Hello Ranchers! Today is a big day!!! You cant imagine how happy and thrilled I'm writing these lines! The Ranchers' big overhaul is complete! And I couldn't be more proud and happy with the final result! It was by far the most reckless decision I've made in the last three years, and oh boy, was it toughreally tough! After the Kickstarter campaign and the overwhelming support The Ranchers received from the community, I was completely humbled and grateful. I was just a gamer, building my dream game in my own little corner... I never imagined The Ranchers would become this popular, not even in my wildest dreams. Seeing gamers from all over the world sharing and supporting this vision gave me even more strength! It made me feel like I could do betterso much betterand deliver something even greater for our community! It was never about building another farming sim game, I wanted The Ranchers to be something familiar, bigger and totally different. Working night and day for the last 14 months with only The Ranchers' vision and loads of doubts wasnt easy at all. Honestly, without the amazing support from our community and all the kind messages of encouragement and faith, I couldn't have made it to where I am today. So I want to thank each and every one of you, reading these lines. I want to tell you that The Ranchers would never be where it is today without you being here with us in this amazing journey. Thank you for being here, thank you for being patient and supportive. Thank you from the bottom of my heart! It was truly magical to watch our dream game come to life day by day, evolving into what feels like an entirely new game. I genuinely believe this overhaul has taken The Ranchers to a whole new level, and it was absolutely worth it. Without any further ado, lets dive into it:
Sunvale's city center
This new update brought the biggest zone in The Ranchers open world, the city center. The city center is designed as the bustling heart of Sunvale's city, characterized by a vibrant mix of modern and traditional architecture that reflects The Ranchers unique art style. You can explore a variety of urban environments, from busy commercial streets lined with shops to serene parks and public spaces. Lets take you for a ride: [previewyoutube=SMoqdX-m9wE;full][/previewyoutube] The city center features a lot of iconics buildings, that you can explore, Lets start with the first ones:
The City Hall
The city hall is where you can find Victor, the mayor and Meriam the city architect. Its also a great place to meet other characters, make deals with the city, buy new lands and sophisticated building blueprints for your ranch. Let take a look: [previewyoutube=1HuBWvQsm7g;full][/previewyoutube]
Leafy Markets
Leafy Market is Sunvale City's top grocery chain, offering fresh produce, seeds, and farming supplies. Known for supporting local agriculture, it's the go-to spot for both daily essentials and farming needs, ensuring quality for all customers. There are many of them scattered around the city center.
Versatil Motors
Versatile Motors is Sunvale City's leading utility vehicle supplier, offering a wide range of vans, pickups, and three-wheeled vehicles. Trusted by farmers and ranchers alike, its the top choice for reliable, hardworking vehicles that get the job done.
Ranchers Community Shared Places: The Sunset Casino!
While the various shops and interiors are great places to meet The Ranchers' characters, I thought, why not create buildings where you can not only meet NPCs but also gather with players from around the world? Imagine being able to enter these places as seamlessly as any other building in the game, and use them to have fun and forge new friendships! And that, fellow ranchers, is what we now call the Ranchers Community Shared Places. Features within Community Shared Places include: - Text and voice communication through built-in chat and voice comms, allowing players to converse. - The ability to exchange resources and tools with other players. - Restrictions on equipping tools and weapons, as well as prohibitions on harming or stealing from others. And, our first community Shared Places is The Sunset Casino! Community shared places will first be available in EU and US during the preview and will be extended to other countries in the Early Access phase. Lets give you a sneak peek: [previewyoutube=gsx6g7348v8;full][/previewyoutube]
The pedestrians!
The pedestrians were essential to make the city center and the entire open world feel alive. Even though implementing them came with its own technical challenges, Ive always had a major issue with random NPCs in open-world games. They often feel soulless, and their dialogue tends to be dull unless theyre tied to a quest. They remind me of their technical purpose merely filling space to make the player feel less alone. While it's difficult to break away from that technical role, we took great care in crafting each pedestrian's personality. Every single one has a unique character and backstory that you'll be able to uncover as you explore. - Each pedestrian follows a unique daily schedule that changes each day: whether they're enjoying Sunvale's parks, the beach, running errands, shopping, or even visiting interiors like the city center and the casino - Unique dialogues that change based on the time of day, season, their location, or the activity they're engaged in. - They can offer you valuable advice and hints about what's happening in Sunvale City and its surroundings. - You can even ask them about their families, jobs, beliefs, and life priorities! - And of course, they are fully aware of everything happening around them, including other cars and traffic lights.
New Traffic system
This update also features a new traffic system breathing more life to the open world. Vehicles now obey traffic lights and pedestrian crossings, can overtake one another, and will navigate around obstacles like accidents or roadblocks to find their way.
New vehicles and New driving system
This update introduces 35 new vehicles ranging from three-wheeler, classic cars, muscle cars, sport cars, trucks and pickups. This update also introduces completely new driving mechanics: - Each car, scooter, truck, and more now has its own physics system that takes into account properties like engine type, weight, and engine power, making each vehicle feel more realistic and unique to drive. - All vehicles now feature a visual damage system, allowing you to see the physical effects of accidents or weapons, as well as the overall condition of the vehicle. This damage is generated in real-time based on your actions and also impacts the vehicle's performance. For instance, you could break your headlights or end up with flat tires, affecting how well the vehicle drives. - Each vehicle now features a trunk (that you can open and close ), allowing you to store your belongings. - Some vehicles also allow you to transport your farm animals. - The trunk capacity and the number or type of farm animals you can transport vary with each vehicle, making each one uniquely suited to different tasks. - And of course, all vehicles are drivable, including those in the traffic systemwithout consequences (for now ). Lets take a look: [previewyoutube=Eqf17-5Wqqg;full][/previewyoutube]
Taxi-Co Corporation
You can now take on the role of a TAXI-Co driver in Sunvale City! Taxi-Co is the leading taxi company in Sunvale City. You can work as a Taxi-Co driver, earn big money, and meet interesting people along the way. But before driving starlets home, you have to first earn your stripes. Taxi-Co has 3 subsidiaries:
Taxi-Co Regular
Thats where everyone starts, from the bottom. You have plenty of time, small rides, small money.
