Marmoreal Update 0.4.1 is now live!
-New Buckler Shield for Vania, complete with a new Parrying system that replaces Dodging when wielding a Buckler
-New Blunderbuss (Rifle variant) weapon for Octavia, a short-range wide-spread version of the Rifle
-New Fire Rune for Arcana, granting fireball abilities like Fiera's base Embers have
-Dungeons are now more evenly spread throughout level brackets, with starting levels at 3, 5, 8 and 10 instead of 1, 5 and 10. (Castle Dungeon got raised and Mountain Dungeon lowered)
-Balance adjustments and bugfixes
Big news! Marmoreal is launching into Early Access on Steam on August 26th!
Its a challenging Diablo-like with bullet hell elements and cute anime girls, where you can swap between party members on the fly, each with their own playstyle. There are six playable characters, split between two campaigns - The mages of The Arcanum and the warriors of Melkirion. It features animated cutscenes with charming characters and a mix of humorous and serious scenes.
The Early Access version at launch will have about 4-6 hours of story content, and several dungeons for the rougelite-ish side content.
Marmoreal is a Bullet Hell Action RPG with magical girls, swords and fully automatic crossbows.
Join the Mages of the Arcanum and the Warriors of Melkirion in their battles against the armies of the undead in their quest to stop the evil Necromancer from becoming an immortal Lich!
Features:
Two full-length story-driven campaigns. Play as the Mages of the Arcanum, or the Warriros of Melkirion as they wage separate battles against a common enemy.
Six playable characters. Play as a varied cast consisting of mages, knights, soldiers and living suits of armor, each with their own unique abilities and weapons.
Lots of bullets and enemies. Your enemies aren't pulling any punches, and will try to overwhelm you with hordes of footsoldiers and swarms of bullets.
Varied enemy factions. Fight against the undead armies of the Necromancer, the spirits of the forest, the remnants of an ancient empire and various other factions vying for power in these undead lands.
Procedurally generated loot. Enemies drop rare and unique equipment, all with their own procedurally generated stats and attributes.
Trait-driven progression system. As you gain levels, you unlock various traits that improve your characters, ranging from simple health and damage boosts to character-specific unique traits.