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The Mod Editor And Other Stuffs

3D Models And Structures


[img=http://www.seabassandgazellestudios.com/uploads/2/0/5/7/20577194/4513619_orig.gif] [img=http://www.seabassandgazellestudios.com/uploads/2/0/5/7/20577194/5737469_orig.png] [img=http://www.seabassandgazellestudios.com/uploads/2/0/5/7/20577194/1882808_orig.jpg] As you can see I got the basic wall building re-implemented. This time it is a bit more fancy due to its use of real 3D models. Another awesome perk of D3D (rather than the fake 3D I previously used) is the reduced rendering time. Since it is no longer using complex math and tons of vertex batches to create the 3D image it is a whole lot faster!

Copy/Paste


[img=http://www.seabassandgazellestudios.com/uploads/2/0/5/7/20577194/8880912_orig.gif] While copy/paste may seem like a simple thing to add (and it was), it was slightly over-looked. Now you can copy and paste into those pesky input boxes. It'll be nice when using direct connect and copying world seeds.

Mod Editor


[img=http://www.seabassandgazellestudios.com/uploads/2/0/5/7/20577194/9403461_orig.gif] I realized that Game Maker: Studio is absolutely garbage when it comes to software development. It is an excellent engine for games but not Windows Dialogue oriented programs. So I downloaded Visual Studio and started learning C#, and Windows Forms. As you can imagine it's been kinda rough learning a whole new language in matter of days but I think I'm getting the hang of it. [img=http://www.seabassandgazellestudios.com/uploads/2/0/5/7/20577194/3265087_orig.png] Fairly soon I will start opening up closed testing for the editor as well as the new build of Project Explore. If you would like to participate please do keep an eye on this blog as I will post the proper form up when the time comes. Thanks for reading!


[ 2016-02-13 22:46:55 CET ] [ Original post ]



Project Explore
Seabass and Gazelle Studios
  • Developer

  • Seabass and Gazelle Studios
  • Publisher

  • 2017-08-10
  • Release

  • Action Indie Casual Adventure Simulation Singleplayer
  • Tags

  • Game News Posts 68  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Mixed

    (126 reviews)


  • Review Score

  • https://www.fernmakesgames.com/contact.html
  • Website

  • https://store.steampowered.com/app/357650 
  • Steam Store

  • The Game includes VR Support



    Linux Version [60.63 M]

  • Public Linux depots

  • Project Explore - OST
  • Available DLCs



  • Project Explore is a survival game. You will have to deal with tough situations, starting with starvation and rapidly increasing insanity.

    You will need to manage your time and resources to survive the night. You must maintain your sanity by staying near light until you reach the day time hours again.

    The world is rendered in 2D with various 3D elements, such as the trees, structures, storage items, etc...

    Updates, accompanied by descriptive news posts, are made to the game about every other week and sometimes more often!

    "I think every player deserves a voice and the direction of the game should be based on community feedback, and ideas. I've followed this idea since the beginning of the games development and so far it has helped the game become something I could not have ever imagined." -Seabass
    MINIMAL SETUP
    • OS: Ubuntu 14 or above (32-bit Only)
    • Processor: Intel Core 2 Duo or AMD Athlon 64 X2Memory: 512 MB RAM
    • Memory: 512 MB RAM
    • Graphics: OpenGL-capable graphics card with valid driver. 128MB graphics
    • Storage: 200 MB available space
    RECOMMENDED SETUP
    • OS: Ubuntu 14 or above (32-bit Only)
    • Processor: Intel i3 550 or AMD Phenom II X2Memory: 2 GB RAM
    • Memory: 2 GB RAM
    • Graphics: OpenGL-capable graphics card with valid driver. 256MB graphics
    • Storage: 250 MB available space
    GAMEBILLET

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    10.0$ (75%)
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    9.9$ (67%)
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    5.0$ (50%)

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