Taxi-Co Business
Now you drive CEOs and some wanna be: they are a bit in a hurry, they expect smooth driving and pay you a bit more. Taxi-Co Business is available starting from 3 driver stars.
Taxi-Co VIP
Thats where the real money is. You drive only Ranchers Country stars in limousines. They expect 5 stars driving talents and fast rides if you want to see their hefty tips.Taxi-Co VIP is available starting from 4 driver stars.
After each ride, the passenger will rate your driving and may tip you (or not), based on how fast and smooth the journey was. [previewyoutube=LhSn5F5-_jI;full][/previewyoutube]
Harvest Hills!
Harvest hills is a homage to pastoral life, featuring sprawling farmlands, small forests, rolling hills, all designed to immerse players in the tranquility and beauty of rural living. It's located in the countryside just outside Sunvale City, where your Ranch is also situated. Lets go for a ride! [previewyoutube=_wDNVX959pI;full][/previewyoutube]
New Residents and romanceable characters
This update introduces new polished main characters to The Ranchers world. All of them play a significant role in the game and have their own backstories and daily occupations.
Victor Lawson
The 52-year-old mayor of Sunvale City, Victor is a strong leader dedicated to sustainable growth and community well-being. Known for his empathy and decisiveness, he balances modern development with environmental conservation.
Meriam
Meriam is the architect in Sunvale, she is innovative, dedicated, and empathetic. She blends modern design with traditional charm, aiming to enhance Sunvale's urban landscape while preserving its cultural heritage.
Malcolm Tanner
A 45-year-old rancher in Harvest Hills, Malcolm is a hardworking, single father focused on running a successful cattle and sheep ranch. He is dedicated to his daughter Alicia and dreams of a prosperous future for their family.
Alicia Tanner
Alicia is a ranching influencer, she balances her responsibilities on the ranch with her online presence. Passionate about sustainable farming, she aims to modernize her family's operations while preserving their legacy. Alicia is one of the romanceable characters.
Angela Tanner
A 45-year-old poultry farmer in Harvest Hills, Angela is vibrant, strong-willed, and deeply connected to her community. Shes dedicated to expanding her farm sustainably and mentoring young farmers. She is Malcolm's twin.
Gigi Parker
Gigi is an agricultural engineer, she is passionate about sustainable farming. She is known for her innovative solutions and close bond with her brother Scott. Gigi dreams of starting a family while contributing to Harvest Hills' agricultural community. Gigi is one of the romanceable characters.
Scott Parker
Scott is a civil engineer and rancher, Scott is dedicated to both modernizing Harvest Hills and preserving his family's ranching legacy. Protective and caring, he seeks to balance his professional life with finding a life partner. Scott is one of the romanceable characters.
Dr. Susan Clark
Dr. Susan is the veterinarian of Harvest Hills. She is compassionate and highly skilled. She runs a successful clinic and has instilled strong values of empathy and care in her adoptive son, Malik.
Malik Clark
As an intern veterinarian, Malik follows in his mother's footsteps with a deep love for animals. He is gentle, observant, and dedicated to providing excellent care at his mothers clinic. Malik is one of the romanceable characters.
Chris Langley
THE famous lawyer of Sunvale, Chris is cunning, greedy, and operates in the gray areas of the law. Driven by wealth and power, he uses his vast network of connections to manipulate situations to his advantage.
Dr. Susans AnimCare Clinic
Now you can heal your sick animals at Dr.Susans veterinary clinic. We did decorate the clinic walls from real pets pictures shared by our community on Discord. Lets take a look at it [previewyoutube=PTYIt2ptbCw;full][/previewyoutube]
And... those residents can now give you a call on your phone!
The main characters in The Ranchers can now send you text messages or call you on your phone. Each character has a unique voice and may reach out to ask for help, offer tips, or simply check in with you. And here is how it looks in-game: [previewyoutube=jksWuBAdNac;full][/previewyoutube]
Enjoy!
