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090922 Shield Cat Patch

Howdy! Coming at you today with a patch to the Shield Cat Demo! This aims to fix many small quirks and bugs that were found, as well as make balance changes and tweaks aimed at making the game a better experience. All in all, the launch was great, with minimal problems! I want to thank all the beta testers who made that possible, so thank you! Important to note, the version of the demo on Sonic Fangames HQ was just for SAGE, and won't be updated going forward (it's being left up for archival purposes.) If you downloaded the demo from SFGHQ, you'll have to download the update from the store pages for the game. Here are the patch notes:

===== NEW =====


  • Added a new sign in the Abandoned Mines that talks about a thing you can do in the game.
  • You can now enable mouse cursor trails (little sparklies will come off your mouse when you move it.)

===== IMPROVED =====


  • Puzzles which involve you throwing the Shield into a Bumper maze will now funnel the shield into the maze, so you no longer have to be precise with it for it to work.

===== CHANGED =====


  • Made the magic platform's hitbox just a little bigger when it's in its unexpanded state.
  • Removed SAGE 2022 references (as SAGE 2022 is over.)
  • The map screen will now indicate when it's loading by saying "Loading Map..."
  • Added more Grandfather Clocks so you can always know what time it is.
  • Added a hitstop effect when Lance takes damage from regular enemies, rather than just heavy damage from bosses.
  • Changed when the game will make backups of your save data, as well as the frequency in which it'll make backups, to prevent frame hitches and freezes during gameplay when the game autosaves.
  • Adjusted a puzzle in the Abandoned Mines to make the objective clearer.
  • Adjusted the timing of a group of magic platforms in the Autumn Grove to be easier to deal with.
  • Also added a new path you can open up there so you don't have to do the magic platforms every time you go that way if you don't want to.
  • Changed the text speed increment intervals to make them more balanced.
  • Because the values are all different in this build, this version will automatically reset the value back to "Regular." You'll have to adjust it again from there (sorry.)
  • Updated the Steamworks extension. Hopefully this fixes Steam functions not working in Proton.
  • Reduced the color contrast in dialogue boxes to hopefully make them easier to look at.
  • Edited some dialogue for better flow.
  • Made the "Toughest secret in the game" a *little* more visible, but not by much.
  • Several small stage adjustments, tilemap fixes, and depth fixes across multiple stages.

===== BUG FIXES =====


  • Fixed the bomb collect sound being too loud.
  • Fixed some platforms going at incredible speeds.
  • Fixed some tileset issues.
  • Fixed a bug where Willow's map marker indicating where you saved was sometimes wrong.
  • Moved the position of one of the Treasure Chests in Abandoned Mines to prevent you from using it to get out of bounds.
  • Fixed minor visual bug when entering River Challenge (game used wrong screen transition.)
  • Barriers in the boss room for the Abandoned Mines should no longer appear again after you've defeated the boss.
  • Fixed a bug where you couldn't keep the Shield+ after buying it and then saving and loading the game again.
  • As compensation, players who load a save file from the previous version of the game who meet the criteria will get 25000 Pretty Petals automatically added to their total to make up for the difference. This may give free Pretty Petals to players who don't actually qualify, but it's the best I can do.
  • The "Gamepad Vibration" options have been removed on Linux (as gamepad vibration isn't supported there currently.)
  • Similarly, the "Enhanced Rumble" option has been removed when creating new files on Linux, or if Gamepad support is disabled/not available for some reason.
  • Fixed references to Marcus "Diamonds" to now refer to them as "Crystals" instead.
  • Fixed issue with the Button Prompt style option not actually doing anything (mainly in Linux, but could also happen on Windows.)
  • Fixed several other related display issues with input prompts.
  • Fixed a bug where new players may not be able to play the game using a gamepad on the first boot (Mainly affected Steam Deck using Linux.)
  • Fixed a bug where extra long screen transitions could cause the video quality to go lower.
  • Potentially fix a bug where the map wouldn't show up when running the game through Proton on specific machines (I couldn't reproduce it, so if this issue affected you, you'll have to let me know if it's fixed or not.)
  • Fixed a bug where throwing magic cards at cylinders would crash the game.
  • Striking gear arrow puzzle elements that aren't lit up by a light beam will no longer recalculate the puzzle.
  • Fixed bug where question icons would draw over each other, which also made the hitboxes and overall spacing between questions larger when using small text (should be easier to click now, if you're using the mouse.)
  • Fixed an oversight where you couldn't click and drag on screens that used the gridpane renderer to scroll (so you can now do this on screens like the achivements screen.)
  • Fixed a bug where you couldn't close the notes pane with the right click button on the mouse.
  • Fixed a bug where jumping off the minecart challenge track immediately at the start would softlock the challenge.
  • You can no longer hop across the water in the minecart challenge like a stone skipping across the water.
  • Fixed some bugs with the dialogue system.
  • Changed the hitbox of one of the camera lockers to hopefully fix light leak. This may have unintended side effects, so let me know if the camera does weird stuff.
  • Fixed a bug where the minecart minigame wouldn't make the "failure" sound if you didn't get to the goal in time.

