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Update 10/14/2022
[ 2022-10-14 16:52:05 CET ] [ Original post ]
- Fixed Softlock bug on Euclid Stage 2 - Added details on Euclid Stage 2 - Added hidden debug menu
[ 2022-10-14 16:52:05 CET ] [ Original post ]
The Bits That Saved the Galaxy
James C Gray
Developer
James C Gray
Publisher
2021-04-30
Release
Game News Posts:
1
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
4 user reviews
(4 reviews)
Public Linux Depots:
- The Bits That Saved the Galaxy Linux [242.89 M]
Once upon a time...
In a galaxy not far from our own...
The Bits That Saved the Galaxy is a four player co-op platform shooter in the same vein as games like Contra, but utilizing lo-fi graphics and visual effects. You can also choose your own path through the game by selecting different planets leading to unique stages, each with their own gameplay and style. This game is a spiritual successor to one of my previous works, The Bits That Saved the Universe. Revisit the universe of bits with a new and improved art style, new engine and original soundtrack.
This is a complete overhaul of the original with all new planets and areas, but still keeping the same four-player co-op fun. Travel to different planets and engage in different environments, different play styles and unique enemies!
I'd strongly recommend using a gamepad, perferrably an XBox type controller, especially if you're playing with multiple people. The game will natively detect gamepads, but if it doesn't work, you can use a controller to keyboard mapping program like Joy2Key or AntiMicro.
If you have to use a keyboard, here are the controls:
Arrows - Move
X - Jump
C - Shoot
As of now, I have released a demo version available for both Windows and Linux. Mac version may come later. I'm aiming to have the full version complete by May 1st, 2021. That should give me plenty of time to finish up, bug test and add any extra features.
As always, good luck and have fun!
J.C.
In a galaxy not far from our own...
The Bits That Saved the Galaxy is a four player co-op platform shooter in the same vein as games like Contra, but utilizing lo-fi graphics and visual effects. You can also choose your own path through the game by selecting different planets leading to unique stages, each with their own gameplay and style. This game is a spiritual successor to one of my previous works, The Bits That Saved the Universe. Revisit the universe of bits with a new and improved art style, new engine and original soundtrack.
This is a complete overhaul of the original with all new planets and areas, but still keeping the same four-player co-op fun. Travel to different planets and engage in different environments, different play styles and unique enemies!
I'd strongly recommend using a gamepad, perferrably an XBox type controller, especially if you're playing with multiple people. The game will natively detect gamepads, but if it doesn't work, you can use a controller to keyboard mapping program like Joy2Key or AntiMicro.
If you have to use a keyboard, here are the controls:
Arrows - Move
X - Jump
C - Shoot
As of now, I have released a demo version available for both Windows and Linux. Mac version may come later. I'm aiming to have the full version complete by May 1st, 2021. That should give me plenty of time to finish up, bug test and add any extra features.
As always, good luck and have fun!
J.C.
MINIMAL SETUP
- Memory: 2 GB RAM
- Graphics: OpenGL 3.0
- Storage: 600 MB available space
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