For the past few months, we have been very busy working on this new update for Crumbling City. This version comes with a brand new system for destruction, a whole new mission system, procedural decorations, smarter enemies and a bunch of other changes. We are very excited to finally share this with you! [previewyoutube=weAEpe5P1AI;full][/previewyoutube]
Changelog
Here's what changed in this update:
New features
- New dynamic destruction engine
- Building pieces can now clump together
- Buildings and certain decorations are now hollow
- New props system that allows decorations to be placed on and around buildings and other decorations during the procedural generation process
- Certain buildings, vehicles and decorations can now have a random color
- New mission system with 4 unique mission types (classic, mass destruction, time trial and stealth), each with different game mechanics
- There's a new campaign mode where you can play through all the new mission types and all the levels
New content
- Lots of new decorations and props
- New billboards with realistic advertisements and some jokes
Changes
- Abilities now require confirmation before activating, allowing for more precise placement
- Enemies no longer die instantly, stronger enemies can tank more hits before crumbling
- Enemies no longer stop spawning when all waves are completed
- Spiced up many weapons and abilities with brand new visual effects
- Updated every single model in the game to match their scale
- Spoiler alert: there's an exciting new animation that plays when you win a mission
- Buildings now also have a variety of sizes, which enables more dense cities
- Revamped enemy behavior and player detection to make them feel a lot smarter
- Updated traffic system to have more natural looking movement for vehicles
Other changes
- We now have full support for more controllers like the Oculus touch controllers (Quest 2 & Quest 3)
- Fixed a lot of bugs and improved performance.
Changes - More Search & filtering options in city creator mode - New wind gun visuals - Enemies now already start to attack you when chasing you - Improved video quality settings - Some new assets for the Wild West - Destroying the whole city now automatically wins the mission VR specific - You can now also sprint in VR - Improved VR tutorials Fixed many bugs
This update changes a lot about Crumbling City and defines the roadmap for upcoming updates. The new City Creator brings a whole new sandbox mode where you can create your own cities! Just to destroy them again a few minutes later. The new levels bring tons of diversity and brand new visual elements like different terrain types. The game used to be very quiet, with only a few sound effect, now there is a plathora of soothing sound effects that immerse you into the universe of Crumbling City. The update also brings a lot of other cool features, which you can check out yourself by playing the game! A full changelog of all brand new features and changes in this update will be published soon.
- Added the spooky halloween district
- Fixed a bug that caused the win screen to stay active
- Fixed a bug with the score
- Changed the visuals (added more contrast and better fog)
Crumbling City
Prozilla
Daisy Games
2022-01-05
Indie Simulation Singleplayer Multiplayer Coop
Game News Posts 4
🎹🖱️Keyboard + Mouse
6 user reviews
(6 reviews)
https://store.steampowered.com/app/1520290 
Your goal as a monster in a city is to destroy that city, starting off with your virtual hands as destrcutive weapons and progressing trough the game with various weapons and firearms.
You can play co-op with your friends or play by yourself. If you don't own a VR headset and would still like to play this game there's also support for keyboard and mouse gaming.
- OS: linux 5.10.7
- Processor: Quad Core+Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GTX 1070 / AMD equivalent or greater
- Storage: 1 GB available space
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