At the moment, translation to Japanese for this visual novel is in progress. in addition to that, there is route choice graphic change. I'm hoping to have this ready for release very early in 2025
[ 2024-12-15 20:55:28 CET ] [ Original post ]
Fixed a problem when starting up for new players steamfacepalm
[ 2024-02-09 11:13:26 CET ] [ Original post ]
This should be the last update now, and it's just updated to the lastest version of Ren'Py along with a slight more efficient startup routine.
[ 2024-02-06 14:16:03 CET ] [ Original post ]
[olist]
[ 2024-01-13 16:06:18 CET ] [ Original post ]
You know you like the game! So vote for this game as in the "Labour of Love" category!
[ 2023-11-21 18:00:26 CET ] [ Original post ]
Hopefully, this should be the final update, which includes :
- Introductory text is now displayed differently
- "Click To Continue" is now replaced with an icon
- Answer/not answer graphic has been changed
- Fixed scene selection crash when running Part 2
- Fixed incorrect display of one CG
[ 2023-09-28 19:03:14 CET ] [ Original post ]
Menu options have been changed. Updated in-game GUI and the chat system near the end, as well.
[ 2023-05-15 09:32:52 CET ] [ Original post ]
This should be the final update (unless anything major is found).
- Right mouse button is now disabled
- Add some missing full stops
- Information window graphic has been updated
- "Click to continue" message now added for a couple of sections
- Prison forcefield animation added
[ 2023-04-05 13:49:45 CET ] [ Original post ]
This should be the last update needed unless anything untoward is found.
- Darker in-game text box
- Fix colour class in the "Return to Castle Grendel" due to new information window
[ 2023-03-20 12:43:11 CET ] [ Original post ]
Fixed a few grammatical errors and added in some general graphic updates
[ 2023-03-17 17:05:52 CET ] [ Original post ]
All three of Grendel's classmates are now it. They'll be back again in Love's Labour's Lost and then NightFall (and will be added to No Regrets soon).
[ 2022-07-28 15:31:21 CET ] [ Original post ]
This moves the program over to the latest version of RenPy and adds full stops! The remaining two characters will be coming along soon
[ 2022-06-29 18:40:32 CET ] [ Original post ]
This unscheduled update serves several purposes : [olist]
[ 2022-06-29 18:24:06 CET ] [ Original post ]
This is the first part of either a two or three part update (don't know which yet), and consists of one new "Secret Scene" and the first of three classmates that Grendel is at school with
[ 2022-06-17 15:22:54 CET ] [ Original post ]
This is the first part of either a two or three part update (don't know which yet), and consists of one new "Secret Scene" and the first of three classmates that Grendel is at school with
[ 2022-06-17 15:15:25 CET ] [ Original post ]
Fixed grammatical error Changed how achievements are displayed on the title screen
[ 2022-01-26 18:34:33 CET ] [ Original post ]
Fixed grammatical error. Updated how achievements are displayed on the title screen
[ 2022-01-26 18:16:23 CET ] [ Original post ]
The last main update is now available. Aside from a few tweaks, the second part of the "Enemy Thine" Secret Story is now in.
[ 2021-12-24 19:02:39 CET ] [ Original post ]
The last main update is now available. Aside from a few tweaks, the second part of the "Enemy Thine" Secret Story is now in.
[ 2021-12-24 19:02:18 CET ] [ Original post ]
In this update, the in-game end credit animation has been update for Secret Scene #2 This will be the last update until the second part of that episode has been, which will be sometime after Feburary 2022
[ 2021-12-04 13:49:16 CET ] [ Original post ]
In this update, the in-game end credit animation has been update for Secret Scene #2 This will be the last update until the second part of that episode has been, which will be sometime after Feburary 2022
[ 2021-12-04 13:43:16 CET ] [ Original post ]
The "Dr Not-Nice" anime in SS #2 now has animated end credits The subtitles for "High Jinx or Bye Jinx" is now controlled by "Sound Captions" option in the Accessibility settings Two new achievements added
[ 2021-10-26 15:14:00 CET ] [ Original post ]
The troll is now much larger (which is how he should have been originally) The Secret Scene Selector is now ready for the second part of Enemy Thine. This is just internal code. Have no release date for the concluding part of that episode (and certainly won't be before the background graphics are done).
