





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Were beyond excited to announce that Puropu Defense Squad is officially live on Steam! After 2 years of hard work, sleepless nights, and countless rounds of playtesting (and coffeety), we can finally share this chaotic, action-packed journey with you. Were incredibly grateful for your support, and we can't wait to hear about your favorite characters, most chaotic moments, and epic victories. Be sure to join the community, share your feedback, and let us know what youd like to see in future updates. This isn't your typical tower defense gameit's a co-op action-strategy hybrid where you and your friends can control sentient Props with unique abilities to fend off waves of relentless human invaders. Build, strategize, and unleash mayhem together! Why should you dive in?
Hello Prop builders! Puropu Defense Squad is finally ready to be shown to the wide world during Steam Next Fest! The game just received a massive update with a new progression system for heroes and defenses, new heroes, maps, items, and dozens of quality-of-life improvements. https://store.steampowered.com/app/2491700/Puropu_Defense_Squad/ Play the new demo now and send us your feedback if you want to take part in the development of the game! Oh and we made a new trailer to celebrate this occasion: [previewyoutube=TTAv8w9G5DE;full][/previewyoutube]
Hello Hunters and Props! A patch to bring some late optimizations and fixes for various errors and crashes. Have fun!
Hello fellow Hunters and Props of Puropu!
We are super proud to participate in Jingle Jam 2023 (already 30 millions+ $ raised)!
- 12 charities
- 90+ game developers
- The amazing Yogscast team of content creators who organizes the event (Twitch channel / Youtube channel)
Buy tons of games at discounted price and donate to 12 charities at the same time!
We donated COMPLETE BUNDLES so make sure you grab one too! :)
We could not resist to add some new hat and prop to the game to celebrate the event with you!
These 2 little guys are available for free during the event!
Happy hunting!
Clem
Hello Props and Hunters! Here's the list of fixes: - Added Hunter Islands! A place to chill out before rounds ;) - Fixed position of hunter spawn on all maps - Clean-up maps - Fixed crash during tutorial - Various optimizations
Hello Props and Hunters!
We are excited to announce that we plan to open the gates of the Beta for our new game soon!
- Fixed localization issues in the tutorial - Fixed Hide mechanic not resetting properly - Improved hiding animation
Hello hunters and props! A little summer update with some cool optimizations on most of the maps, some bug fixes and quality-of-life improvements! Have fun! Clem
*Fixed and optimized all quality settings *Fixed outline visuals in Low quality *Fixed Gold and Bronze material to make it look good *Various UI adjustments
Hello fellow props and hunters! The world of Run Prop, Run! is being attacked and it's up to you to defend it in Puropu Rogue Invasion! It's an action-roguelite game mixed with RPG and base-building features. You progress through the game by building your mobile fortress called Propulsion, exploring the map, collecting perks, and engaging in combat with infinite waves of enemies coming at you. [previewyoutube=iYmwJQKZQgc;full][/previewyoutube]
Hello Props and Hunters! We are delighted to celebrate Halloween with you by adding a new spooky map called Mansion Terror! Along with 2 new hunter skins, dozens of props, and 3 exclusive Props: The Vampire Coffin, the Pumpkin Pram and Pumpkin Gargoyle!
Many networking improvements have been made Now private games appear in the game list Animations and player positions should synchronized better Fixed a recurrent error where player would stay stuck on the score screen
Hello everyone! We have seen many reports of people exploiting the maps and getting in places where they could not be caught. We tried to come up with many solution, which is to remove the Grapple skill completly since it brakes the game and it's not easy to repair. We added some other things in there too, here's the complete list! - Removed Grappling Hook skill from the game - Improved maps to avoid exploits - Fixed some words in the Russian translation - Added a new Cyrillic font to fix some characters not showing on the screen - Updated networking code Stay tuned for some new maps and content by the end of the year! ;) Thank you for your support, it warms our heart <3
V0.4.994 - FIXED: bug where random people could join random private game by clicking on "play" in the main menu. Thank you for your support!
- Added an option to leave Voice chat - Fixed grapple cooldown not working properly - Fixed Hot/Cold bar UI - Better-looking store page
Hello props and hunters! With this update, we wanted to address your feedbacks about the hunter being too powerful. So we made many changes, which we hope will balance things out and make props great again!
Hello! Today we add a bit of progression for new players: skills will only be accessible if you level up your profile! - Speed: Unlock when you start the game - Dive: Unlock at level 2 - Smoke: Unlock at level 4 - Decoy : Unlock at level 6 - Stun: Unlock at level 8 - Grapple: Unlock at level 10 Thank you for your support!