First of all, congratulations for making it this far in this dev-update! Hopefully you enjoyed reading it and discovering all the new features and additions in the game. If you are one of our kickstarter backers, you will be able to play the new version of The Ranchers (called The Ranchers Preview) starting from . TODAY! You can play The Ranchers Preview, on Windows, Linux/SteamDeck, and MacOs. It's been a while since the last dev update, a lot of things did evolved in The Ranchers and I'd love to hear your feedback and thoughts on everything I showcased today. Feel free to drop a comment here or on The Ranchers discord. It may also be a great idea to host a live stream with all of you to talk about The Ranchers future and answer any questions you may have? Let me know ;) Thank you so much for your time and unwavering support! Stay tuned for more updates. Cheers, Ethan
[ 2024-08-15 20:19:15 CET ] [ Original post ]
Hello Ranchers, Hope you all are safe and doing great. Since our last big update, I was hesitating about what the next move for The Ranchers' development will be. There were two paths: whether we should prioritize the mines exploration with the Monsters/combat system or the open-world production. It was a hard question to answer as each choice brought its pros and cons. For me, I want The Ranchers to be something that stands out from the other farming sim games, not another Stardew Valley clone with a bunch of upgraded mechanics or a better art style. I want The Ranchers to be something big, and most of all, something different! Like many of you, I grew up with games like Harvest Moon, The Sims, and GTA, and I played the hell out of games like Stardew Valley and Animal Crossing. My vision for The Ranchers since the beginning was: what if all those games had a child? A new game that combines all the mechanics and fun I love about those classics? What will that game be? How can it honor the legacy of those classics while being different and take the farming sim genre to the next level? Reconnecting with this initial vision made that prioritization choice a lot more lucid. Since weve made great advancement on the farming and the Sims side of it, now its time to tackle how much of the GTA spirit should be put in The Ranchers. Moving forward with the Open World production it will be then. Sooo, now its time for my favorite joke: We decided to cancel The Ranchers and start working directly on The Ranchers 2 (Im probably the only one who still finds this statement fun :D) Joke aside, we took the opportunity of rethinking what the heart of The Ranchers is, to revamp and upgrade everything we weren't happy about in the current build, starting with the game visuals!
Fresh and consolidated Art Style.
There is a lot to talk about here but to make it simple and quick: The whole game art style was rebuilt from scratch for a more unique and modern look with a stronger visual identity. Here is a quick sneak previews: [previewyoutube=UY9fXMJdk4M;full][/previewyoutube] [previewyoutube=0lOcahNOaS0;full][/previewyoutube] Now that the foundation of the new visuals is here, I will be sharing more details through new gameplay videos and screenshots with you all in the upcoming weeks ;)
Studio-grade audio system
Last summer, I had the opportunity to work with two of the greatest sound designers in our industry. I did learn A LOT about sound, music, and how they can be a great vehicle for creating unique experiences and emotions in gameplay. How little details can make a huge difference in terms of making what's happening on the screen more believable, more alive. One of the more famous quotes I was hearing from all those very talented people is The visuals are half the picture, the sound is the other one (something like that :D ) Therefore, all the audio systems in The Ranchers were also rebuilt from scratch There is also a lot to talk about here too, but basically everything, literally every sound was remade and remastered from scratch. To summarize it in a few bullet points:
- New ambiance sounds that make each day feel different. The ambiance sounds also change depending on the player zone and time of the day (crickets, frogs, Owl... by night; different bird species sound per day...)
- New Weather and Weather sweetener sounds: you can, for example, hear the wind sound changing (sweeteners) if you are near a metallic building or a wooden one. You can also hear different sound sweeteners if its raining and you are near trees with wet leaves
- New vehicle engine sound: engine power and power type (gasoline, diesel, electric engine) does now have their unique distinctive sound. You can tell about a vehicle's characteristics just by listening to its engine sound.
- Livestock sound: all the animals' sound has also been revamped from scratch for every breed at every growth stage for better audio fidelity. Now you can also know what is the state of your animal (happy, sad, sick, angry) just by listening to its audio.
- A more rich player footsteps sound that changes depending on the surface type.
- Every player interaction now has audio feedback...
- 60 new music tracks (Yes! 6 and 0 ); Including 12 exclusive music tracks per Season to avoid any sort of repetition. The music is controlled by our new music algorithm (called MozArt - why not? ) that shuffles between music playing and silence in a very specific manner to avoid ear fatigue. It seems that music is all about the notes that we - dont - play!
- The whole game audio is now compatible with Stereo and Surround format: 5.1; 7.1 and 7.1.4 (Dolby Atmos)
Performance by design
Unleashing the team's creativity without any limit (no performance budget) was for me the best way to move forward and see how far we can take it further. Its totally irresponsible and foolish, but in the end who cares? We are making this game for fun! Oh boy! And I did pay the expensive price for it. Optimizing the new art style with all the details and the huge FOV/Zoom level was a nightmare! Now that all of it is behind us, I do look at it as one of my greatest journeys in programming! I had the chance to deeply explore the abyss of Unity game engine and learn how to get the most of every piece of it. Today, I'm very pleased to share with you that The Ranchers, runs very smoothly on the Steam Deck (Linux), Rog Alley (Windows), and all the middle ranges PC handled in the market. Now we also benchmark the performance of every new piece we do add on those devices before moving forward, making them our minimum target hardware. Also, The Ranchers has now a native integration of AMD FSR2 AND Nvidia DLSS leading to more performance gain and wider hardware coverage. With those techs The Ranchers can also run on old/slow hardware and still be greatly playable without compromising any bit of its visual quality!
One more thing!
Im also thrilled to announce that The Ranchers is also coming to MacOS (Intel and Apple silicon) day one! More explicitly, if you are one of our Alpha backers, you will be able to enjoy The Ranchers on your Mac starting from the next build update.
Now whats next?
As you know by now, we are currently building the Open World of The Ranchers. Without spoiling anything, the world map is composed of 5 different main zones: [olist]
[ 2023-11-30 19:24:28 CET ] [ Original post ]
Hello Ranchers
Welcome to the Beta version of The Ranchers!
We want to celebrate this new step by showing you the very first update in this phase. Let's take a closer look at the big changes in the new update:
Revamped UI/UX
We have introduced a brand new, modern, and immersive user interface that enhances the player experience.