Thank you!


Thank you to these supporters, as well as everyone who makes this game possible: Ahty, Shadow8t4, Alicia Goranson, Arron Savage, AshiPaws, ctrlaltdog, Barbara Fregia, BenTheDragon, Bizarre Machinist, Boozel, David Wolfpaw, Caliburn Absolute, Circlingnugget, Clover Arizona, Colonel Sandwich, DJ Otters, Vix-N, DimSumthing, Dizmus, DoricDream, Sweep Dreams, EZGames69, Cloud Hop, EveryZig314, Fbio Fontes, Fao, FaultBat, Flake, FoxyDude, Nutalie Frost, Galuade, Gri, GloopQueen, Goronhead, Holly 'Frinkel' Lotor, Jack O'Connor, JD Laclede, Jammy, Jennifer, Joanna Jones, Jyrki, Kabit, Kaylex Deer, Hulex Fox, Kirbizard, Kohaku Katou, Krazinsky, Trash, LF, Legiayayana, Leo Gera, Lorxus, Lulla, Luna, Luna Hyena, Luna Moona the Little Kahuna, Maniko, phantomsqueaks, Mark Cope, Marlyn, Mello the Ferret, Little Egg Basket, OrobaSpyro, Nenekiri Bookwyrm, Axel Husky, NovaSquirrel, Nuck, Philip Garzieri, PicoriKirby C.A.L., Raegal Boggart, RawrParty, Vinyl, Roger Tyranny, Ryunohito, Cam D'Arcy, Saxxon Fox, Scylla-Leeezard, Ansel Geisel, Snout, Spyduck, SplotchDoggo, Spoony Doodle, Carlis A. Moore., Stitch The626th, Swirlate, Tala Cuthbert, Tarocco, Touku, Upscale Furry Trash, Vectrobe, Vivee, William 'Kenku' Swiftfoot, Xkeeper, breakthetargets, caseJackal, khr, meerm, morgan `indrora` gangwere, raine, rainedoe, Foxxhoria, ubuntor, sol If you haven't played the game yet, please check it out and let me know what you think! Everyone seems to really be enjoying it, and I'm happy <3


[ 2022-09-09 19:59:36 CET ] [ Original post ]



Shield Cat
CyanSorcery
  • Developer

  • CyanSorcery
  • Publisher

  • 2030
  • Release

  • Indie Adventure Singleplayer
  • Tags

  • Game News Posts 47  
    🎹🖱️Keyboard + Mouse
    🎮 Full Controller Support
  • Controls

  • No user reviews

    (0 reviews)


  • Review Score

  • https://store.steampowered.com/app/1522810 
  • Steam Store

  • Demo Coming Soon!

    Keep an eye out for it...

    Shield Cat – the Game!


    Shield Cat is a game starring Lance the otter! He is a mail courier for the Cat Kingdom, delivering official letters and packages. One day, Lance wakes up and finds that the Cat Kingdom is in chaos. What's worse, his friends seem to be responsible! What dark magic could be at work here? Lance will need all the help he can get on his adventure, both to save his friends and to save the Kingdom!

    Abilities


    Along the way, Lance will find abilities that can help him on his quest. You can equip and upgrade these abilities to enhance Lance's strength and allow him to use more tools on his quest. Here are just some of the many Abilities you can learn:

    • Tubular Twister: Lance's spin attack! Use this move to get over big gaps, attack enemies, hit gears and levers, open treasure chests, and much more. Lance will never get dizzy, so use it as much as you like!
    • Shield: Lance can throw his shield to hit enemies from far away. He can also use it to solve puzzles, and upgrade it to give it more distance and range when he throws it.
    • Cards: Lance throws a continual stream of cards from a seemingly endless deck. He can use this ability to take down multiple enemies at once.
    • Dagger: Lance can aim this dagger and hit enemies from a great distance. This ability is good for people who like stealth – enemies wont even know what hit them!
    • Boomerang: Lance throws a boomerang which circles around him, protecting him from incoming enemy attacks. He can also use this to hit things around corners that he couldn't otherwise get to.
    • Passive Abilities: You can find and equip passive abilities which grant you bonuses as long as they're equipped, such as increased movement speed, surviving enemy combos, increasing the drop rate of goodies, and more! Be warned though – Equipping these passive abilities takes from your magic for as long as they're equipped. Watch your magic meter!
    • Upgrades: Lance can find upgrades to his health, magic, and attack that permanently boost his stats.