Here is a quickfix to the graplin to avoid hunters being able to get out of the starting point early
Thanks a lot for helping identifying the issues you experienced in the game, here's a patch that fix every known bugs! - Fixed movement not working sometimes - Fixed spectator mode UI - Fixed Reconnecting issues - Fixed Decoy movement and animations - Networking various fixes and improvements - Fixed tutorial sound effects and flow - Fixed the UI of the store and inventory not showing owned items properly We are working on a new content update for early next year, stay tuned and keep sending us your feedbacks! Merry Christmas to your and loved ones! Clem
We just fixed the bug where you would stay stuck at the end of a round! We also added some UI improvements ;)
Some additional fixes to maps, props, and networking. Thank you for your support!
- Tutorial errors are fixed - A bug could sometimes occur and stuck the game on "next round". We made an attempt to fix it, please report with F11 if you experience the bug again. Thank you for your support and help! We're coming with a big update soon! <3
We fixed the issue that some players had in the menus, with the text being wrong everywhere. Thank you for your patience! We'll be coming with some new hot content soon ;)
We fixed the issue that some players had in the menus, with the text being wrong everywhere. Thank you for your patience!
- Improved boundaries colliders on all maps - The game should now detect your system language and apply it properly
We just released a fix for the text not displaying properly within the game. It's because of the few improvements that we just made in the Language system. It should work now, thank you for your patience!
We just added many new languages into the game, pickup yours in the Settings! Patch notes: - Added Russian, Chinese, Spanish, Portuguese, and German - Many bugfixes: "stuck" bug, spectator mode, and grapple exploits - Improved colliders on all maps
- Localization: Added French and Italian (thank you so much Plus!) - Fixed exploits of using grapple through Hunter cage - Balancing: Now Proxy Meter is disabled by default - Balancing: Taunts range have been increased - UI: Bunch of buttons and texts have been adjusted
- New free map: Dungeon - New skins: 2 new hunter skins are available in the store, check them out! - New props: Dungeon is filled with new exclusive props - New game settings: ULTRA LOW to help slow computer to play the game - Fixed a lot of connection errors when the game starts - A lot of improvements, fixes and optimizations have been done on all maps - Various quality-of-life improvements in the UI and gameplay
Bugfix: White screen that would sometimes stay stuck at the end of a game Main Menu: Fixed slow store and game list scrolls Midnight Town: Fixed goal colliders being too big Main Menu: Various UI fixes Main Menu: Added a Welcome message when the game starts Animations: Player + Decoy animations fix
Hello there, As you know, we are constantly updating and improving the game with new content, features, and fixes. Here's the list of changes for the 0.4.3 patch: - New MAP SELECTION panel: We improved the map selection screen to make it more user-friendly and make game settings more visible for everyone. Try to change some game settings for even more chaos! - MAPS: Fixed many colliders, exploits - New STORE: We aded many things in the Store, check'em out! - UI: Fixed many texts and windows issues - Login Issues: Fixed many issues where players would be stuck on "Connecting to server..."
Hello prop hunters! We're incredibly excited to be sharing this news and making our transition into a free to play design. We also know you will have a ton of questions; many will be answered below but you can always ask us directly in the comments here or on Discord :)
+ BALANCING: Dive cooldown is increased + BALANCING: SpeedBoost cooldown is decreased, and duration increased + BALANCING: Capturing a prop now worth 5 points + BALANCING: Escaping as a copy machine now worth 6 points + All maps got some fixes and optimizations + The animations have been improved + Fixed: timer not continuing to cycle if the cycle timer isn't a multiple of the level timer + Fixed: the blurry outline on the goal timer
Hello everyone!
We are about to release a new map called Midnight Town! Where spooky things can happen and props could emerge from forgotten worlds!
Thank you so much for everyone playing our DEMO for Run Prop, Run!!! We will removing the demo in the next 24 hours and here is why:
As development is moving forward, many changes have been implemented to make the game look and play better. Weve re-done menus, physics, game design, and are planning SO MUCH MORE!!!
We are basically preparing the game for the upcoming Early Access launch!
Patch Notes 0.2.25:
[previewyoutube=q8yYr_S4teo;full][/previewyoutube] Today is a special day, we release our MAJOR UPDATE 1 AND we have a new trailer !
Patch notes V0.1.27: - All maps: Increased colliders size on Hunter's cage to try block the camera and avoid peeking through walls - PropFarm: You cannot exploit jump to climb on top of the map anymore Thank you for your bug reports. We are currently working on a new map and new props. Stay tuned! :)
Are we mid-January already?! We added so many things into the game it was hard to keep track, so here's a little summary of what has been added and changed:
Today's patch day!
Here's the list of things recently added:
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