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- Updated eroded block map display in desert environment - Added level name display when level is preselected or mouse over in level selection menu - Updated stage block map display in desert environment
- Fixed tutorial compass panel - Updated green block map display in metal environment
- Added button to skip dialogue sequence - Improved ISOM map graphics - Fixed Parachute level tile error
I'm excited to announce this new feature now added to the game.
Maps are the core of StarPicker gameplay. Then a new map display option means a lot more than just a small update.
When you start the game, you now are asked to select your map display preference.
You have the choice between the original map display or the advanced mode.
The advanced mode uses ISOM standards for Orienteering mapping (https://www.maprunner.co.uk/map-symbols/). The map reading is more difficult for beginners, but the regular navigators might find it more useful!
If you already have a saved game you can activate the feature in the option menu.
Here are some StarPicker map samples with the feature activated:
Maps display will continuously be improved, so be sure to stay tuned.
Have fun!!! =)
- Added ISOM map display option - Updated forest tile map display in forest environment - Updated green tile map display in metal environment - Updated ruin tile map display in temple environment - Updated boost tile map display in desert environment - Updated ice tile map display in snow environment - Fixed floor collision error - Added rank feedback for tuto levels - Added 1st run world record on level selection card - Fixed map features on Dahu level
- Added automatic key mapping initialization according to QWERTY / AZERTY keyboards - Updated keyboard mapping display - Updated English texts - Updated credits
- Allow game to run in background - Updated bonus content
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