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Online Multiplayer will be live next week!

First off, we’re really sorry about how long you've had to wait for the online multiplayer. Making the game online-ready was definitely one of the most difficult tasks we undertook. If we could start-over, we'd definitely begin with coding the online modes. We underestimated the amount of time it takes to optimize a fast-paced twin-stick shooter, especially one with lots of enemies. Now, after more than 300 builds and enough coffee to 'buzz up' a small army, we can announce... it's finally coming! Yes, you heard right. We will be launching online multiplayer on July 19th U.S. PDT, so we can all be shooting green-blooded galactic scum together. We’ve extensively tested the game online and would love to hear your feedback. Let us know how it goes for you. Full disclosure: We made a few adjustments to the online mode. Having listened to feedback from the tests, we've cut down on some of the dialog. Also, enemy damage, HP and spawns have been balanced better for online play. We've also taken the decision to make Online mode available for Rogue mode but not for Conquest mode. It was really important to make Rogue Mode, which is the main gameplay mode, as good as it can be. The experience is now much better than if we'd split our efforts between both modes. We understand this might disappoint some of you, but hopefully you will still enjoy Conquest mode with friends in the offline multiplayer. Now that we're delivering the online Online, our next step is to continue improving and completing the game for all our fans ahead of the full launch. Here are next tasks we're working on:

  • Steam trading cards (we hear ya, and we’re gonna make it happen)
  • Two additional special abilities for each hero
  • Final boss world (sorry, no spoilers!)
We’ll also be posting a lot more updates here over the coming weeks. I know we went radio silent for a bit while we were getting online multiplayer done. We hope you forgive us for that but we needed to remain focused. Going forward, Trip, our artist and animator for the game, will join me in providing updates for you all. We're also listening to everything you tell us. So if you have any questions just let us know. In the meantime, please stay tuned for the online multiplayer update to be released on July 19th. See you all online! -William Tan Rocktastic Games


[ 2016-07-13 04:20:50 CET ] [ Original post ]

Rogue Continuum
Rocktastic Games Developer
Surprise Attack Publisher
2016-10-04 Release
Game News Posts: 32
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Positive (22 reviews)
The Game includes VR Support
Public Linux Depots:
  • Rogue Continuum Linux Depot [3.07 G]
A wise-cracking space marine, an ice cold sniper, a homicidal robot and a chainsaw-wielding aristocrat travel back in time to save Earth from destruction in a co-op roguelike planet-crawler.

It’s the year 2890 AD and Earth just got blown into tiny pieces by an unknown alien force. Humanity’s only hope are an elite strike force of galactic super soldiers who fortuitously managed to escape on a prototype spaceship that can travel back in time by 28 days. Turning back the clock with no idea as to who the assailants were/are/will be, they do the sensible thing and decide to kill all hostile alien races to make sure.

Go solo or team up with up to three friends for intense roguelike planet-crawling action. Choose from four distinct characters each with their own play-style, weapons and abilities. Earn XP to upgrade each character’s stats and abilities between runs and find blueprints to unlock and upgrade weapons in the Armory.

Features


Save planet Earth from the certain doom that just happened: our best, and only, plan - travel back in time and obliterate all the hostile alien planets we know about before they have the chance to destroy Earth. That will totally work and absolutely makes us the heroes of this story.

Friendship is fragging other species into non-existence together: some people like to play with themselves and that’s totally fine but personally I always enjoy company when I’m shooting aliens in the face. With online and local co-op multiplayer for up to four friends or strangers, you too can experience the intensity of group slugging.

Die, Upgrade, Repeat: each time you die, the ship will jump back in time and you can start over. Only this time, you’re that little bit tougher, a little bit quicker. Maybe you learnt a new skill, maybe you found some blueprints to a new weapon. With an infinite amount of time at your disposal even a punk like you could become the ultimate soldier. Funny how each time you jump back things are a little bit different though. Probably shouldn’t have chosen butterflies as the ship pet.

Four flavours of fatality: Each character has a set of weapons that only they can use and abilities that only they are allowed to learn. The reasons for this are on a strictly need-to-know basis. Hey, this is a top secret military unit we’re talking about here, civilian; we told you about the time travel thing, what more do you want?

Mysterious item shop merchant of unknown motivation: all the best games have them and this is no exception. Loot credits from the corpses of the alien scum you’ve slaughtered and give them to a strange hooded man to get cool gear like bullets that freeze enemies or boots that make you walk super fast. Alternatively, forego immediate gratification and invest in the merchant to unlock even cooler stuff for your future past self to purchase.

Some of the best weapons we could think of: how does a dysfunctional crew of borderline psychopaths save the galaxy from a never-ending horde of bugged out aliens? Because someone gave them ridiculously overpowered weapons and abilities such as calling down an airstrike inside an underground cavern of course. Discover blueprints that have been carelessly left lying around the galaxy to discover even more awesome weaponry or upgrades.

MINIMAL SETUP
  • OS: Ubuntu Linux 10.10
  • Processor: 2.0 GHzMemory: 3 GB RAM
  • Memory: 3 GB RAM
  • Graphics: GeForce 8800 or Radeon HD4800 series. 512 MB of memory
  • Storage: 4 GB available space
GAMEBILLET

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4.39$ (69%)
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15.99$ (20%)
0.84$ (83%)
9.5$ (62%)
5.0$ (75%)
9.0$ (70%)
2.03$ (86%)
1.5$ (75%)
21.59$ (46%)
11.99$ (60%)
3.75$ (81%)
2.5$ (75%)
1.2$ (80%)
12.5$ (75%)
8.49$ (58%)
5.0$ (75%)
2.5$ (75%)
17.59$ (20%)
1.9$ (81%)
9.0$ (70%)
10.0$ (75%)

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