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Patch update 4.90 is now live

Good day everyone, We've patched Rogue Continuum to version 4.90. This is mainly a balancing and bug-fix patch. Here are the changes:

Balancing Changes


Smackdown Sam: His shotgun was doing too much damage compared to his other weapons, so we had to tone it down a bit. It still does decent damage, and more burst than other weapons, but it just can't one-shot most enemies like before.
  • Reduced shotgun maximum number of pellets per shot from 16 to 12. (The minimum number of pellet per shot stays the same at 8).
  • Decreased shotgun per-pellet damage from 90 to 45.
Rampage Rufus: Basically his chainsaw had quite a bit of burst damage, but currently the length of time he could use it in one shot was slightly too much. We increased the rate of which the temperature overheats by 20%, so essentially you'll have to let his chainsaw "rest" 20% earlier than before.
  • Increased chainsaw temperature rise rate by 20%.
Destructobot: Destructobot needed a slight buff to his attacking abilities. Although Destructobot is supposed to be a tank (lots of defense but slightly less attacking abilities), we felt that his current attack abilities were a bit lower than needed.
  • increased minigun weapon range from 7 to 10
  • increased missile pod weapon damage from 115 to 125 per missile
  • increased laser weapon damage from 135 to 150 per laser

Bug Fixes


  • Fixed bug that prevented online players from being able to retry games
  • Fixed bug where the full map (accessed by pressing up on the d-pad) button wasn't working properly for online players using gamepads.
  • Fixed bug where the gamepad wasn't able to access the "credits" button in the opening screen options menu.


[ 2016-09-24 00:10:45 CET ] [ Original post ]

Rogue Continuum
Rocktastic Games Developer
Surprise Attack Publisher
2016-10-04 Release
Game News Posts: 32
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Positive (22 reviews)
The Game includes VR Support
Public Linux Depots:
  • Rogue Continuum Linux Depot [3.07 G]
A wise-cracking space marine, an ice cold sniper, a homicidal robot and a chainsaw-wielding aristocrat travel back in time to save Earth from destruction in a co-op roguelike planet-crawler.

It’s the year 2890 AD and Earth just got blown into tiny pieces by an unknown alien force. Humanity’s only hope are an elite strike force of galactic super soldiers who fortuitously managed to escape on a prototype spaceship that can travel back in time by 28 days. Turning back the clock with no idea as to who the assailants were/are/will be, they do the sensible thing and decide to kill all hostile alien races to make sure.

Go solo or team up with up to three friends for intense roguelike planet-crawling action. Choose from four distinct characters each with their own play-style, weapons and abilities. Earn XP to upgrade each character’s stats and abilities between runs and find blueprints to unlock and upgrade weapons in the Armory.

Features


Save planet Earth from the certain doom that just happened: our best, and only, plan - travel back in time and obliterate all the hostile alien planets we know about before they have the chance to destroy Earth. That will totally work and absolutely makes us the heroes of this story.

Friendship is fragging other species into non-existence together: some people like to play with themselves and that’s totally fine but personally I always enjoy company when I’m shooting aliens in the face. With online and local co-op multiplayer for up to four friends or strangers, you too can experience the intensity of group slugging.

Die, Upgrade, Repeat: each time you die, the ship will jump back in time and you can start over. Only this time, you’re that little bit tougher, a little bit quicker. Maybe you learnt a new skill, maybe you found some blueprints to a new weapon. With an infinite amount of time at your disposal even a punk like you could become the ultimate soldier. Funny how each time you jump back things are a little bit different though. Probably shouldn’t have chosen butterflies as the ship pet.

Four flavours of fatality: Each character has a set of weapons that only they can use and abilities that only they are allowed to learn. The reasons for this are on a strictly need-to-know basis. Hey, this is a top secret military unit we’re talking about here, civilian; we told you about the time travel thing, what more do you want?

Mysterious item shop merchant of unknown motivation: all the best games have them and this is no exception. Loot credits from the corpses of the alien scum you’ve slaughtered and give them to a strange hooded man to get cool gear like bullets that freeze enemies or boots that make you walk super fast. Alternatively, forego immediate gratification and invest in the merchant to unlock even cooler stuff for your future past self to purchase.

Some of the best weapons we could think of: how does a dysfunctional crew of borderline psychopaths save the galaxy from a never-ending horde of bugged out aliens? Because someone gave them ridiculously overpowered weapons and abilities such as calling down an airstrike inside an underground cavern of course. Discover blueprints that have been carelessly left lying around the galaxy to discover even more awesome weaponry or upgrades.

MINIMAL SETUP
  • OS: Ubuntu Linux 10.10
  • Processor: 2.0 GHzMemory: 3 GB RAM
  • Memory: 3 GB RAM
  • Graphics: GeForce 8800 or Radeon HD4800 series. 512 MB of memory
  • Storage: 4 GB available space
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