For a while now I've received mixed feedback regarding Project Explore's art style. A lot of people seem to prefer the old style over the new style and being the caring/loving developer I am, I care about how YOU feel. The artist and I are currently finishing our other project as I mentioned in previous posts, "Rock God Tycoon", it will be available on Steam on November 25th. Regardless of its financially success/failure, we will continue and finish the development of Project Explore. We've decided to go EA for Rock God Tycoon in hopes of getting the same level of feedback I've received here. Onwards to the important stuff though! In the comments below, please tell me whether or not you prefer the old/new art styles. I would like to give the positive and negatives side of each.
Old Style
[img=http://cdn.akamai.steamstatic.com/steam/apps/357650/ss_765821105a31a3f757e1ab7b59ffc35773667f30.600x338.jpg?t=1427570727] -I could push updates faster and without the help of the artist -The game would run a lot smoother with a higher framerate -AI would be a lot more intelligent -Structures would consist of real 3D models rather than sprites (hopefully) -Smaller images would mean faster loading times and overall game size
New Style
[img=http://www.seabassandgazellestudios.com/uploads/2/0/5/7/20577194/3315847_orig.gif] -Full fledged animations for characters
Overview
I won't lie, there aren't a ton of positive reasons to stick with the newer art style other than it looks nice. Switching to the previous art style wouldn't require me to do almost anything regarding the current mod features, they would all remain intact, if anything it would make it easier for YOU to create mods since you wouldn't have to match the fancy art style. If we return to the old art style, I can begin pushing updates again soon. Making the game more playable once again. Let me know what you think in the comments below! As always, thank you for sticking with me! :)
[ 2016-11-02 06:04:15 CET ] [ Original post ]
- Linux Version [60.63 M]
- Project Explore - OST
Project Explore is a survival game. You will have to deal with tough situations, starting with starvation and rapidly increasing insanity.
You will need to manage your time and resources to survive the night. You must maintain your sanity by staying near light until you reach the day time hours again.
The world is rendered in 2D with various 3D elements, such as the trees, structures, storage items, etc...
Updates, accompanied by descriptive news posts, are made to the game about every other week and sometimes more often!
"I think every player deserves a voice and the direction of the game should be based on community feedback, and ideas. I've followed this idea since the beginning of the games development and so far it has helped the game become something I could not have ever imagined." -Seabass
- OS: Ubuntu 14 or above (32-bit Only)
- Processor: Intel Core 2 Duo or AMD Athlon 64 X2Memory: 512 MB RAM
- Memory: 512 MB RAM
- Graphics: OpenGL-capable graphics card with valid driver. 128MB graphics
- Storage: 200 MB available space
- OS: Ubuntu 14 or above (32-bit Only)
- Processor: Intel i3 550 or AMD Phenom II X2Memory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: OpenGL-capable graphics card with valid driver. 256MB graphics
- Storage: 250 MB available space
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