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Game Image
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This is a VR multiplayer physics destruction game made by a small indie team of 2 people.
Your goal as a monster in a city is to destroy that city, starting off with your virtual hands as destrcutive weapons and progressing trough the game with various weapons and firearms.
You can play co-op with your friends or play by yourself. If you don't own a VR headset and would still like to play this game there's also support for keyboard and mouse gaming.
Crumbling City
ProzillaDeveloper
Daisy GamesPublisher
2022-01-05Release
🎹🖱️ Keyboard + Mouse
6 user reviews (6 reviews)
HTC Vive controllers fix - 0.4.2

Fixed HTC Vive controller bindings

[ 2025-07-03 09:55:32 CET ] [Original Post]
June Patch - 0.4.1

Changelog

  • Improved mission balancing

    [/*]
  • Improved how enemies drive and shoot on elevated terrain

    [/*]
  • In stealth and survival missions, enemies will hear nearby destruction and start approaching

    [/*]
  • Improved aiming with ice dagger and fire gun

    [/*]
  • Improved the way ice spikes spawn on uneven terrain

    [/*]
  • Localisation update for existing languages

    [/*]
  • Added German localisation

    [/*]
  • Now possible to delete custom missions

    [/*]
  • Made sure vehicles are still destructible after being blown away with the wind gun

    [/*]
  • Improved the building explosions during the mission accomplished animation

    [/*]
  • Make it clear if an enemy hit the player or another object

    [/*]
  • Campaign menu: distinguish mission type icons from actual mission buttons

    [/*]
  • City creator mode:

    [list]
  • Fixes for fixed or random seed for procedural generation

    [/*]
  • Added checks for invalid input values

    [/*]
  • Added Survival mission type option

    [/*]
  • Enable enemies by default in new custom missions

    [/*]
  • Made sure building and street decorations are covered with snow in winter levels

    [/*]
  • Made sure you cannot do anything (like exiting to the main menu) while the city is generating

    [/*]
[/*][/list]

[ 2025-06-26 12:14:26 CET ] [Original Post]
Celebrating Crumbling City's 5th anniversary

To celebrate Crumbling City's 5th anniversary, we are releasing the World Update, which gives all of our cities a major face-lift. This update brings fully reworked terrain, improved visuals and even more buildings for you to crumble.
Game Description Image

Changelog


Here is a list of the changes in this update:

New features


- Fully reworked procedural world & city generation
- Some new buildings and decorations
- New Mission Type: Survival: Try to survive during a certain time. Destroying stuff makes the timer go faster. City Defenders will be very hard
- Introducing difficulty levels: Easy/Normal/Hard
- New video setting: VSync (On/Off)

Tweaks


- More animated parts for buildings (like rotating wind mills)
- Improved vehicle animation
- Improved visuals of each level
- You are warned when your health is critical
- More feedback is given on city destruction status in Speed run missions
- Added more debris effects
- The Select Class menu now also shows the Mission type to help you with selecting the most suitable class
- There are now also Back buttons in the Select mission type and Select class menus
- Lots of weapon, enemy and mission balancing
- Improved building destruction physics
- Option to play in PC mode, even when SteamVR is available
- City Defender vision cones are now also visible in VR

Bug Fixes


- It is no longer possible to leave the mission area
- Far away buildings can now also be destroyed with ranged weapons
- Fixed multiple City Defender shooting bugs
- Fixed resolution settings issue
- Lots of performance improvements
Game Description Image

Have fun crumbling these updated cities!

[ 2025-04-25 20:06:59 CET ] [Original Post]
A new era for Crumbling City - Update 0.3

For the past few months, we have been very busy working on this new update for Crumbling City. This version comes with a brand new system for destruction, a whole new mission system, procedural decorations, smarter enemies and a bunch of other changes. We are very excited to finally share this with you!

Changelog

Here's what changed in this update:

New features

  • New dynamic destruction engine
    [list]
  • Building pieces can now clump together
  • Buildings and certain decorations are now hollow
  • New props system that allows decorations to be placed on and around buildings and other decorations during the procedural generation process
  • Certain buildings, vehicles and decorations can now have a random color
  • New mission system with 4 unique mission types (classic, mass destruction, time trial and stealth), each with different game mechanics
  • There's a new campaign mode where you can play through all the new mission types and all the levels
  • [/list]

    New content

    • Lots of new decorations and props
    • New billboards with realistic advertisements and some jokes

    Changes

    • Abilities now require confirmation before activating, allowing for more precise placement
    • Enemies no longer die instantly, stronger enemies can tank more hits before crumbling
    • Enemies no longer stop spawning when all waves are completed
    • Spiced up many weapons and abilities with brand new visual effects
    • Updated every single model in the game to match their scale
    • Spoiler alert: there's an exciting new animation that plays when you win a mission
    • Buildings now also have a variety of sizes, which enables more dense cities
    • Revamped enemy behavior and player detection to make them feel a lot smarter
    • Updated traffic system to have more natural looking movement for vehicles

    Other changes

    • We now have full support for more controllers like the Oculus touch controllers (Quest 2 & Quest 3)
    • Fixed a lot of bugs and improved performance.

    [ 2024-05-30 18:11:04 CET ] [Original Post]
    Release Alpha 0.2.1

    Changes
    - More Search & filtering options in city creator mode
    - New wind gun visuals
    - Enemies now already start to attack you when chasing you
    - Improved video quality settings
    - Some new assets for the Wild West
    - Destroying the whole city now automatically wins the mission

    VR specific
    - You can now also sprint in VR
    - Improved VR tutorials

    Fixed many bugs

    [ 2023-06-29 09:17:16 CET ] [Original Post]
    Update 0.2 is here!

    This update changes a lot about Crumbling City and defines the roadmap for upcoming updates. The new City Creator brings a whole new sandbox mode where you can create your own cities! Just to destroy them again a few minutes later. The new levels bring tons of diversity and brand new visual elements like different terrain types. The game used to be very quiet, with only a few sound effect, now there is a plathora of soothing sound effects that immerse you into the universe of Crumbling City. The update also brings a lot of other cool features, which you can check out yourself by playing the game!

    A full changelog of all brand new features and changes in this update will be published soon.

    [ 2023-01-04 17:06:01 CET ] [Original Post]
    Halloween Patch - 0.1.2

    • Added the spooky halloween district
    • Fixed a bug that caused the win screen to stay active
    • Fixed a bug with the score
    • Changed the visuals (added more contrast and better fog)

    [ 2021-10-16 12:01:04 CET ] [Original Post]

    Minimum Setup

    • OS: linux 5.10.7
    • Processor: Quad Core+Memory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GTX 1070 / AMD equivalent or greater
    • Storage: 1 GB available space
    GAMEBILLET

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    MacGamestore

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