The entire game UI has been rebuilt from scratch, with careful attention to detail. There is A LOT to list here, but i will keep it simple => Experiencing it firsthand is a must! (see the video at the end) I have invested a significant amount of time learning about effective game UI design, ensuring that it enriches the gameplay without being intrusive. Today, I'm incredibly proud of the final results, as it has truly taken the game to a new level. I hope you love it too!
Inventory hotbar with shortcuts
The HUD now features a convenient hotbar for your inventory, complete with keyboard shortcuts. This includes equipping/unequipping items, pressing [M] for the map, [T] for the phone, and using [Enter] to display the multiplayer chat.
Redesigned icons
All game items, tools, equipment, and vehicle icons have been redesigned to meet our new quality standards and align with the updated game UI. We revamped over 1200 icons!
Full compatibility with joystick
All game UI elements are now fully compatible with the joystick, ensuring a seamless gaming experience.
Enhanced equipment interactions
Tools, equipment, and anything that players can hold now display all possible interactions with corresponding key bindings or joystick buttons. These interaction helpers are now grouped by equipment, making it easier to understand when you have items equipped in both hands simultaneously (such as a torch and an axe...).
Bulk crafting and buying
You can now perform bulk crafting in the Craft App and at workbenches. Additionally, all shops support bulk buying, and players can sell items in bulk to shop managers.
Camera customization
You can now move the camera using the middle button of your mouse. Adjustments for camera movement speed, zoom, and auto-zoom reset have been added to the settings app, allowing for more precise customization.
Zesty Metrix Smartphone App
Introducing a new app called "Zesty Metrix" that provides real-time tracking of your ranch's energy efficiency.
Extensive character customization
We have introduced a comprehensive character customization system with an infinite number of combinations and possibilities.
We've added over 400 new customization items, including hairstyles, beards, shirts, hats, and sunglasses.
All clothing and accessories are now interchangeable between body types, and they seamlessly blend with each other without any mesh overlap.
New HUD indicators
We have implemented new HUD indicators to show your online/offline status and whether your ranch is open for friends to join. You can easily toggle your ranch's exposure to friends in the game settings.
Enhanced hammer interaction
The hammer interaction system has been overhauled, making it easier and clearer to manipulate objects. Additionally, when the hammer is equipped, you can now interact with other elements in the game.
Simplified vehicle interactions
Interacting with vehicles has been significantly simplified, allowing for easier animal transportation, manual refueling from any position around the vehicle, and more.
Building interiors loading time reduced by 80%
The loading time when entering or exiting a building interior (such as the Barn or Coop) has been significantly reduced by 80%! Now you can seamlessly transition between the outdoor and indoor environments, enhancing your gameplay flow.
Multiplayer autosave and save file integrity
In multiplayer mode, an autosave system will automatically trigger after each "important" action to prevent hacks, cheating, and item duplication. Save file integrity and authenticity are now verified server-side before any multiplayer session. The online integrity verification of save files does not impact offline mode. You can still enjoy The Ranchers at 100% when you are on the go or offline.
how about a preview of those features?
[previewyoutube=8qMs5ww9oKU;full][/previewyoutube]
So, what's coming up next?
Since the update was entirely inspired by the valuable feedback we received from our amazing community and our next priority is to personally respond to each feedback posted in Feedback channels: https://open.codecks.io/ranchers/decks/18-community-feedback On a broader note, I want to keep the details of the next big update as a surprise! That's all I can reveal for now, but expect more information in the upcoming weeks. Thank you very much for taking the time to read this, and stay tuned for more exciting news! Best, Ethan
[ 2023-06-27 01:50:09 CET ] [ Original post ]
Hello Ranchers
Long time no see! Since the last time we posted, weve been busy with our alpha version of The Ranchers and with all the amazing feedback that we received from everyone whos played this version. Thank you to each and everyone of you whos taken the time to help us make The Ranchers the best possible version of itself for the future ahead.
Our latest and final update in the alpha stage entails a lot of new mechanics, Quality of Life updates and new elements to the gameplay:
Addition of new animals species
Rabbits Goats Read more here: http://wiki.ranchers.game/Ranching/Mammal-Animals
Additional new animal mechanics and QoL
New livestock feeding system. Now each species has its unique diet. New Pregnancy mechanic for Mammals Animals. New Eggs hatching mechanic for Oviparous Animals. New Animal Sickness mechanic. All livestock can be raised outdoor without necessary having a barn or a coop. There will be consequences with time, but hey that also means you can have them early!
Addition of new farm fences and fence doors that can be crafted by the player
Addition of 3 new Barns types with their exclusive interiors design. Addition of 3 new Coops types with their exclusive interiors design.
All the Barns and Coops can now have Feature Kits
Auto-Feeding Kit, it will feed your animals automatically. Air Conditioning Kit, It will prevent your animals from becoming ill by keeping them warm in Winter and cool in Summer - You can see how your buildings/features kits are linked to each other by hovering your mouse on them with the hammer equipped. This whole building <=> feature kits "linkage system" will open a lot of great new game mechanics that will come in the future. All Coops and Barns doors can be opened or closed as you wish (with benefits and consequences of course). Introduction of Silos. Introduction of Water Towers - By combining Feature Kits, Silos and Water Towers you can now automatise your whole livestock feeding needs. Introduction of animal Troughs that can be crafted and placed in the ranch to feed your livestock when they are outside of the barn/coop or if you are raising them outdoor. Read more here: http://wiki.ranchers.game/Ranching/Barn
All livestock do use a new "systemic food seeking" algorithm to find food and drinks sources in your ranch (Water troughs, different food troughs, wild grass, vegetables, etc). Addition of new models to the existing species: 2 new variations for the Rooster, new Calf's for cows and bulls and chicks for chickens to represent their early growth stage The quality of all the animals' 3D models has been upgraded for better visual quality Polishing round for all the livestock animations! Meat, Milk and Eggs are now animal specific (this is will make the cooking very precise!) Animals do play a specific sound to let you know if they liked your gifts or not! Animals can now be named!
