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121321 Shield Cat Patch

Howdy! Here's another small patch update to the build from a week ago. This one mainly focuses on bug fixes, including one that could despawn Lance right out of the room, so be sure to update! Some of the changes I made may cause their own issues, so please let me know if you encounter anything weird as a result of this update. The full list of changes is below:

===== NEW =====


  • A shine has been added to objects that you can interact with.
  • Holding the sprint button down in the menu will make the menu faster.
  • Dialogue will now go faster when sprint is held (same as holding the OK button. If you hold both, it goes even faster.)

===== IMPROVED =====


  • Changed the drawing routine of lights to be more efficient.
  • Cam Lockers are managed much better now, reducing the likelyhood of high instance counts when going between screens.
  • Improved the functionality of the free camera (debug mode only)
  • There is now a sound effect and vibration associated with stepping on metal.
  • The debug function for drawing hitboxes will now also draw additional information related to that object.

===== CHANGED =====


  • Changed when Lance checks if he should go into the next screen/indoors/outdoors, which reduces the ability to pause buffer through entrances/teleport zones, or over gaps.
  • Lance's wall collision checks are now more aggressive.
  • Reduced the bass in a sound effect used in the mailbox minigame.
  • Changed the descriptions for damage modifiers in the difficulty settings to be a lot more clear.
  • Changed the "Tough" difficulty so Lance's attack against enemies and objects is 1.0x (instead of 0.8x)
  • Cloud particles that come from mystery orbs upon being destroyed will no longer appear in front of Lance, blocking your view of his smug face.
  • Changed the win conditions of a specific puzzle to make it easier to figure out what you have to do.

===== BUG FIXES =====


  • Fixed a bug where enabling the CRT blur without enabling the CRT bend would draw the darkness on the edge of the screen anyways without bending the screen, causing part of the view to be obscured.
  • Fixed a bug where objects trying to push Lance out of their collision could softlock the game if they're unable to find a free spot.
  • Fixed a bug where Lance spinning causes a memory leak.
  • Fixed a bug where Lance spinning toward an object he couldn't get to could cause his spin to never wind down.
  • Fixed a bug where the game would guide Lance toward objects on the other side of walls, causing him to spin indefinitely but never reach the object. (Trust me this is a similar but not the same bug as the one I just said)
  • Fixed a bug where levers were not truly destroyed when destroyed.
  • Fixed a bug where causing Roxy to dematerialize and then very quickly speaking to her again could cause the game to crash.
  • Fixed a bug where Lance could interact with NPCs through walls or otherwise from much further away than he should be able to (If you're not able to interact with some NPCs after this change, let me know.)
  • Fixed a bug where terminating the free camera mode would not reset the size of the camera.
  • Fixed a bug where overlays would not draw correctly when zooming in or out with the free camera.
  • Using the scroll wheel will no longer change Lance's abilities while the free camera is enabled.
  • The game *should* no longer crash if a dialogue box's calling object ceases to exist during the dialogue (due to other bugs.)
  • Lance will no longer have more than maximum health when changing the game's difficulty and then going to a new stage.
  • Fixed a bug where ravens would show at the wrong depth when stepping into the screen.
  • Changing the difficulty in a stage and then reloading that stage (through various methods) no longer has the chance of crashing the game.
  • Fixed a bug where objects would temporarily lose any scaling that had been applied to them when going between screens.
  • Fixed a bug where obtaining the gold/silver fish statues on lower graphics settings wouldn't draw correctly.
  • Fixed a bug where hitting the large gear arrows with the spin and one of Lance's abilities simultaneously would despawn Lance.
  • Fixed a bug where Lance would still be realigned by corners of walls or by objects with collision while using noclip.
  • Fixed a bug where bombs would not explode when hitting the gear arrow.


[ 2021-12-13 22:46:52 CET ] [ Original post ]



Shield Cat
CyanSorcery
  • Developer

  • CyanSorcery
  • Publisher

  • 2030
  • Release

  • Indie Adventure Singleplayer
  • Tags

  • Game News Posts 47  
    🎹🖱️Keyboard + Mouse
    🎮 Full Controller Support
  • Controls

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  • Review Score

  • https://store.steampowered.com/app/1522810 
  • Steam Store

  • Demo Coming Soon!

    Keep an eye out for it...

    Shield Cat – the Game!


    Shield Cat is a game starring Lance the otter! He is a mail courier for the Cat Kingdom, delivering official letters and packages. One day, Lance wakes up and finds that the Cat Kingdom is in chaos. What's worse, his friends seem to be responsible! What dark magic could be at work here? Lance will need all the help he can get on his adventure, both to save his friends and to save the Kingdom!

    Abilities


    Along the way, Lance will find abilities that can help him on his quest. You can equip and upgrade these abilities to enhance Lance's strength and allow him to use more tools on his quest. Here are just some of the many Abilities you can learn:

    • Tubular Twister: Lance's spin attack! Use this move to get over big gaps, attack enemies, hit gears and levers, open treasure chests, and much more. Lance will never get dizzy, so use it as much as you like!
    • Shield: Lance can throw his shield to hit enemies from far away. He can also use it to solve puzzles, and upgrade it to give it more distance and range when he throws it.
    • Cards: Lance throws a continual stream of cards from a seemingly endless deck. He can use this ability to take down multiple enemies at once.
    • Dagger: Lance can aim this dagger and hit enemies from a great distance. This ability is good for people who like stealth – enemies wont even know what hit them!
    • Boomerang: Lance throws a boomerang which circles around him, protecting him from incoming enemy attacks. He can also use this to hit things around corners that he couldn't otherwise get to.
    • Passive Abilities: You can find and equip passive abilities which grant you bonuses as long as they're equipped, such as increased movement speed, surviving enemy combos, increasing the drop rate of goodies, and more! Be warned though – Equipping these passive abilities takes from your magic for as long as they're equipped. Watch your magic meter!
    • Upgrades: Lance can find upgrades to his health, magic, and attack that permanently boost his stats.

