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This weeks update blog is small as I've had to spend some time on projects that are not this game. However, this update brings the first pass at an implementation of the user interface for 3rd person mode. And the release of a new starfighter. I also spent more time getting the team up to speed and managing team taskings. Additionally, this past week saw more time and effort put towards laying the foundation for future updates and while that is reflected in this update, the core of that future expansion will not seen in this update. This period of refinement is pretty big shift in how the game is structured and it may take some time before it is ready for public release. - Added new starfighter. The Lochland and Masters F-135 Solarhawk. The new starfighter is locked until you get to mission 11 as it is not fully integrated into every mission. - Added new large environment to patrols for testing purposes. This environment is foundation that will be used to construct all future levels. It is quite large in comparison to the previous levels and sufficiently more diverse. There are also multiple set pieces which are still in the process of being cosntructed. While it is currently setup in the patrols section of the game, it will eventually play host to many missions and provide much greater replayability. - Added new user interface for 3rd person perspective while on mission. This UI will likely see changes in the future. - Fixed a bug that would cause enemy AI to get stuck searching for the player at the players last known position.
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