Wild grass do produce Hay regardless of their growth stage. New sprinkler 3D model for "basic sprinkler". Items that have "grid coverage" mechanic, like Sprinklers, Scarecrows and Silos do now show their coverage with a visible grid in game. All the crafted buildings give 50% back of resources when destroyed accidentally. All the tools, animals, vehicles, and so on, can now have multiples rarity variations that will affect the item internal statistics (price, storage capacity, speed..) Addition of a new section in "the end of the day summary" that will have all the important notices that happened during the night (ex. new animal give birth) In "the end of the day summary", if nothing happened (results at 0 Coins and 0 notices), the animation duration is much much faster! New Player animations:
Besides from all these features, we have also improved on the general experience when playing The Ranchers and fixed various Bugs and Crashes in the game: As part of our optimization efforts, we have reduced the game's memory usage (VRAM) by a whopping 45% through some wizardry and extensive "cleaning", resulting in a much more stable game even during heavy load/stress! A much faster loading time, between menu screen and when the gameplay start. (reduced by 20.4% to be precise ) We are thrilled to announce that The Ranchers now runs natively on Linux, SteamOs, and the Steam Deck! Read more here: https://wiki.ranchers.game/en/HowTo/TheRanchers-Linux-SteamDeck-Version We have also balanced the summer weather by reducing the amount of rain and fog. We have significantly reduced the mass of birds' physics to prevent them from causing traffic mayhem when they collide with NPC cars. All known "ropes bugs" have been fixed!
So, what's next?
The next update will be a Community Update! We will be studying and implementing all the great alpha-feedback we have received from you with a big focus on quality of life and in-game onboarding!
----------------------------------------- For more information about everything, check out our Wiki page: http://wiki.ranchers.game/ Click here to see our dev update videos for Ranching v2: https://youtu.be/uRmIeA0xS5Q Click here to see our Roadmap for the development: https://open.codecks.io/ranchers Click here to joining our Discord to make sure that you dont miss a thing: https://www.ranchers.game/discord
[ 2023-03-31 09:22:45 CET ] [ Original post ]
Hello Ranchers !!
We did it !!! The Vinter & Brewmaster stretch goal is unlocked! Thank you sooooooooo much for making our dreams game come true
[url=ranchers.game/ks]
Now you will be able to transform a variety of fruits and even vegetables into exquisite wines, beers and whiskeys and other exotic liquors! You can also transform your truffles, corns, sunflowers to delicious oil that can be used to cook your favorite dishes!
The quality of your liquors will depend on:
[olist]
Whats next?
It has been an incredible kickstarter campaign and words will never be enough to thank you all for the love and support we have received from the whole community! As a thank you gift for this incredible community! We decided to unlock the "Helpful Pets" stretch goal and have it implemented in priority before the final release of the game!
And yes! Your kickstarter exclusive pet (with his special statistics), will now also help you protect your ranch, go hunting with you and fight beside you when you are diving deeper into the mines!!! We are truly thrilled to have you all with us in this incredible journey and we cant wait to see you all playing The Ranchers Alpha, having your feedback, ideas and more importantly continue shaping the future of The Ranchers together! Also, Only 12 hours left to our kickstarter campaign. If you didnt secured your exclusive access to The Ranchers Alpha yet, this is your last chance ;)
Secure your Alpha access
Thank you from the bottom of our hearts! Ethan
[ 2022-08-03 20:05:15 CET ] [ Original post ]
Happy Monday Ranchers!!
Our first Stretch Goal is reached!! We've unlocked "Birds & Insects" thanks to your amazing support and trust!
The Ranchers sky will now be populated with flying birds and insects making it more alive than ever!
We are introducing a variety of flying birds and insects including -but not limited to- Crow, Parrot, Pigeon, Seagull, Eagles, Vultures and colorful other birds and butterflies!
Some birds and insects will only appear in some specific zones, some only on a specific time of the day, weather conditions and/or specific season!
Thanks to The Ranchers systemic engine, birds and insects are totally aware of their surrounding, they will be able to land on the open world elements (NPC houses, city buildings, light pole ...), on your own custom buildings (player house, tent, fences...) and they will adapt their behavior by making autonomous decisions based on what's happening in the open world!
Not all birds and insects are just here to fly around and make your day in The Ranchers open world enjoyable! Some can be harmful to your plantations by feeding them self from your crops and planted seeds, and some can take advantage of your livestock!
Can I hunt/catch the harmful ones? Of course you can!
Catched/Hunted birds and insects can be used to decorate your house, sold to well-paying NPCs, help accomplish quests or donated to The Ranchers Museum to help document them all!
As always, we are open to more ideas! Leave a comment or join our discord server to let us know what you have in mind ;)
Whats next?
