! Hope you have enjoyed this "exceptionally long" update! As always, your feedback is more than appreciated!

    Feel free to join us on Discord to let's us know what do you think of all those announcements.

    Oh yeah, The Ranchers is coming to Kickstarter this July!!!!!!!!!!!!!!

    Make sure to join our Discord Server, Wishlist The Ranchers on Steam and subscribe to our Kickstarter page to don't miss the precise date and when the Kickstarter campaign will go live!

    Kickstarter backers will gain exclusive access to our closed Alpha! So if you want to play The Ranchers earlier and shape it with us, make sure to secure your exclusive closed Alpha copy!




    Thank you SO MUCH for reading,

    Ethan

    https://store.steampowered.com/app/1501310/The_Ranchers/




    [ 2022-06-16 16:15:50 CET ] [ Original post ]

    The Ranchers Dev-Update #1

    Hello Ranchers,

    Welcome to The Ranchers first dev-update!

    First of all I want to deeply thank you all for all the love and support we did get from this great community! Things went really fast and in an incredible way since we first announced The Ranchers trailer!

    Today, We are more than 3 000 members on Discord! and The Ranchers is hiting new wishlists record everyday! Thank you again for all your support!

    Without further ado lets start by presenting our first batch of bachelors:

    Character Reveals



    Meet Chris, Nina, Pablo and Eva (left to right)!



    Chris is an eligible bachelor, he runs "The Aliens" bar, one of the best places to relax, have a drink, listen to some music and meet new people in the Ranchers Country city center.



    Nina lives her bachelorette life with her father and 2 brothers. She spends most of her time in her pastry shop, trying out new recipes!




    Pablo came from far lands to start his Ranchers dream. Today, he is one of the most respected and wealthiest businessman in Ranchers Country. He is also eligible bachelor.



    Eva is a good candidate to marry and well known fashionista in The Ranchers country. She runs one of the best (and most expensive) hairdressing salon in the city center.

    HUD UI
    We're excited to reveal The Ranchers HUD game UI. We did our best to keep it clean and non intrusive while it continues giving you all the required information.



    [click on image to enlarge>


    And here is the HUD UI explained :



    [click on image to enlarge>

    Of course the HUD UI will change depending on what item you have equipped in your hands (showing how much water available in your water can...) or what are you doing in the game. Here is an example of how it looks with you are driving your delivery vehicle:



    [click on image to enlarge>


    Camera Movements

    In The Ranchers, the camera can move 360 around your character. You can also zoom-in and zoom-out at any time to have a better understanding of your environment.

    [previewyoutube=5XQL5j8KydI;full][/previewyoutube]

    iPear: Your in-game Smartphone
    You can access all the game menus (Craft blueprints, Quests, Game Settings...) and other Apps via your in-game smartphone gracefully provided by iPear INC. Here is a quick presentation of iPear UI and all the available Apps so far:

    [previewyoutube=WvOJGETNNG0;full][/previewyoutube]

    Bykii: Need a ride? rent a bike!
    Bykii is the official transportation company in The Ranchers world. Among other transportation services, Bykii do have a lot of bike renting stations spread in The Ranchers open world to let you move fast, anywhere (and workout your muscles mass).



    [click on image to enlarge>


    Here is a showcase of how Bykii terminal works. The next video showcase also the in game chat feature between 2 players in co-op ;-)

    [previewyoutube=7VhRLcBNOvQ;full][/previewyoutube]

    What's next?
    Next Dev-Update we will be talking about the systemic engine and how all items and decors in The Ranchers world are affected by the weather and your behaviour and how you can turn that in your advantage ;)


    That's all folks! Hope you did enjoyed this update! As always, your feedback is appreciated!
    Feel free to join us on Discord to let's us know what do you think of all those announcements.

    Thanks for reading,

    Ethan

    PS: Our Kickstarter backers, will gain access to The Ranchers Alpha to play The Ranchers earlier! If you didn't follow The Ranchers on Kickstarter, it's still not too late! (not for too long :P )




    https://store.steampowered.com/app/1501310/The_Ranchers/




    [ 2022-02-28 22:04:27 CET ] [ Original post ]

    Announcement Trailer & We're coming to Kickstarter!

    Hello Ranchres!

    Hope yall doing great.

    Announcement Trailer

    The day is finally here! The Ranchers announcement trailer is now live! Click on the following link to check it out:

    [previewyoutube=GxYxirLhRqE;full][/previewyoutube]

    Everyone here is so excited to hear what you think. You can let us know by joining our Discord server !

    Kickstarter Pre-Launch Page

    Our Kickstarter pre-launch page is also live. Click the "Notify Me On Launch" and you'll be the first to know when the campaign officially launches.



    We'll have exciting stretch goals and exclusive perks, including exclusive clothing collection, pets, Scooters... And even accces to the private Alpha of The Ranchers!

    Click on the following image to follow our project:




    What's Coming Next?

    Next post we'll be our first monthly Dev Updates! We will be posting one dev updates every month to share more info & game play videos with you all! As always, your feedback is appreciated.

    Thanks for reading,

    Ethan


    [ 2021-11-16 16:09:46 CET ] [ Original post ]

    Let me introduce myself!

    Hello Ranchers!

    First of all I want to thank you all from the deep of my heart for all the kind words and support about The Ranchers!

    My name is Ethan, I'm a father of a 4 year old little girl, a geek and an old time farm SIM lover.

    Like many of you, I grow up with games like Harvest Moon, The Sims and GTA and I played the hell out of games like Stardew Valley and Animals crossing... Till' dreaming of myself playing those games when I'm sleeping :D

    And one day, I get this sticky idea: What about creating a game that will combine all the mechanics and stuffs I love about those games? A modern game that will push every boundary of those beloved classics?

    You guess it! That sticky idea become the game we now call The Ranchers!

    I start working on The Ranchers as a side project to my day job back in 2016.
    A few years later I had a baby, quit my job, sold everything my wife and I own, we bought a farm (yes a real one :D) and The Ranchers became my full-time daily job! (After taking care of our cows of course)

    When I create this steam page in December 2020 I really wasn't expecting all the love and support from you guys, so once again thank you so much, it really means a lot to us!

    Now we are a small, multicultural team of great and talented people working on The Ranches 24/7 (barely kidding :P) and we can't wait to share more exciting infos about the game with you!

    And yeah, if you want to say hello and have a chat, feel free to join us on our freshly created Discord Sever .

    Chat to you soon!

    Ethan


    [ 2021-11-04 08:11:39 CET ] [ Original post ]