





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Marmoreal 0.4.3 is out! -Improved rendering performance by moving most shaders over to deferred rendering -Fixed bugs related to boss visuals -Changed the visuals of fire effects
-Fixed a bug in the tutorial where Elsa's lack of ribbons would softlock the game.
The first major update is out! The Dungeons update! -8 new Dungeon-exclusive bosses -More room variants for dungeons -Special rooms and floors for Dungeons with side objectives -Wisp enemy faction added to the Forest dungeon
Marmoreal Update 0.4.1 is now live! -New Buckler Shield for Vania, complete with a new Parrying system that replaces Dodging when wielding a Buckler -New Blunderbuss (Rifle variant) weapon for Octavia, a short-range wide-spread version of the Rifle -New Fire Rune for Arcana, granting fireball abilities like Fiera's base Embers have -Dungeons are now more evenly spread throughout level brackets, with starting levels at 3, 5, 8 and 10 instead of 1, 5 and 10. (Castle Dungeon got raised and Mountain Dungeon lowered) -Balance adjustments and bugfixes
Fixed an issue with enemy spawns in the Soulstone level
-Fixed a visual bug during the Soulstone mission -Minor balance adjustments
Fixes a bugged door in the Koronia level Fixes some UI bugs in the Hub menu Fixes missing descriptions on two of Fiera's perks
Big news! Marmoreal is launching into Early Access on Steam on August 26th! Its a challenging Diablo-like with bullet hell elements and cute anime girls, where you can swap between party members on the fly, each with their own playstyle. There are six playable characters, split between two campaigns - The mages of The Arcanum and the warriors of Melkirion. It features animated cutscenes with charming characters and a mix of humorous and serious scenes. The Early Access version at launch will have about 4-6 hours of story content, and several dungeons for the rougelite-ish side content.
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