At 130K, we will be expanding the cooking mechanic Adding Bee Houses and introducing a totally new gameplay when it comes to how storage conditions will affect the quality and the value of your veggies, fruits and cooked dishes. If you havent taken part of Kickstarter campaign yet, this is your chance to secure your exclusive access to our closed Alpha by supporting us on Kickstarter: https://ranchers.game/ks while also helping reaching the next stretch goal!! Let's go Ranchers! Thanks for reading, Ethan
[ 2022-07-11 19:44:46 CET ] [ Original post ]
You are all AMAZING!!! This launch has completely blown us away! The Ranchers has reached its funding goal in less than 18 HOURS thanks to your overwhelming support! I cant believe were making our dream game come true and we couldnt have gotten here without all of you!! THANK YOU!!! Support our Kickstarter: https://ranchers.game/ks
Stretch Goals
With the funding goal met, were thrilled to share with you the stretch goals weve planned for The Ranchers! Theres so much more wed like to add to the game, and were excited for you to check out what we have in mind:
Thank you all again for the love and support for our project!!! We truly couldnt be doing this without you and we cant wait to bring this game to life with all of you by our sides! As always, if you have any question or you just want to party with us, don't hesitate to join our Discord Thanks for reading, Ethan
[ 2022-07-06 16:05:01 CET ] [ Original post ]
Hello Ranchers!
We are LIVE on Kickstarter!
This is your chance to secure your exclusive alpha access by supporting us on Kickstarter and join us on this incredible journey! Players who secured their exclusive alpha access will be able to play The Ranchers from this October 2022 (maybe before) till the final release planned for Q3 2023 and beyond Support our Kickstarter: https://ranchers.game/ks
As always, if you have any question or you just want to party with us, don't hesitate to join our Discord
What's Next?
We will post campaign updates and fun insights into game development throughout the month through Steam posts and on discord. As always, your feedback is more than appreciated. Thanks for reading, Ethan
[ 2022-07-05 10:02:26 CET ] [ Original post ]
Hello Ranchers, I hope you are all safe and doing great! First of all, my deepest apologies for the recent silence. As you all know, the recent world situation was a bit scary for all of us and we were affected like everyone else with what's going on as we do have partners, friends, teammate in both sides and our top priority was to make sure that everyone is safe first! Despite all this turbulence we have managed a great progress in developing the game, and I'm truly proud of all the efforts given by our team, and very grateful for all the support we have received from the community to overcome all these recent challenges! Many thanks from the bottom of my heart for all your support, love and understanding This DevUpdate is a special one as we do have many surprises and great news we do want to share with you! Without further ado let's start by presenting our new batch of bachelors:
Character Reveals
Meet Alicia, Ivan, Hazel and Bruno (left to right).
Alicia is not just any bachelorette in The Ranchers world! With a sturdy character, she has a good sense of how fashion can be a self expression tool. She runs ones of the very famous clothing boutiques in The Ranchers Country city center.
Ivan is a passionate hunter. He is the person to reach out to if you need to know anything related to hunting or firearms. His dream is to open an armory shop in The Ranchers Country, find love and start a family.
Hazel the famous local travel and foodies influencer, will she have time for both love and a booming career?
Bruno You need a truck, a bike or even a sport car? Bruno is your man! He is by far the most skilled car and bike expert and enthusiast in the Ranchers Country. He owns and runs (with his brothers) the most luxurious car dealer shop downtown. He is also an eligible bachelor.
New Vehicles!
We're excited to reveal four new categories of vehicles that we introduced in The Ranchers world. Each vehicle has a specific set of states like speed, handling, acceleration, passenger capacity, storages capacity and energy need/consumption... Vehicles can be bought from one of the car dealers in the Ranchers Country to make deliveries, transport your animals, explore far away places or simply to cruise around with your friends or beloved one!
Energy is key!
Depending on the type of vehicle you are using, some of them, for instance bicycles, will drain your player energy while others will need electricity or fuel! For example, you can refuel your vehicles with thermic engines at one of many gas stations in the Ranchers world and if you do plan to go off-road for a longer period make sure to have some fuel jerricans just in case ;) Here is an example of how refueling your Kamikazi with a fuel jerrican will work: [previewyoutube=ijW0BNZiLF0;full][/previewyoutube] And of course, driving conditions are also related to the weather conditions :)
Your livestock are going places!
In The Ranchers, you can transport your livestock from one place to another and with good reason: transporting them to the veterinary, the city farmer's market, livestock events & contests... Or simply feeding your animals for free by bringing them to some prairies once there is no more wild grass in your ranch :) Some livestock can simply be transport on bicycles :D [previewyoutube=xuVHCbSGVdc;full][/previewyoutube] ...And some will need a proper truck to transport them safely: [previewyoutube=oJ5nbN96kK0;full][/previewyoutube]
The Systemic Engine!
