So, for a few smaller games in the past (including tomorrow's Dinos Shakespeare 2 DLC), we have used AI backgrounds. We had both in-house discussions about it, as well as extensively made sure that the singular artist we used for said games was being ethical in what she fed her AI.
Scarecrows came out, and at the time, we assumed the generated art was made using the same level of care (as their prior art that we used from the same artist was painted), and while we have no reason to believe otherwise and do not wish to slander said artist, we will be working to attain new background art for Scarecrows. This might look like a combination of new and existing art or it might be new art altogether. Regardless, it will not happen overnight.
We will not be using AI art of any kind in any future games. We apologize to both our fellow developers as well as our customers for any ill will gained via our actions.
It's Midsummer Night's Dream meets Friday the 13th, as you work as a camp counselor for the the bloodthirsty, training them to become the next generation of horror icons! The world needs these creatures of the night in order to keep the magic and imagination of the world alive, which is odd, considering these are all slashers and other types of movie monsters.
Fun is mandatory. Survival is not.
As a camp counselor, you will create a schedule of activities for your ghouls, interact with your fellow staff, partake in the weekly games, and maybe even find summer love.
Manage your chosen slasher's training routine, while building up a unique set of skills yourself
Survive the summer play, the summer sportsball game, and summer rivalries
At the end of each week, engage in a slasher mini-game to see who can scare the most campers ..... to death?