





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
This weeks update sees a huge shake up in art, flight mechanics, and the launch sequence players will go through at the begining of each mission. This new launch sequence should over all see significantly fewer instances of launching into the hangar door and a general smoother experience across the board. We've also updated to Unity 2020 to try and solve some issues with linux builds. - Integrated newest version of cloud rendering system. - Integrated new flight mechanic into the game that is physics based and much smoother than the previous one. - Completely new launch sequence at the start of each mission with some ground work laid for more accurate and higher quality audio presentation. - Most starfighters now have a cockpit closing animation as a part of the launch sequence. - Added new landing sequence with easier landing and audio alert prompting a landing confirmation when the 1 key is pressed or left on the D-pad. - Added the ability to request a landing to reload and repair with the 2 key or down button on D-pad. Starfighter will immediately relaunch afterwards. - Collision impact force checking has been reimplemented for those collisions that fall within the angle check. - More backend changes to better handle how friendlies are spawned into the map. - Tweaks to AI to adjust for the inclusion of the of the new flight mechanic. - Performance tweaks to AI collision avoidance. - Added new mission info panel to the redesigned S-27 cockpit. Will be added to newer redesigns as they are completed. - Previous 3rd person camera system has been stripped out and replaced with a fixed camera until some issues regarding camera jerk have been solved. Aim is to eventually move to cinemachine camera. - Major overhaul and upscaling of the Frontiers Reach Sector 17A map. This map is the future of the game in terms of scale. It contains a new terrain texture upgrade that eliminates visible tiling of textures. - Rudimentary mouse flight setup for the new flight mechanic. Improvements are planned for future versions.
[ 5972 ]
[ 1939 ]
[ 1814 ]