The Ranchers is built on top of our in-house "Systemic Engine" layer, which is a technical term to brag a bit and say's that all props in the game are interactibles and do react to the weather conditions, players/NPCs interactions and to the classical elements (water, fire, air...). We took huge inspiration from games like the Zelda breath of the wild and how having a "Systemic Engine" can bring a huge level of realism, leading to a unique and totally autonomous world simulation while giving our players an unseen level of freedom by experimenting with The Ranchers open world. And to illustrate all of this, we did prepare a small set of video to showcase how all of that work by taking a simple example, as "How to cut a tree in The Ranchers?": Method 1 - By using your Axe (or any sharp item - Yes, you can use a fork!) [previewyoutube=un-Zj-IH7ew;full][/previewyoutube] Method 2 - By using your car or truck [previewyoutube=A1I9Q0Y1IyU;full][/previewyoutube] Method 3 - By using guns [previewyoutube=yswtqyQf3OI;full][/previewyoutube] Method 4 - By using your imagination! [previewyoutube=mYvUNBU9YB8;full][/previewyoutube] One other way of using your imagination or your knowledge is to be able to answer those types of questions like: "How to create charcoal in a forest?" Nomally charcoal is an abundant resource found in mines, so it makes total sense to get it from there. BUT there are also many clever and free ways of doing just that and the game will never tell you about them! It's really up to you and your knowledge to discover all those secrets ;) Let's start spoiling one way of achieving that: Burning wood logs will turn them to charcoal! But be aware, that only works when it's , when it's ...that's another story :) And here is how it looks like in game: [previewyoutube=pp9bq9J7PUw;full][/previewyoutube] You think you get it? Great! Here are other questions: "How to make cement?", "How to make glass?", "How to make butter?" and the list goes on... :D
The Ranchers is going places too!
We are truly excited to announce that The Ranchers will be optimized day one for the Steam Deck!
What's next?
That's all folks! Hope you have enjoyed this "exceptionally long" update! As always, your feedback is more than appreciated! Feel free to join us on Discord to let's us know what do you think of all those announcements. Oh yeah, The Ranchers is coming to Kickstarter this July!!!!!!!!!!!!!! Make sure to join our Discord Server, Wishlist The Ranchers on Steam and subscribe to our Kickstarter page to don't miss the precise date and when the Kickstarter campaign will go live! Kickstarter backers will gain exclusive access to our closed Alpha! So if you want to play The Ranchers earlier and shape it with us, make sure to secure your exclusive closed Alpha copy! [url=www.ranchers.game/ks]
Thank you SO MUCH for reading, Ethan https://store.steampowered.com/app/1501310/The_Ranchers/
[ 2022-06-16 14:15:50 CET ] [ Original post ]
Hello Ranchers, Welcome to The Ranchers first dev-update! First of all I want to deeply thank you all for all the love and support we did get from this great community! Things went really fast and in an incredible way since we first announced The Ranchers trailer! Today, We are more than 3 000 members on Discord! and The Ranchers is hiting new wishlists record everyday! Thank you again for all your support! Without further ado lets start by presenting our first batch of bachelors:
Character Reveals
Meet Chris, Nina, Pablo and Eva (left to right)!
Chris is an eligible bachelor, he runs "The Aliens" bar, one of the best places to relax, have a drink, listen to some music and meet new people in the Ranchers Country city center.
Nina lives her bachelorette life with her father and 2 brothers. She spends most of her time in her pastry shop, trying out new recipes!
Pablo came from far lands to start his Ranchers dream. Today, he is one of the most respected and wealthiest businessman in Ranchers Country. He is also eligible bachelor.
Eva is a good candidate to marry and well known fashionista in The Ranchers country. She runs one of the best (and most expensive) hairdressing salon in the city center.
HUD UI
We're excited to reveal The Ranchers HUD game UI. We did our best to keep it clean and non intrusive while it continues giving you all the required information. [url=https://clan.cloudflare.steamstatic.com/images/39397151/20297d60e486808cc8cd344fd98308849feee251.png]
[click on image to enlarge] And here is the HUD UI explained : [url=https://clan.cloudflare.steamstatic.com/images/39397151/25f4a046d4f9fa1cdc1ee13e48bb884924a7998c.png]
[click on image to enlarge] Of course the HUD UI will change depending on what item you have equipped in your hands (showing how much water available in your water can...) or what are you doing in the game. Here is an example of how it looks with you are driving your delivery vehicle: [url=https://clan.cloudflare.steamstatic.com/images/39397151/3ca1d524f56c8fe76d0c9d37740c5b1efab43bec.png]
[click on image to enlarge]
Camera Movements
In The Ranchers, the camera can move 360 around your character. You can also zoom-in and zoom-out at any time to have a better understanding of your environment. [previewyoutube=5XQL5j8KydI;full][/previewyoutube]
iPear: Your in-game Smartphone
You can access all the game menus (Craft blueprints, Quests, Game Settings...) and other Apps via your in-game smartphone gracefully provided by iPear INC. Here is a quick presentation of iPear UI and all the available Apps so far: [previewyoutube=WvOJGETNNG0;full][/previewyoutube]
Bykii: Need a ride? rent a bike!
Bykii is the official transportation company in The Ranchers world. Among other transportation services, Bykii do have a lot of bike renting stations spread in The Ranchers open world to let you move fast, anywhere (and workout your muscles mass). [url=https://clan.cloudflare.steamstatic.com/images/39397151/b55320e87d96b894a91cda08fe74c8eefe85cfef.png]
[click on image to enlarge] Here is a showcase of how Bykii terminal works. The next video showcase also the in game chat feature between 2 players in co-op ;-) [previewyoutube=7VhRLcBNOvQ;full][/previewyoutube]
What's next?
Next Dev-Update we will be talking about the systemic engine and how all items and decors in The Ranchers world are affected by the weather and your behaviour and how you can turn that in your advantage ;) That's all folks! Hope you did enjoyed this update! As always, your feedback is appreciated! Feel free to join us on Discord to let's us know what do you think of all those announcements. Thanks for reading, Ethan PS: Our Kickstarter backers, will gain access to The Ranchers Alpha to play The Ranchers earlier! If you didn't follow The Ranchers on Kickstarter, it's still not too late! (not for too long :P ) [url=www.ranchers.game/ks]
https://store.steampowered.com/app/1501310/The_Ranchers/
[ 2022-02-28 21:04:27 CET ] [ Original post ]
Hello Ranchres! Hope yall doing great.
