Hey cyberpunkers! After a long period of inactivity due to personal issues, I'm finally back to working at Skid Cities. I'm very excited to finally be back in this world. I'm a solo developer, so every time something pops into my life, you will notice it. Anyway, I'm back and fully committed to keep working on this cyberpunk city builder until it's finished! I've worked on a small but almighty release, mainly starting from the feedback of the Discord community. This update includes: Opening Cinematic: Dive into the cyberpunk world of Skid Cities with an all-new opening cinematic, complete with voiceover! It sets the stage for your urban empire like never before. Voiceovers: We've brought life to tutorials and missions through original voiceovers, enhancing your gameplay experience with engaging narrative and instructions. Desirability Dynamics: As your city levels up, the desirability for locations changes! Wealthy citizens now seek to live amongst the clouds, while factories delve into the underground. Watch your city evolve dynamically with its growth. Sound Revisions: We've tuned into your feedback about some city sounds being too repetitive and slightly annoying. So, we've improved a variety of them for a more pleasant auditory experience. Building Information Panel: Ever wonder why a building isn't influenced by its neighbors? The updated building information panel now explains the ins and outs, making your urban planning smoother. Tooltip Stability: No more crashes after using drone mode. We've squashed the bug that was causing tooltips to malfunction. Canal Loading Issue: Cities with a canal at position 0 not loading correctly? Fixed that too. Your waterfronts are ready to dazzle once again. I'm already working on the next update, which will be focused solely on (drum roll) performance!
Skid Cities
Vittorio Banfi
Vittorio Banfi
Feb 2021
Singleplayer EA
Game News Posts 56
🎹🖱️Keyboard + Mouse
Mixed
(67 reviews)
http://skidcities.com/
https://store.steampowered.com/app/1242630 
Skid Cities Linux Depot [10.48 G]
A full, immersive world
The year is 2092. What used to be the United States is now divided into three main Trade Authorities. The rising sea levels have changed coastal landscapes worldwide and spurred the creation of multiple sea-only independent countries. Europe is still recovering from its civil war, 20 years after it. The rich are getting richer, augmenting their brains with technology. Androids are being produced at a scale never seen before. The world will not stop because of your city. You will have to navigate all of this as it happens.Build your city on top of your city. Or below it
There is no limit to where your city can develop. Up in the sky? Just build tower bases and vertical streets. Deep underground, Asimov style? You can build up to 100 underground levels below your city. And it's not just esthetic: Your levels will influence desirability levels, industry, and each other.Utopia or dystopia
Who said that dystopia is bad? You can make your city dystopic or utopian, up to you. You can also create areas of your city that are utopian and others that are dystopian. Your city will adjust based on that, no judgment.Welcome or reject corporations, criminals, and more
As your city grows, it will attract attention from the rest of the world. Evil corporations may look into moving offices or even their headquarters into your city. Oh, organized crime may want to do that too. They will for sure be an influence on your city - wanted or not. You can try to kick them out, embrace them, or flat-out ignore them.- OS: Ubuntu 19 or later
- Processor: 64BitStorage: 12 GB available space
- Storage: 12 GB available space
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