Alright I'm having to make a difficult decision here. The more I work on sound effects the more I realize how insane of a task it actually is. There's tons of enemies that need hit, death, and attack sounds (especially for bosses), tons of items, props, player specific sound effects etc. The list is well into the hundreds, and I am by no means a competent sound designer. I have no idea what I'm doing really and some sounds have taken upwards of 30-40 minutes to get to the point that I'm satisfied with it. I just cannot dedicate this much time into Bounty Below. It's gotten me thinking about that as a whole as well. While the release certainly alleviated some of dread I felt working on Bounty Below for a while, all of that energy has faded away now. It's incredibly difficult to force myself to continue working on Bounty Below when, as I've stated a few times in the past, it was never a game I was too passionate about to begin with. I'm choosing to end things here unfortunately. I wish I could find the drive to polish it up more, but it just doesn't feel worth it anymore. Sound effects would certainly help the feel of dungeons, but there are way deeper fundamental flaws getting in the way of that goal anyways so why waste hours and weeks of development time when I could be spending it making something much better? I'm proud of myself for pushing the game to a point where I'm satisfied with its release, and hopefully you aren't too disappointed with things as they are. I'm very excited to work on some of the ideas I've had on my mind for the 5+ years I've been stuck working on Bounty Below, and I hope you'll enjoy them when they're ready! Thank you so much for the support you've given me! If you'd like to follow my progress for all future projects the best place to do so is my Discord! And the second best place would be my Twitter!
[ 2021-11-12 10:44:00 CET ] [ Original post ]
- Bounty Below Linux Depot [202.73 M]
Bounty below contains
- 10 unique areas
- Upgrade tree with 70 unlocks and 9 upgrades
- Prestige system with 13 upgrades and 3 storage containers
- A shop with 3 different options
- A stats screen with 297 achievements
- 21 units to recruit
- 9 Main weapons for your character
- 9 Sub weapons for your character
- 9 Trinkets for your character
- 2 trinkets for each unit
That's 27 items for your character and 42 items for units for a total of 69 different items!
The dungeon of bounty below is a top down twin stick roguelike! While your units mine rocks for you, you can delve into the dungeons mode to rake in additional ore!
Dungeons mode contains
- 10 procedurally generated areas
- Items with modifiers
- 30 different monsters to fight
- 10 devastating bosses
- Endless depths to explore!
- OS: Ubuntu 12.04+ or later (32bit/64bit)
- Processor: 2.0 Ghz. SSE2 instruction set supportMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 128mb Video memory. capable of shader model 3.0
- Storage: 180 MB available space
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