All of the new backgrounds are in for Scarecrows of Illyria, and we're having a new writer's room/production meeting this weekend to discuss tweaks to the current story. We just felt like, as we were getting rid of the AI art, we also could update the narrative as well.
While we do not want to give an actual date for the new version of the game to actually drop, we do want to express that it should be out before the end of the year. There are just a few other projects for 2025 that came up in the meantime.
So the 2025 slate pretty much looks like:
- Game 2025 #1
- Game 2025 #2 (which might be ready to have a Coming Soon page up by next week, who knows)
- Scarecrows of Illyria rewrite
- Tentacle Prawn DLC
It is Halloween once more, and seasonal stores have begun popping up all over!
Manage your team, make sure Halloween is the best it can be for ever customer (except the mean ones), and generally spread holiday fear and excitement! Besides the usual crop of employees, there are a few new ones, with new and interesting stories to tell!
Hoping to make this year the best yet, utilize new training techniques to help your fellow employees navigate through many different retail-related hurdles and help many different customers of varying annoyance level. Pick and choose what promotions to deploy, who to do what, and generally do whatever it takes to try to turn a profit.
Wait, do I hear..... jingle bells? Is that.... a seasonal Christmas store on the second level of the mall? What are the Ghosts of Christmas Past, Present, and Future doing here? This is all wrong! It's not even September yet!
This, of course, means war.
Features
Manage your team
Manage your store while also either sabotaging or helping the Christmas store
Uncover a plot to destroy the holidays as you know it! A capitalist plot!