TUXDB - LINUX GAMING AGGREGATE
by NuSuey
NEWSFEED
▪️ GAMES
▪️ STEAM DECK ▪️ DEALS ▪️ CROWDFUNDING ▪️ COMMUNITY
tuxdb.com logo
Support tuxDB on Patreon
Currently supported by 8 awesome people!

🌟 Special thanks to our amazing supporters:


✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]


Update to Version 1.0.9 - WARMAP Updates Phase One Continued

Phase one of the WARMAP updates continues with further tweaks and scenario additions. First of all is the tweaks to the menu for the WARMAP. This update finally realizes the intended functionality of the WARMAP by randomly selecting 3 scenarios for each Defcon level; which actually have more than 3 scenarios but this will help reduce the likelihood that players will try to grind one specific scenario and hopefully reduce the likelihood that players will get bored with the number of available scenarios.
The scenarios on the WARMAP are intended to feel more like sorties in a much larger operation where in you, the player, are being tasked with a single objective, or a small set of objectives to complete that push the war effort on that node as opposed to pushing forward a story narrative. More story missions are indeed coming and I'm currently working with some folks to get the voice acting done up so that I can move into scripting those missions as soon as possible. This weeks update also includes 2 new scenarios : - Mining Rig Defense : Defend a vessel in space as it conducts asteroid capture operations. This scenario is only available on space nodes, but is playable on all of those space nodes for each faction, with availability of the scenario changing from one DefCon level to another depending upon who owns the node. [previewyoutube=0_MpuQ3iWJw;full][/previewyoutube] - Armored Column : Assist a small team of Republic Special Forces who have managed to pin down an armored column moving mobile SAMs through a chokepoint. Then exfiltrate the SpecFor team from the sector. This scenario is only available on Independent or Confederacy held nodes. This update also saw some tweaks to terrain textures and the additional of large flora, or trees, on some maps. None of these new tree additions have colliders on them so you don't have to worry about crashing into them but you may find that they provide an extra layer of challenge with regards to positively identifying targets outside of your radar range and obscuring your vision when those targets are closer.
Last but not least, the debacle with Unity's pricing model seems to be more or less over not completely undone. As such the pricing for Frontiers Reach and future Unity based games will be coming back down although not to the original 20 USD price tag. I will try to enact this as soon as possible.


[ 2023-09-24 16:39:21 CET ] [ Original post ]



Pirates of Frontier's Reach
Blind Alien Productions
  • Developer

  • Blind Alien Productions
  • Publisher

  • 2020-11-30
  • Release

  • Indie Adventure Singleplayer EA
  • Tags

  • Game News Posts 156  
    🎹🖱️Keyboard + Mouse
    🕹️ Partial Controller Support
  • Controls

  • 9 user reviews

    (9 reviews)


  • Review Score

  • https://store.steampowered.com/app/1467590 
  • Steam Store



  • Pirates of Frontier's Reach Linux Depot [5.47 G]

  • Public Linux depots

  • Pirates of Frontier's Reach is an arcade flight combat game set in the Frontier's Reach Universe. A universe where humanity has taken it's first steps into the stars and begun to establish colonies across hundreds of worlds from the most habitable to the most hostile. Players will assume the role of a fighter pilot serving in the privateer fleet of the Republic of the Frontier Worlds where human's from every culture and tongue have come to seek opportunity and an escape from the overbearing authority of the Sol Confederacy of Planets.



    The Gameplay of Pirates of Frontier's Reach will see the player skip the long trips between locations and drop right into the action. Taking on Sorties players can test their loadouts against a swarm of enemies of a single type. While on Patrols players can pilot their starfighter around areas filled with obstacles and secrets where barnstorming will be the only way to get the prize. And Campaign missions will keep the story moving forward and unlock new and interesting starfighters and weapons for the player to use.



    The Starfighters of Frontier's Reach are old and rugged but more than a fit for the jobs they fill out in the frontier worlds.



    Pilots Serving in the Privateer Fleet will have the ability to fit different weapon systems to their starfighters to meet the needs of each mission they take on.



    Outfit Your Starfighter and tweak performance parameters within various ranges to achieve the desired performance you want out of a starfighter.



    Fly From the Cockpit or Third Person Perspective and experience a difference in both the game difficulty and immersive value. The choice is yours!

    The Future of Pirates of Frontier's Reach is one in which I will use the automation tools I've crafted over the past few months and plan to refine in order to deliver weekly story driven content for the community to engage with.

    The Multiplayer of Pirates of Frontier's Reach is currently not being planned at all but the future is a crazy place so things may change.


    Blind Alien Productions is a small team made up of the following people.

    Scarlett Toney aka Soliloquis - Co-Founder, CEO, and Lead Unity Developer.

    Tucker Wolf aka SaburewolfJR - Co-Founder, Character Artist, and Lead Unreal Developer.

    Alberto Vazquez aka DarksithKnight - Co-Founder, Lead Level Designer, and Prop Modeler.

    Bharat Mallula aka ROG242 - Business Consultant, UX and UI Designer, Art and Design Consultant.

    Zachary Gray aka the New Guy - Systems and Gameplay Programmer.

    While the roles here are the most prominent, the team as whole shares a lot responsibilities across the board. As such, most everyone touches on or provides feedback on just about every aspect of the game.
    GAMEBILLET

    [ 5951 ]

    12.59$ (16%)
    1.20$ (80%)
    6.25$ (75%)
    3.25$ (19%)
    10.74$ (73%)
    16.96$ (15%)
    26.09$ (13%)
    6.01$ (14%)
    12.59$ (16%)
    15.00$ (50%)
    16.59$ (17%)
    14.42$ (15%)
    2.00$ (80%)
    10.78$ (17%)
    4.44$ (78%)
    12.74$ (15%)
    49.79$ (17%)
    6.55$ (18%)
    16.79$ (16%)
    2.69$ (84%)
    9.71$ (46%)
    4.43$ (78%)
    22.37$ (55%)
    20.95$ (65%)
    12.29$ (18%)
    4.12$ (17%)
    16.99$ (15%)
    16.59$ (17%)
    2.85$ (81%)
    3.76$ (75%)
    GAMERSGATE

    [ 1903 ]

    0.94$ (81%)
    1.5$ (85%)
    5.63$ (62%)
    0.3$ (92%)
    3.0$ (70%)
    1.13$ (92%)
    0.9$ (77%)
    8.77$ (51%)
    1.69$ (89%)
    17.99$ (55%)
    3.0$ (70%)
    8.1$ (73%)
    2.05$ (59%)
    1.31$ (81%)
    3.3$ (83%)
    8.43$ (44%)
    1.14$ (91%)
    4.0$ (80%)
    5.84$ (55%)
    1.58$ (77%)
    4.5$ (70%)
    17.05$ (51%)
    5.62$ (44%)
    0.75$ (92%)
    1.69$ (89%)
    1.69$ (89%)
    2.0$ (90%)
    3.67$ (47%)
    4.69$ (81%)
    5.25$ (74%)

    FANATICAL BUNDLES

    Time left:

    3 days, 8 hours, 15 minutes


    Time left:

    26 days, 8 hours, 15 minutes


    Time left:

    8 days, 8 hours, 15 minutes


    Time left:

    39 days, 8 hours, 15 minutes


    Time left:

    45 days, 8 hours, 15 minutes


    HUMBLE BUNDLES

    Time left:

    6 days, 2 hours, 15 minutes


    Time left:

    6 days, 2 hours, 15 minutes


    Time left:

    15 days, 2 hours, 15 minutes

    by buying games/dlcs from affiliate links you are supporting tuxDB
    🔴 LIVE