Announcement Trailer
The day is finally here! The Ranchers announcement trailer is now live! Click on the following link to check it out: [previewyoutube=GxYxirLhRqE;full][/previewyoutube] Everyone here is so excited to hear what you think. You can let us know by joining our Discord server !
Kickstarter Pre-Launch Page
Our Kickstarter pre-launch page is also live. Click the "Notify Me On Launch" and you'll be the first to know when the campaign officially launches.
We'll have exciting stretch goals and exclusive perks, including exclusive clothing collection, pets, Scooters... And even accces to the private Alpha of The Ranchers! Click on the following image to follow our project:
What's Coming Next?
Next post we'll be our first monthly Dev Updates! We will be posting one dev updates every month to share more info & game play videos with you all! As always, your feedback is appreciated. Thanks for reading, Ethan
[ 2021-11-16 15:09:46 CET ] [ Original post ]
Hello Ranchers! First of all I want to thank you all from the deep of my heart for all the kind words and support about The Ranchers! My name is Ethan, I'm a father of a 4 year old little girl, a geek and an old time farm SIM lover. Like many of you, I grow up with games like Harvest Moon, The Sims and GTA and I played the hell out of games like Stardew Valley and Animals crossing... Till' dreaming of myself playing those games when I'm sleeping :D And one day, I get this sticky idea: What about creating a game that will combine all the mechanics and stuffs I love about those games? A modern game that will push every boundary of those beloved classics? You guess it! That sticky idea become the game we now call The Ranchers! I start working on The Ranchers as a side project to my day job back in 2016. A few years later I had a baby, quit my job, sold everything my wife and I own, we bought a farm (yes a real one :D) and The Ranchers became my full-time daily job! (After taking care of our cows of course) When I create this steam page in December 2020 I really wasn't expecting all the love and support from you guys, so once again thank you so much, it really means a lot to us! Now we are a small, multicultural team of great and talented people working on The Ranches 24/7 (barely kidding :P) and we can't wait to share more exciting infos about the game with you! And yeah, if you want to say hello and have a chat, feel free to join us on our freshly created Discord Sever . Chat to you soon! Ethan
[ 2021-11-04 07:11:39 CET ] [ Original post ]
🎮 Full Controller Support
After years of living in the metropolis' stressful and hectic life, you finally decide to leave everything behind to buy your first lot of land in the country and start a new life, in the quiet, close to nature. However, your skills as a farmer and manager will be put to the test to make your Ranch a prosperous business and earn the villagers' respect and esteem. And who knows, maybe find love and start a family.
CREATE YOUR RANCH.
Raise animals, grow crops, reclaim resources, buy new lots of land, and much more. You'll have plenty of space to create the Ranch of your dreams.DEVELOP YOUR RANCH.
Craft objects, machines, and transform your basic resources into elaborate products to attract villagers, fill daily orders, or sell them in different markets for maximum profit.MANAGE YOUR RANCH.
Optimize your Ranch's resource consumption, sign water, electricity contracts, or build your water wells, wind turbines, and solar panels and sell your surplus to the village.ONLINE COOPERATION.
Invite 1 to 3 players to join you in your Ranch online! Your friends can help you develop your Ranch, fulfill your goals, or explore the vast open world of The Ranchers together.AUCTION MARKET.
You can sell your resources to other players via the online auction market to maximize your profits. The auction market is directly accessible from within the game and from the companion application on iOS and Android. It seems that in The Ranchers, money never sleeps!TRADE GUILD.
The Trade Guild offers you new and exciting challenges every real-world season to test your Rancher skills and collect rewards, exclusive new animal breeds, new seeds, and new in-game content - all to make your Ranch the greatest and most powerful empire ever built.A GIGANTIC OPEN WORLD.
On foot, horseback, scooter, pickup, or yacht, explore a gigantic open world where mines, wild islands, shipwrecks, and dangerous monsters abound. Use your skills to recover ultra-rare minerals, gems, etc., to make and improve your tools, donate them to the village museum, or sell them at the auction market to other players.IMPROVE YOUR SKILLS.
Enhance your character with various skills that will serve you in your adventures. Choose to develop your farming, ranching, crafting/building, combat, or hunter/fisher skills depending on your play style.BUILD THE HOUSE OF YOUR DREAMS.
By the seaside, in the middle of the prairie, or on top of a hill, choose your decor and place your furniture to create a house that reflects your image and that your friends will love.JOIN THE COMMUNITY.
Meet many colorful characters and discover their atypical personalities, everyday life, and fascinating stories. They go to work, go to the park, go to the restaurant, play sports, and interact with each other in many different ways. Take the time to get to know them, make friendships, and who knows, maybe love will be there, and you can move in together, have children and start a family?AND SO MUCH MORE.
There's something for everyone in The Ranchers! Take part in the frequent festivals and many other activities. Just let your imagination run wild. Want to hone your culinary skills and prepare delicious dishes? Try your hand at game hunting, insect hunting? Or relax and spend the afternoon fishing? It's up to you!A GAME IN CONSTANT EVOLUTION.
The Ranchers is a game that is continuously developing. Come back each month to discover new content additions.[ 6132 ]
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