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This weeks update focuses on interface updates and further integrating the new weapons system into the UI. We've also worked on immersive features like weather effects. As usual this update also includes a some bug fixes. - Integrated weapons into UI even further to show the currently selected weapon. In first and third person mode, this change is shown as yellow highlighted text. In cockpit mode this change is shown by different colored lights on the ammo indicator. - All weapons and their current ammo count can be seen regardless of the view mode. The exception to this is in cockpit mode where only the currently selected weapon has it's ammo count shown. - Rain effect for cockpit glass. This effect is turned up and down based upon various conditions. - Camera shake added for effect when flying through clouds. - New attitude and compass indicators for the cockpit and first person view. (This is an experimental method we're attempting to develop as part of the immersive VR experience we have planned for the future) - Added new warping effect to the bridge when players are switching between planets at the holotable. - Fixed an issue that could stop weapons UI elements from updating.
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