Hi all! A small Tuesday patch with some fixes and tweaks while I work on the bigger feature. New setting: Disable cars. Once you changed this setting, you need to wait a bit or load a city again to see its effect New setting: Disable autosave Enabled utopia/dystopia calculation again Fixed Organizations (like Yakuza) bringing taxation to negative levels, destroying the economy of a city Faster updates for bigger cities: It should take less time to see a bigger city update, build new buildings, etc Optimized screen advertising shader: The FPS should not drop now when a lot of buildings with animated advertising are displayed (Thanks to Peri for the heads up!) Fixed some city saves not loading (Thanks to Killer3000 and Malmal for the heads up!) Fixed: Hide tall building was not working with newly built tower bases (Thanks to Peri for the heads up!) Fixed taxes panel not updating (Thanks to Malmal for the heads up!) Fixed radius indicator not hiding when hovering on other UI elements
Skid Cities
Vittorio Banfi
Vittorio Banfi
Feb 2021
Singleplayer EA
Game News Posts 56
🎹🖱️Keyboard + Mouse
Mixed
(67 reviews)
http://skidcities.com/
https://store.steampowered.com/app/1242630 
Skid Cities Linux Depot [10.48 G]
A full, immersive world
The year is 2092. What used to be the United States is now divided into three main Trade Authorities. The rising sea levels have changed coastal landscapes worldwide and spurred the creation of multiple sea-only independent countries. Europe is still recovering from its civil war, 20 years after it. The rich are getting richer, augmenting their brains with technology. Androids are being produced at a scale never seen before. The world will not stop because of your city. You will have to navigate all of this as it happens.Build your city on top of your city. Or below it
There is no limit to where your city can develop. Up in the sky? Just build tower bases and vertical streets. Deep underground, Asimov style? You can build up to 100 underground levels below your city. And it's not just esthetic: Your levels will influence desirability levels, industry, and each other.Utopia or dystopia
Who said that dystopia is bad? You can make your city dystopic or utopian, up to you. You can also create areas of your city that are utopian and others that are dystopian. Your city will adjust based on that, no judgment.Welcome or reject corporations, criminals, and more
As your city grows, it will attract attention from the rest of the world. Evil corporations may look into moving offices or even their headquarters into your city. Oh, organized crime may want to do that too. They will for sure be an influence on your city - wanted or not. You can try to kick them out, embrace them, or flat-out ignore them.- OS: Ubuntu 19 or later
- Processor: 64BitStorage: 12 GB available space
- Storage: 12 GB available space
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