Howdy folks, it is very nice to compare the first UBERMOSH version on Steam early access (no terrain textures, less complex enemy AI and respawn system, no "red gun", no class mods, reduced SFX complexity, no ZQSD/Arrows support, no Xbox360 gamepad support, 1/3 of enemies sprites, 1/3 soundtrack, no Hardboiled mode, no 16:9 screen support, less ranks, less player skins, no miniHUD, reduced weapon balance, no Steam Achievements...) and the actual version. Your feedback and support is the key to all game changes and soon we will be able call the 1.0 version of UBERMOSH. I like the idea of cards as a fan-service, so I created some Ultakaar desert landscape views, like an expanded universe, and inspired on MTG mana cards, please check it. Thanks guys, time to return working on the game. If you like the way the game is being shaped, please recommend it. Walter Machado
[ 2015-08-06 10:36:14 CET ] [ Original post ]
🎮 Full Controller Support
- UBERMOSH Linux [353.14 M]
- UBERMOSH: Original Soundtrack
Like a pinball table or a coin-op arcade machine, UBERMOSH was made to give you a shot of adrenaline in a couple of minutes. Each time you play a new level is generated for you to beat your score in 90 seconds.
- OS: Ubuntu 14.04 LTS or compatible
- Processor: 1.6Ghz+Memory: 2048 MB RAM
- Memory: 2048 MB RAM
- Graphics: 512MB
- Storage: 390 MB available space
- Processor: 2.2Ghz
- Graphics: 1024MB
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