    Collectibles

    During your quest, you will find several types of collectibles! Here are some of the collectibles you can find:

    • Pretty Petals: The currency of the Cat Kingdom. Use these to buy abilities and upgrades at shops.
      Fish Scales: Each stage has a fixed number of Fish Scales. Use these to access new locations by train. Can you find all of them in each stage?
    • LANCE Letters: Each stage has 5 LANCE letters for you to find. However, the stages are pretty big – you'll have to check every nook and cranny if you want to find these!
    • Cat Coin: Special currency of the Cat Kingdom. Use these to open doors and gain access to new areas.
    • Key: Each stage has a set of keys that are only useful for that stage. If you find a locked door, keep an eye out for a key!
    • Treasure Chest: Find treasure chests scattered throughout the land. It is a mystery what each one contains, but it (most likely) will aide you on your quest! If you find an ability you already have, you can sell it at the shop for Pretty Petals!

    Locations

    During your quest, you will visit many locations throughout the Cat Kingdom. Here are just some of the places you'll visit:

    • Cat Castle Town: The central town of the Cat Kingdom. Here you will find many shops with items that will help you on your journey, as well as mini-games to pass the time with.
    • Roo Express: The train that serves the Cat Kingdom. Ride this train to get around to different areas!
      Underground Forest: A place underground with plenty of trees and views of the sky above.
    • Mt. Bophades: A volcanic mountain in the snowy north.
    More locations are planned, but don't have official names yet.

    Friends

    Along the way, you'll meet many friends and make more friends. Here are just some of the people you'll meet:

    • Parker: Lance's partner and also lead engineer of the Roo Express. Parker is a Kangaroo/Deer with a love of trains and the power to create magic portals.
    • Ruby: A yee-haw beaver who has power over water, Ruby is in charge of the Aquatic Exhibit and studies marine life and liquid Metamagic.
    • Suzette: A stoic leopard gecko who has power over the earth, Suzette can tunnel through the earth with ease. She lives in the Underground Forest and studies rocks and other hard Metamagic. Despite being so grounded, Suzette's girlfriend Olivia is a bird who flies in the sky!
    • Trent: A mischievous fox with the power over fire and ice, Trent lives in Mt. Bophades and helps keep the volcano under control – a job Trent does well, despite being slightly irresponsible.
    • Olivia: A cockatiel who flies through the skies and has power over the wind, Olivia is the leader of the Sky Cat Airship Fleet, the Cat Kingdom's air travel service.
    • Claire: The leader of the Knights of the Shield Cats, Claire takes her job seriously and does whatever she can to help protect the kingdom.
      King King Cat the Cat: The king of the Cat Kingdom, King King Cat the Cat was elected to rule and, despite being clumsy and forgetful, does his job well.
    • Willow: Willow is a magical fox that appears to some people. It is said that she can record your journey and come to you in times of trouble to give you a second chance.
    • Marcus: A digital fox that lives inside of the Fox Box, a small communications device that citizens of the Cat Kingdom use to talk to each other over long distances.

    Game Modes

    The game supports different difficulty levels and play modes, which are detailed below! Please note that achievements will only be given on the lowest difficulty used on that play file.

    • Difficulty – Chill: An easier mode where enemies do less damage and are less aggressive, and drop more items and whatnot to help you on your journey. For younger players or players who just want to enoy the game.
    • Difficulty – Regular: The intended game experience, exactly as it was designed.
    • Difficulty – Tough: Enemies are tougher and also tougher to defeat, and drop less items and whatnot. This mode is for people who really want to test their skills.
    • Difficulty – Wild: In this mode, Lance's attack is doubled, but so are enemy attacks! This mode is for people who like fast paced action and is the ultimate test of players skills.
    • Difficulty – Custom: Experience the game the way you like! Change Lance and enemy modifiers, drop rates, and more! Note that achievements cannot be obtained in this mode – It's just for fun!
    • Speedrun Options: Various options can be enabled for speedrunners, including an in-game timer, automatically skipping cutscenes, reduced scene transition times, and a quick restart button that erases your file and starts from the beginning.

    Platforms

    Development builds of Shield Cat are currently available on the following platforms. Please note that certain distribution channels only support specific versions of the game.

    • Windows: The game is supported in Windows 10. Older versions of Windows may work, but are not officially supported and no help can be given with these versions. The game supports XInput and DirectInput gamepads, as well as keyboard and mouse input.
    • Linux: The game is supported in Debian-based versions of Linux, such as Ubuntu and Linux Mint. It also works in Arch Linux, but may not work in Red Had Linux. Some additional dependencies may need to be installed depending on your version. The Steam version of Shield Cat only supports x64 builds of Shield Cat for Linux.

    Thank you!

    Thank you for checking out my game!
    MINIMAL SETUP
    • OS: Debian Based
    • Processor: 64Bit RequiredMemory: 2 GB RAM
    • Memory: 2 GB RAM
    • Graphics: OpenGL 2.0 Compatible
    • Storage: 1 GB available space
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