Hi all! Evening update, with some new features, surprises, and of course bugfixes! Features: Sewer and roads: You can now build sewers on top of roads and vice-versa. A very requested feature! Just drag your road on top of your sewer, or a sewer on top of your road. Both will work out. Utopia / Dystopia system: Depending on how you build your city, it will become utopian or dystopian. No building is inherently utopian or dystopian - it's about how you arrange them in your city This its first incarnation of course and I will work on this more. This also comes with 2 new missions! Dissident events: a new string of events will rock your city if the dissidents will roam unchecked. Good or bad, you decide Fixes: Fixed bulldozing things you were not supposed to, like illegal clinics (Thanks Malmal for reporting!) Fixed some cities with high crime levels getting stuck and going to zero (Thanks to Nebish and Andromeda for reporting!) Fixed some situations where the taxation revenue would become negative - although I'm not sure I covered all of the cases (Thanks to Lunafox for reporting!) Fixed buildings not hiding anymore in certain situations, making it difficult to bulldoze (Thanks to Kylefiredemon for reporting!) BONUS: We are running a weekly challenge this week on the Discord! Join it here: https://discord.com/invite/YNNZA2u
Skid Cities
Vittorio Banfi
Vittorio Banfi
Feb 2021
Singleplayer EA
Game News Posts 56
🎹🖱️Keyboard + Mouse
Mixed
(67 reviews)
http://skidcities.com/
https://store.steampowered.com/app/1242630 
Skid Cities Linux Depot [10.48 G]
A full, immersive world
The year is 2092. What used to be the United States is now divided into three main Trade Authorities. The rising sea levels have changed coastal landscapes worldwide and spurred the creation of multiple sea-only independent countries. Europe is still recovering from its civil war, 20 years after it. The rich are getting richer, augmenting their brains with technology. Androids are being produced at a scale never seen before. The world will not stop because of your city. You will have to navigate all of this as it happens.Build your city on top of your city. Or below it
There is no limit to where your city can develop. Up in the sky? Just build tower bases and vertical streets. Deep underground, Asimov style? You can build up to 100 underground levels below your city. And it's not just esthetic: Your levels will influence desirability levels, industry, and each other.Utopia or dystopia
Who said that dystopia is bad? You can make your city dystopic or utopian, up to you. You can also create areas of your city that are utopian and others that are dystopian. Your city will adjust based on that, no judgment.Welcome or reject corporations, criminals, and more
As your city grows, it will attract attention from the rest of the world. Evil corporations may look into moving offices or even their headquarters into your city. Oh, organized crime may want to do that too. They will for sure be an influence on your city - wanted or not. You can try to kick them out, embrace them, or flat-out ignore them.- OS: Ubuntu 19 or later
- Processor: 64BitStorage: 12 GB available space
- Storage: 12 GB available space
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