    Collectibles

    During your quest, you will find several types of collectibles! Here are some of the collectibles you can find:

    • Pretty Petals: The currency of the Cat Kingdom. Use these to buy abilities and upgrades at shops.
      Fish Scales: Each stage has a fixed number of Fish Scales. Use these to access new locations by train. Can you find all of them in each stage?
    • LANCE Letters: Each stage has 5 LANCE letters for you to find. However, the stages are pretty big – you'll have to check every nook and cranny if you want to find these!
    • Cat Coin: Special currency of the Cat Kingdom. Use these to open doors and gain access to new areas.
    • Key: Each stage has a set of keys that are only useful for that stage. If you find a locked door, keep an eye out for a key!
    • Treasure Chest: Find treasure chests scattered throughout the land. It is a mystery what each one contains, but it (most likely) will aide you on your quest! If you find an ability you already have, you can sell it at the shop for Pretty Petals!

    Locations

    During your quest, you will visit many locations throughout the Cat Kingdom. Here are just some of the places you'll visit:

    • Cat Castle Town: The central town of the Cat Kingdom. Here you will find many shops with items that will help you on your journey, as well as mini-games to pass the time with.
    • Roo Express: The train that serves the Cat Kingdom. Ride this train to get around to different areas!
      Underground Forest: A place underground with plenty of trees and views of the sky above.
    • Mt. Bophades: A volcanic mountain in the snowy north.
    More locations are planned, but don't have official names yet.

    Friends

    Along the way, you'll meet many friends and make more friends. Here are just some of the people you'll meet:

    • Parker: Lance's partner and also lead engineer of the Roo Express. Parker is a Kangaroo/Deer with a love of trains and the power to create magic portals.
    • Ruby: A yee-haw beaver who has power over water, Ruby is in charge of the Aquatic Exhibit and studies marine life and liquid Metamagic.
    • Suzette: A stoic leopard gecko who has power over the earth, Suzette can tunnel through the earth with ease. She lives in the Underground Forest and studies rocks and other hard Metamagic. Despite being so grounded, Suzette's girlfriend Olivia is a bird who flies in the sky!
    • Trent: A mischievous fox with the power over fire and ice, Trent lives in Mt. Bophades and helps keep the volcano under control – a job Trent does well, despite being slightly irresponsible.
    • Olivia: A cockatiel who flies through the skies and has power over the wind, Olivia is the leader of the Sky Cat Airship Fleet, the Cat Kingdom's air travel service.
    • Claire: The leader of the Knights of the Shield Cats, Claire takes her job seriously and does whatever she can to help protect the kingdom.
      King King Cat the Cat: The king of the Cat Kingdom, King King Cat the Cat was elected to rule and, despite being clumsy and forgetful, does his job well.
    • Willow: Willow is a magical fox that appears to some people. It is said that she can record your journey and come to you in times of trouble to give you a second chance.
    • Marcus: A digital fox that lives inside of the Fox Box, a small communications device that citizens of the Cat Kingdom use to talk to each other over long distances.

    Game Modes

    The game supports different difficulty levels and play modes, which are detailed below! Please note that achievements will only be given on the lowest difficulty used on that play file.

    • Difficulty – Chill: An easier mode where enemies do less damage and are less aggressive, and drop more items and whatnot to help you on your journey. For younger players or players who just want to enoy the game.
    • Difficulty – Regular: The intended game experience, exactly as it was designed.
    • Difficulty – Tough: Enemies are tougher and also tougher to defeat, and drop less items and whatnot. This mode is for people who really want to test their skills.
    • Difficulty – Wild: In this mode, Lance's attack is doubled, but so are enemy attacks! This mode is for people who like fast paced action and is the ultimate test of players skills.
    • Difficulty – Custom: Experience the game the way you like! Change Lance and enemy modifiers, drop rates, and more! Note that achievements cannot be obtained in this mode – It's just for fun!
    • Speedrun Options: Various options can be enabled for speedrunners, including an in-game timer, automatically skipping cutscenes, reduced scene transition times, and a quick restart button that erases your file and starts from the beginning.

    Platforms

    Development builds of Shield Cat are currently available on the following platforms. Please note that certain distribution channels only support specific versions of the game.

    • Windows: The game is supported in Windows 10. Older versions of Windows may work, but are not officially supported and no help can be given with these versions. The game supports XInput and DirectInput gamepads, as well as keyboard and mouse input.
    • Linux: The game is supported in Debian-based versions of Linux, such as Ubuntu and Linux Mint. It also works in Arch Linux, but may not work in Red Had Linux. Some additional dependencies may need to be installed depending on your version. The Steam version of Shield Cat only supports x64 builds of Shield Cat for Linux.

    Thank you!

    Thank you for checking out my game!
    MINIMAL SETUP
    • OS: Debian Based
    • Processor: 64Bit RequiredMemory: 2 GB RAM
    • Memory: 2 GB RAM
    • Graphics: OpenGL 2.0 Compatible
    • Storage: 1 GB available space
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