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This Friday's update sees the addition of a major new feature, the module customization system. This system allows players to equip up to 3 modules on to a starfighter to tweak it's performance or to add additional functionality. MAJOR FEATURE ADDITION Added new module system that allows players to tweak various aspects of their favorite starfighters and to add additional functionality. New modules inluded are as follows: --Radiator: Cools starfighters faster when not boosting or shooting. --Hardened Armor: Reduces incoming damage from enemy fire. --Counter Measure Launcher: Automatically launches counter measures when it detects missiles that are too close. --Enhanced Fuel Injectors: Increases starfighter speed across the board. --Quantum Field Emitters: Increases Yaw, Pitch, and Roll speed. Reworked loadout menu to include new outfitting menu for module customization. Added new buildings and starfighters to score board. Added brand new starfighter NAM HF-22 Nujoma's Shield. Adjusted reticle graphics for better over all visibility in the game. Added new sound to the SF-38 Vektor. Unlocked all playable starfighters so players can experience them from the beginning (for now). Changed salvage amount for new players so that players testing don't have to worry about salvage costs. Fixed some lighting issues in the heliosirens hangar bay. Added audio warning when player enters map operational boundary. Renamed a capital ship to help fill out a manufacturer's line of ships in the lore.
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