[ 2021-10-19 18:29:07 CET ] [ Original post ]
The troll is now much larger (which is how he should have been originally) The Secret Scene Selector is now ready for the second part of Enemy Thine. This is just internal code. Have no release date for the concluding part of that episode (and certainly won't be before the background graphics are done).
[ 2021-10-19 18:11:15 CET ] [ Original post ]
Missed a Secret Scene from the Secret Scene Chooser menu option
[ 2021-10-17 21:40:47 CET ] [ Original post ]
Missed a Secret Scene from the Secret Scene Chooser menu option
[ 2021-10-17 21:40:15 CET ] [ Original post ]
Fixed some grammatical errors Slight reposition of in-game GUI
[ 2021-10-17 19:52:41 CET ] [ Original post ]
Fixed some grammatical errors Slight reposition of in-game GUI
[ 2021-10-17 19:52:16 CET ] [ Original post ]
Barring any further problems, this should be the final update needed for this visual novel. It includes : [olist]
[ 2021-10-17 16:05:46 CET ] [ Original post ]
Barring any further problems, this should be the final update needed for this visual novel. It includes : [olist]
[ 2021-10-17 16:05:23 CET ] [ Original post ]
- The secret scenes, title sequence and end credits are now easier to access
- VNDB entry is now on the title screen. Title screen options have been changed
[ 2021-10-16 13:32:47 CET ] [ Original post ]
This update sets the correct time of day for the Castle Grendel sections (morning for the first one) and evening and night for Return to Castle Grendel
[ 2021-10-14 16:43:22 CET ] [ Original post ]
This is a small update, mainly to fix some grammatical errors (thanks to Rian) and to make sure that the internal achievement list matches the Steam achievement list. In addition, the gender selection title/start game buttons are larger now. The main update is still on schedule for the end of October
[ 2021-10-13 21:58:21 CET ] [ Original post ]
The last CG graphics have now been started, and with any luck, should be completed early September. Before that, one last character graphic will be added. Hopefully, the title sequence will be ready before mid-September, but if not, the game will just to be released later.
[ 2021-08-21 21:18:50 CET ] [ Original post ]
The penultimate set of CG graphics are being done, and by all accounts, the game should be ready for release by the end of September (or very early October)
[ 2021-08-02 16:27:34 CET ] [ Original post ]
Firstly, the visual novel now has two short secret scenes. Next, the game is heading towards being finished. There are 4 CG graphics left to do, with 2 that would be nice to have, but are optional.
[ 2021-06-13 17:24:28 CET ] [ Original post ]
I'm pleased to say that the demo for Welcome To... Chichester 2 - Part II : No *Extra* Regrets For The Future has been updated and now includes some CG graphics from the main game. It also ends on a more appropriate cliff-hanger as well.
[ 2021-06-01 20:43:29 CET ] [ Original post ]
- WTC 2/2 E Linux [494.57 M]
This is a SHORT (30 - 60 minutes long) kinetic visual novel, that continues from an early part of Welcome To... Chichester 2 - Part II : No Regrets For The Future.
Whilst playing that game would be advantageous, there is a brief recap at the start of the main story.
The Story
After rescuing Grendel Jinx from a near-fatal tower explosion, the protagonist signs a "Friendship Agreement" with her, not realising exactly how problematic - and financially ruinous - it would be.
Grendel, annoyed by the protagonist's refusal to do her homework, Grendel takes matters into her own hands in order to get everything handed in on time.
Features
- CG's !
- OS: Ubuntu 16.04
- Processor: 2.0 GHz Core 2 DuoMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: OpenGL 2.0
- Storage: 512 MB available space
- OS: Ubuntu 16.04+
- Processor: 2.0 GHz Core 2 Duo or laterMemory: 16 GB RAM
- Memory: 16 GB RAM
- Graphics: OpenGL 2.0 or later
- Storage: 1 GB available space
[ 6132 ]
[ 2625 ]