After publishing a V0 (which was more of a backup plan) and a V1 right before the Steam Next Fest started, I worked the last couple of hours to improve the demo even further! It is now even more polished and if you haven't played it, now is a great time to do so. Have fun! Full Changelog - Added missing localized text - Fixed some light bleeding and shadow lines - Increased the bomb base damage by 1 - Added a strength potion in a level - Changed the modern/traditional movement switch key to L (for some reason # didn't work on Windows) - Improved the transition to the death screen under certain circumstances - Added sounds to two enemies - Changed font sizes in a couple instances - Increased the size of the incident decision boxes
[ 2022-06-13 23:19:29 CET ] [ Original post ]
🎮 Full Controller Support
- [193.75 M]
The game is inspired by recent Dungeon Crawlers but instead of a party you control one character.
Descend into the depths of Sonucido to fulfill your quest: find the mage!
Features
- Placed in a weird world
- Turn-based combat
- Multiple endings depending on your choices
- One character that you will level up through the game
- Over 20 different enemies you need to overcome
- Dark atmospheric soundtrack
- OS: Any recent distro should work
- Processor: Pentium G4520 / Athlon 3000GMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Vega 3 / GTX 1050
- Storage: 250 MB available space
- OS: I used MX Linux 19.3 for developing the game
- Processor: i3-8100 / Ryzen 3 1200Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: GTX 1050 Ti / RX 560 4GB
- Storage: 250 MB available space
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